Hip Hop Immortals is a mobile game in which wannabe Hip Hop stars begin their careers in beat-up apartments in the 1970s and, by earning points in the three included mini-games (MCing, Breakdancing, and Graffiti), rise to fame and fortune through the 80s, 90s and into the 00s.
The MCing mini-game is the most unique of the three, consisting of a third-person view of the game's main character rapping in a setting corresponding to the character's success level and the current era of the game. The lyrics of the song scroll along the screen above the character's head, occasionally featuring blank spaces, which are filled by selecting an appropriate word using the d-pad's four direction buttons. The selection is then graded based upon speed of entry, rhyming, metre and (of course) whether the resulting lyric makes sense and points are assigned.
The other two mini-games, Graffiti and Breakdancing, are a small four-screen platformer (graffiti artist at work, must evade security guards) and a head-to-head rhythm-action ga
TriBalls is a unique platform game where you control the three main characters in their quest to escape their surroundings.
Each character has his own strengths and weaknesses, and only by working together can the Triballs survive the 24 challenging levels.
Snowball Fight is, as the title suggests, an action game where players take control of a boy who throws snowballs at his peers and other creatures. The aim of the game is to become the Snowball King, which means players must beat all the other characters using snowballs.
The game starts on an area map where players have access to the first stage titled Eastern Boys, as well as to an Item Shop where they can buy limited use special weapons which can temporarily stun enemies or freeze them in place, and a Drugstore where players can buy items to restore their health during tough snowball fights.
During combat, pressing 5 once will lock the protagonist in shooting position, while the second press, depending on the timing, will adjust how far the snowball will fly.
When professional wrestling itself is threatened by Darkness, the only hope is for the sport's immortal hero, Hulk Hogan, to return to the ring and set things right. Join the Hulkster in the ring for the wildest wrestling contest ever. Get ready for an intense and spectacular fight against 7 outrageous wrestlers.
Hit 'em with a Head Splitter, dodge the opponent's clothesline, then finish them off with the Big Foot. Once he's down for good, go for the pin and: ONE, TWO, THREE, DING! Victory is yours, at least until your next match...
We are given a list of four basic elements: Air, Earth, Fire, and Water. By combining them in pairs, you can discover new elements. Or you might not—only some combinations actually work. You need good intuition so you don’t waste time.
It’s a simple game. But only at first glance.
Half of the list can be crafted quickly through trial and obvious combinations with “Life,” like “Swamp + Life = Bacteria,” or with “Human”: “Human + Airplane = Pilot.”
Another part consists of easter eggs, for example: “Robot + Manga = Giant humanoid robot,” and then combining it with “Weapon” and “Life” gives you “Evangelion.”
Usually, when a new game appeared, everyone would finish it in a week and quickly forget about it. But Alchemist captured people’s minds for a long time. Even a month later, someone might come to school with a new discovery:
Combine wood and a boat to get a Wooden Ship, add Fabric to it and you get a Sailing Ship, add a Hero to the Sailing Ship and you get Columbus, Col