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Most Popular Atari 2600 Games - Page 16

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  • Forest

    1983

    Forest

    1983

    Atari 2600
    Ah, you poor woodcutter. You just want to cut some wood to sell so your family can eat but an evil witch has put a spell on the animals so they are attacking you. Well, no matter, one way or another you'll get your tree! You must make your way two screens to the right to get to your tree. Animals will come at you from either side of the screen. You must either jump over the animal or press your button and push the joystick in the desired direction to chop them with your axe. Snakes cannot be chopped, only jumped over. Also to contend with is a bird in the air that is dropping stones. If you are hit by a stone, you will be unable to move for two seconds, which could prove fatal. Once you reach the tree, you must chop it down while still avoiding the animals. It takes four chops per side to fell the tree. If you need to, you can climb the tree to avoid animals. Once the tree is chopped, the game restarts at a faster level. You have only one life so if an animal touches you, it is game over.
  • Taz

    1983

    Taz

    1983

    Arcade
    Atari 2600
    Taz, hungry as ever, tries to grab as many snacks as possible.
  • Q*bert

    1983

    Q*bert

    1983

    Platform Arcade
    Atari 2600
    Q*bert is a popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off the board while Q*bert is safely transported to the top.
  • 2 Pak Special

    1992

    2 Pak Special

    1992

    Atari 2600
    Two games for Atari 2600 on one cartridge. Included on this catridge: Dungeon Master Creature Strike
  • Inca Gold

    1982

    Inca Gold

    1982

    Atari 2600
    It is a Donkey Kong like Atari 2600 game.
  • Final Approach

    1982

    Final Approach

    1982

    Simulator
    Atari 2600
    You are an air traffic controller at an international airport. You must guide planes in to landing safely. Your first screen is the Approach Control Radar screen or ARC. You must guide the aircraft , using the cursor, until they are headed left to right along the yellow line headed towards the black stripe. Make sure the other planes are headed where they won't immediately head towards each other or off screen. After the plane gets near the black stripe, move the cursor to the center red light and press the button. You will then be on the Ground Control Approach screen or GCA. Here you must center the plane's nose on the glide slope and localizer before it arrives at the end of the runway. If the landing is successful, the plane will disappear from the ARC screen and a new one will appear soon to take its place. If not, when you press your joystick button and return to the ARC screen, the plane will still be there. If a plane starts flashing on the ARC and you hear an emergency sound, this plane has an emergency an
  • Super Football

    1989

    Super Football

    1989

    Sport
    Atari 2600
  • Inv+

    2006

    Inv+

    2006

    Shooter Arcade
    Atari 2600
    Inv+ is a Space Invaders clone homebrew for the Atari 2600.
  • Marble Craze

    2002

    Marble Craze

    2002

    Puzzle Racing
    Atari 2600
    Marble Craze is a homebrew Atari 2600 game developed by Paul Slocum. It's a side by side split-screen one or two player game where you roll a marble along a path across multiple screens to a finish line. The game uses paddle controllers, and it is the first game where each player uses two paddles to control the game: one is used to control the marble's vertical movement and the other is used for horizontal. The goal of Marble Craze is to navigate through each level within the time limit and in later levels, without falling off the edges. There are bonuses, hidden areas, ramps and a lot of other stuff to keep it interesting. It's got 18 levels that go from very easy to insanely hard, and several in-game songs that push the Atari 2600's sound chip to its limits.
  • Pick Up

    Pick Up

    Atari 2600
    OK, here's the deal. If you want that lover of your dreams to get off their pedestal and go out with you, you need to present them with the right gifts. Then you can head over to the Love Nest Hotel to really score! You start with your lover of a pedestal on the left and various items floating above you. You must shoot each item once to acquire it. If an item starts flashing, shoot it next because after a short time, you'll lose a chance. If you shoot an item a second time, you will lose it and a chance. Lose all your chances and the game is over. If you collect all the items needed, head over to the pedestal then head off the screen to the right. Head to the door of the hotel and the hotel sign will say how many times you have scored. Now head left to start the next level.
  • Duck Attack!

    2010

    Duck Attack!

