The intelligence services have discovered an alien base in the underground of the city, and they have found out that this group of extraterrestrials of the faction of leader Edward, better known as Eddie, they are preparing a worldwide attack on the earth. Duke is the last hope Humanity must destroy that underground base.
La-Mulana is a 2D side-scrolling platform game, first released on May 27, 2005 in Japan for Microsoft Windows that features graphics and an interface inspired by MSX games. The game is a traditional action-adventure game, reminiscent of Metroid games. This game was originally only available in Japanese, but an English translation patch has been produced by Ian Kelley of AGTP.
In a world torn by conflict, where human kingdoms are all but destroyed and guilds sacrifice all for a chance to control the Hall of Heroes, a champion must rise from the ruins of a once-proud land to lead refugees from the ashes and fulfill an ancient prophecy. Will that hero be you?
Battles in Italy is a computer wargame in the Decisive Battles of World War II series developed by Strategic Studies Group. It is based on the Italian campaign of the World War II.
The game contains three scenarios based on the historic World War II battles: Operation Husky, Operation Shingle, and Operation Avalanche.
A fun children's arcade invites you to take part in the adventures of the famous couple of mischievous people - the Wolf and the Hare. Players are waiting for eight exciting levels, each of which consists of several funny episodes. Several difficulty levels suitable for both beginners and experienced Hares. Passing the game, the guys will learn an exciting story with an unexpected ending.
Boiling Point: Road to Hell combines intense armed combat with exploration and interaction with a vast and seamless open-ended gaming world. In Boiling Point: Road to Hell, gamers travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles are at the disposal of the player, as well as a vast array of weapons.
The wide open game world features an array of different AI factions with which the player can interact, and hundreds of diverse missions to create an original experience each time the game is played. Combined with the vast seamless gaming world, the result is gameplay freedom and replayability on an unprecedented scale.
Oz World was a virtual world social MMORPG with an emphasis on meeting others as well as dating. Players could build their own in-game homes, collaborate on fishing, get married, and participate in various social activities. There was also a personals component to the game.
Oz World mostly focused on fishing and collaboration rather than quests and combat, but there were in-game events and tons of customization options for those who wanted a casual relaxing MMO space. The game also had an item shop for extras.
A free strategic game developed by Hungarian team Huszár Games. Set in Hungary in 1848, the player can lead an army in multiple campaigns of the 1848 Revolution.
An unofficial expansion pack to Thief II: The Metal Age with features similar to those in retail Looking Glass games: complex level design, a lengthy campaign (consisting of thirteen long missions), pre-rendered introduction and ending sequences, original music, new voice acting, original artwork, and animated mission briefings.
Thirteen full-length missions take the action through city streets and rooftops, ancient tombs, hotels, museums, cathedrals and more in a gripping tale of vengeance and deception. Hundreds of new models, textures and sounds: 3000 lines of new dialogue. Four cutscenes and twelve new briefings in the original Thief style. Ten new weapons and tools provide the means to evade, outwit, and out-fight your opponents, as well as bringing unprecedented levels of emergent gameplay to the Thief series.
HeDRoX is a single-level PWAD for Doom II and the ZDoom source port. It was designed by the Argentine mapper Rodrigo Acevedo (ElRodo) and uses the music track "Plasma" from Duke Nukem 3D. A compact techbase showcasing highly detailed and unusual architecture, A really short but very intense single player map.
Life's End is a 35-map single-player Half-Life 1 episode following the (mis)adventures of Black Mesa scientist Luther Johnson during the Black Mesa disaster. Another side-story to Half-Life 1, but Luther's journey turns stranger than most.