Gaelco Championship Tuning Race is a car track racing game where players race their cars around a circuit. There are several tracks to choose from, and players can tune their car to personalise them and enhance them.
There are two modes: Arcade Race, where the player will race against other cars (human or computer opponents) and Tournament Time Attack, where the player can race alone to score their best possible lap time. Players can choose from four different cars and four different racetracks. The four different circuits vary in difficulty and players can choose dry, variable and wet weather to race in for each of the tracks. Players accumulate points during their race and may use these points to buy accessories with which to tune their car.
Frenzy Express is a fast-paced simulation game that builds on the worldwide fad "Scooters." The machine's biggest feature is the level of interaction the player gets.
The machine contains a actual scooter which the player uses to travel around the stages. The handlebar enables the player to steer and the brake is locate at the back of the scooter. Acceleration is achieved by a wheel with grips, which is located on both sides of the scooter. The player push off the wheel much like he/she would push off the ground if you were riding a real scooter.
Gameplay is similar to Crazy Taxi, except instead of picking up and dropping off passengers, the player is a courier and must pick up and drop off packages. The way you reach the drop off point is entirely up to the player, but there is a time limit and each second that ticks by means less money at the drop off point.
To make the game more fun, there are many ramps and other objects suitable for jumping and performing aerial acrobatics which earns the player bonus points
Ford Racing: Full Blown is a racing game released by Sega in 2006. The game is an arcade port of the 2005 console and PC title Ford Racing 3 (also developed by Razorworks but published by Empire Interactive) but with some adjustments made for arcade play.
Do Not Fall is an intense and thrilling action-platform game. Playing as a fearless adventurer who lives inside a special vending machine, you will go through seven different adventure worlds to collect enough ingredients to produce and dispense the drink for the machine! It might sound and look easy, but player will need to prove their reflex is quick enough to avoid disappearing tiles, obstacles, and traps along the way. The player will do whatever it takes to avoid being knocked off or drop from the surface! Multiplayer is also available if you want to take your skills to challenge other players in different multiplayer game mode. So gather your friends and start an awesome battle to see who will be the king “on”the floor. You can run. You can dash. You can jump. However, whatever you do, DO NOT FALL!
A cancelled game based on the Popeye franchise. Given that Nintendo couldn't get the rights for the franchise, they transformed the game into "Donkey Kong".
The first series of the Beatcraft brand, a rhythm game developed by Nurijoy in 2014.
On May 6, 2014, it was released under the working title of "Project736T", and on May 29, the original project name, "Beatcraft Cyclon", was revealed.
Participating composers were NieN, Paul Bazooka, Mr. Funky, ND Lee, PlanetBoom, Electronic Boutique, 3rd Coast, Makou, Nauts, and other artists who had previously submitted songs to the DJMAX series. Also, Takahiro Eguchi, a composer and BMS producer belonging to Super Sweep/Nano Sounds, participated as a new artist. According to the phrase 'ARCADE THE FIRST' in the PV, it was first released as an arcade. However, due to the failure of the game, it is unknown whether the Beatcraft brand will continue to other models.
Meikyuu Hunter G is a multi-directional shooter arcade game which got released by Data East Corporation in 1987, only in Japan; however, it was later adapted by Data East USA as The Real Ghostbusters (under the license from Columbia Pictures Television, as it had been based on their animated series of the same name) for the United States later that year, and added a third yellow-suited player (Egon Spengler, as the unnamed blue- and red-suited protagonists for this original Japanese version became Peter Venkman and Ray Stantz). Two extra stages and an ending sequence were also added for the US version as the original Japanese one started over after the eighth one, along with several new powerups (including Slimer, although he is only referred to as "Green Ghost") and ghosts that appear after the unnamed enemies are killed (which can be beamed up, and put into "Ghost Storage" at the end of a stage); beaming up 100 ghosts is worth an extra life.
Road Champion was produced by Taito in 1978. Taito released 487 different machines in our database under this trade name, starting in 1967.
Other machines made by Taito during the time period Road Champion was produced include Super Block, Trampoline, Acrobat, Super Speed Race V, Top Bowler, Cross Fire, Flying Fortress II, Barricade II, Fisco 400, and Cisco 400.
A timed car racing game where players try to race ahead of the opposing cars and cross the finish line first to become the winner.
Shoot Away is a 1977 electro-mechanical (EM) light gun shooter arcade game developed and published by Namco. Players use the rifle-shaped light guns to fire at clay pigeons, represented as flying white dots on a projector screen. There are two that must be shot down in each round, and players only get two bullets to hit them. Bonus points are awarded for shooting the pigeons as soon as they appear, or by destroying both of them with a single bullet. The game was a critical and commercial success, maintaining a presence in arcades into the 1980s.
Super Mario Attack is a redemption arcade game developed by Banpresto in 1996 based on the 1990 SNES game Super Mario World. The gameplay involves landing Cape Mario on items of different value in medals. Players have the option of doubling or tripling their bet. They must dive within 15 seconds or lose. It was only released in Japan.
A rare arcade game found only in Japan, developed by Capcom and released in 2003. It is a single-player Medal Game with many themes from Super Mario Bros. 3, especially the Super Mario Advance 4 version.
Players load their medals so they can shoot them into the machine from the right or left. After that, players use the buttons to fire the coins out on to the field. As they fall down, they fall in one of many pockets that activate points in the game. Mario usually moves around automatically, though each time a coin goes into one of the side pockets, Mario will jump either small or big. Players can trigger many events by getting Mario to jump at the right time.
Altered version of Mario Party Fushigi no Challenge World meant to be released in North America. Mario Party Challenge World was planned to be distributed by Raw Thrills in North America, being shown (in an early form) at IAAPA 2017. However, the American release would later be canceled, though several of the prototype units were still sold to various arcade locations. The "final" Raw Thrills version of the game was drastically different from the Japanese original, to the point where it is effectively a different game entirely (lacking the roulette wheel, a touchscreen, etc.).
Mario Party Kuru-kuru! Carnival, is an arcade game based on Mario Party 8 that was developed by Capcom. The game was released exclusively in Japan in 2012, and supports up to four players. It is the fourth Mario Party arcade game developed by Capcom and the seventeenth installment overall.