    2010

    Adventure Arcade
    Atari 2600
    Duck Attack! is an action-adventure video game developed by Will Nicholes for the Atari 2600 console and published by AtariAge. The game was released at the July 2010 Classic Gaming Expo in Las Vegas.
  • Galagon

    2019

    Galagon

    2019

    Shooter Arcade
    Atari 2600
    Homebrew port of Galaga to the Atari 2600
  • Encaved

    2007

    Encaved

    2007

    Arcade
    Atari 2600
    You begin in a maze on the lower left corner. You can move anywhere but cannot pass through walls or the outer perimeter. If you press fire, you can see a spotlighted area of the maze and by holding down the button, you can move the joystick around to see more maze. You must find the exit before the timer, which begins counting down as soon as you move, reaches zero. In the maze, there is a box that will give you more time. If the timer reaches zero, game is over. Once you exit the maze, you get any remaining time as your score. If you never used the spotlight in that maze, your score is doubled.
  • Sea Monster

    1983

    Sea Monster

    1983

    Shooter Arcade
    Atari 2600
    In Sea Monster you control a ship out in the open seas. Beneath the waves are numerous sea monsters, many of which are attacking your ship! Your ship is located at the top of the screen, and your goal is to earn as many points as possible by shooting the various sea monsters that swim by. The deeper in the ocean the monster is, the more points it is worth. The game ends when all of your ships have been destroyed. Gameplay is for one or two players, and several game variations are available which control the speed and difficulty. Sea Monster was released by Puzzy and Bit Corporation in Europe and by CCE in Brazil.
  • Lochjaw

    1982

    Lochjaw

    1982

    Adventure
    Atari 2600
    You are a diver in an underwater maze. Throughout the maze are valuable diamonds, and your goal is to retrieve as many as you can. In the middle of the screen is a shark cage where you begin. As you collect diamonds you need to bring them back to the shark cage in order to earn points. Swimming back and forth constantly is a deadly shark. If the shark encounters any of the diamonds, it will eat them; likewise you can also be eaten by the shark, causing you to lose a life. You have no defense against the shark, however you are immune if you are in the shark cage and the doors are closed. Somewhere in the maze the Loch Ness monster remains hidden. If you disturb the monster, it will continuously chase you unless you can lead it back into one of the caves located in the corners of the screen. This game's name was changed from Lochjaw to Shark Attack because, being the game was about an attacking shark, there was a lawsuit that the game's name was too close to the movie title Jaws.
  • Color Bar Generator

    1984

    Color Bar Generator

    1984

    Atari 2600
    The test pattern cartridge contains 15 displays that can be used to check or align most adjustments for a black and white or color television. One pattern is also included to check the alignment of the color generation circuitry on the Atari VCS ™ console circuit board. A 1kHz and 3kHz tone can be selected with the DIFFICULTY SWITCHES, and the patterns can be selected by scrolling forward or backwards through the list via the GAME SELECT or GAME RESET console switches. * Title page and VCS color adjustment pattern * Color bar pattern * Grey scale pattern * Cross hatch pattern * Dot pattern * Vertical lines * Horizontal lines * Center cross * Circle pattern * Wide vertical bars * Window pattern * White screen * Red screen * Green screen * Blue screen
  • Synthcart

    2002

    Synthcart

    2002

    Music
    Atari 2600
    The Synthcart is a rather unique title for the 2600 that allows you to play music using a pair of keyboard controllers. Each keyboard controller controls one of the two oscillators in the Atari 2600.
  • Four-Play

    2006

    Four-Play

    2006

    Card & Board Game
    Atari 2600
    Four-Play is a classic board game that has finally made its way to the Atari 2600. Four-Play has easy to learn rules, but don't expect to become a master as easily! Red and Blue take turns dropping marbles into an upright board. The first player to align four marbles horizontally, vertically, or diagonally wins! Pit your wits against the computer A.I. at four difficulty levels, or play against a friend in two-player mode.
  • Wall Ball

    1983

    Wall Ball

    1983

    Point-and-click Puzzle Arcade
    Atari 2600
    Break through the "flat" habit and experience a new dimension in video games. Play with the speed, control, and skill of handball, but without leaving home. Start slow or start fast, but don't be surprised if WALLBALL gives you a good workout! Wallball - 9 levels of 3-D racquet-and-ball simulation for the Atari 2600.
  • Gas Hog

    1983

    Gas Hog

    1983

    Atari 2600
    You are in your vehicle which has terrible fuel efficiency. A real gas hog. You are trying to travel along but there is one or more ships above you that are trying to bomb you. To make things worse, there are holes in the road and other ships you need to shoot so as to not ram them. As you go along, you can accelerate or decelerate to avoid being bombed but be careful because you might ram some ships near the ground. You can jump to avoid them or blast them for points. You will also see numbers along your way. Run into them to acquire their point value. Do not shoot them or their value will be deducted from you score. As this is Gas Hog, you will soon run low on fuel. You must get below ground via the occasional holes, to grab a refuel marker. Do not stay below ground, however, as you travel in the wrong direction while there. You start with four lives and lose one if you are hit by a bomb or ship or run out of fuel.
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