Gungage is a futuristic third-person shooter where you battle strange creatures from Dark Moon, an alternative world threatening to invade Earth. Start with one playable character and unlock three others, each with distinct traits plus unique psychic powers. The story branches differently depending on your character choice, though all use the same level layouts. Collect special powers throughout missions set in diverse environments from deserts to laboratories, facing enemies ranging from prehistoric beasts to futuristic robots and tanks. Defeat giant bosses to complete each level across easy, medium, and hard difficulty modes.
Z-Axis and Take 2 Interactive's Alexi Lalas International Soccer brings the global sport to your PlayStation. Players are greeted with two options -- a friendly match and the tournament. The former is simply a single game against a friend or the computer. In both modes, players have the option to choose from 70 actual international teams complete with real rosters.
The real meat and potatoes lies within the tournament aspect. Once a team has been selected, the objective is to guide them to the World Cup -- the supreme objective in soccer. After a team plays three matches, the knock-out tournament begins. Weaker teams that are prone to losing are then dropped from the tournament as the quarterfinals begin.
A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases.
Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.
"Inoue Takehiko: Buzzer Beater" is an interactive comic book in which the player can only see the next scene or the previous one, the game allows to use an autoplay mode and allow save anytime. The game features some interesting moving effects during the different scenes.
Inoue Takehiko: Buzzer Beater is an interactive comic book in which the player can only see the next scene or the previous one, the game allows to use an autoplay mode and allow save anytime. The game features some interesting moving effects during the different scenes.
Monster Complete World could be considered like some kind of Pokémon game for PlayStation. The player controls a young kid that have to start his journey buying a pet and after that he will explore the land in search of new pets. The battle system is like this: You order different kind of attacks to your pet and when you see that the enemy is weak enough you can try to catch it to join it to your party.
The monsters you catch will join your party and can be used in the next battles. The player can also buy different kind of goods to cure his pets or improve them.
Is a derivative game from beatmania series. It has a total of 20 songs, most of them brand new songs. It requires a Key Disc to play it because it's an extension. Normal, Hard and Expert are absent from the game. The player go straight to play the songs.
Geppy-X is a 2D side-scrolling shoot-em-up developed as an affectionate parody of the 1970s super robot era of mecha anime pioneered by Go Nagai and Ken Ishikawa. In it, you play as a super robot fighter squadron in an alternate universe 1970s, fighting against alien invaders from the Space Devil Empire.
The titular robot has three transformations all modeled after famous 1970s super robots, as well as a super form known as Geppy-XX. Stages are presented like actual anime episodes, and the game makes use of the PlayStation's full motionn video capabilities to include actual animations made specifically for the game, with an opening, part A, eye-catch, part B, ending theme, and next episode preview. They even have fake commercials that play in between the eye-catches.
Ace Combat 3: Electrosphere is a combat flight simulation video game developed and published by Namco for the PlayStation. The third game in the Ace Combat franchise, it was released in Japan in 1999.
Players control an aircraft and must complete various mission objectives, such as destroying squadrons of enemies or protecting a base from enemy fire. Electrosphere carries a more futuristic science fiction-inspired landscape and world compared to the modern-day theme of its predecessors.
The japanese version of Ace Combat 3 differs significantly from the international release: its campaign features 52 missions split among different paths depending on in-mission decisions. The story centers around the "Intercorporate War" in 2040 between Neucom Incorporated and the General Group.
Castrol Honda Superbike Racing is a motorcycling game. The player can choose between four playing modes: practice session (just racing alone on a track), trainer session (following another bike to learn the ideal line), single race or championship (one season over all 14 courses). The two latter ones optionally also include a qualifying session. While there is only one bike (Honda RC 45). it is possible to change its setup (gearbox, front tire, rear tire, final drive, gears).
Single races and championship can also be played with a second player in split-screen. The races include overall eight participants. Besides the eight difficulty levels and number of laps, the player can also enable/disable auto brake, help arrows, steering assist, wheelies, engine overheat, tire wear, loose rear wheel, penalties, bike damage and major damage.
This game is in part based on Castrol Honda Superbike 2000.
Tamago de Puzzle is a puzzle game based on another Sony game Hermie Hopperhead, as the main character and the rest of the game theme and characters are taken from that game. The game itself is a competitive puzzle game, where you drop combinations of eggs at two at a time and cause blocks to appear on your opponent's screen. There's also a full story mode with even more animated cutscenes.
ISS Pro Evolution is the third video game in the ISS Series produced by Konami for PlayStation. In Japan, it was released as Winning Eleven 4. The engine has been recreated, providing new player movements, animations, and improved graphics.
The new version featured updated player rosters, an extended number of game modes, teams (including club teams for the first time), stadiums, and settings, providing a highly developed player editor.
The replays could be stored on a memory card, as well as won trophies and unlocked bonuses. In this version, the one-two-pass system was refined, becoming one of the greatest threats to the opponent. Dribbling, including trick shooting, was introduced as an element of the gameplay.
Novels - Game Center Arashi R is a sound novel game that features 5 different stories, 4 of them are playable at the beginning of the game, the game features different endings in each story depending of the player choices during the game, and a point system for the player.
The initial 1999 PlayStation release, Culdcept Expansion, has an additional four maps for a total of 14, and also contains 360 cards but 10 of them have been replaced with new ones for balance reasons, as well as the ability to load custom maps from a memory card.
Your objective is to have collect enough magic points (MP) before your opponents do and reach the castle. You do this by controlling areas on the board with creatures that you summon. Players (called Cepters) affect each other by attacking each other's creatures with their own. Players cannot directly attack each other, but can cast spells on each other. If you lose a battle on an opponent's square, you must pay them (rent) as MPs.
Monster Seed obviously takes influence from the popular animal raising/fighting genre; specifically games like Pokémon and Monster Rancher. Of course, it does do a few things differently. One major difference is the fantasy setting. No ranches or medical settings here, no sir. Another key difference is in the overall presentation; Monster Seed's gameplay and interface are a lot more simple than most other breeding games.
Similar to mother games in the genre, there's a brief tutorial of sorts, and then you're off to gather your own creatures, earning better seeds and other breeding components as you go. Just be careful with your critters, because if they die in battle, they're gone for good. Granted you can always breed more, but it can certainly set you back if your creature hatches at level five, but you lost a level twelve.
Set in the future, competitive sport is outlawed and becomes the pursuit of an underground network of the world's greatest athletes. Inspired by the nations of old, they form clans and engage each other in tribal combat to protect the honour of their blood-lines. There can be only one winner.
Control one of the clans, and fight to the death in a last-man-standing battle against multiple opponents. The environments allow for roaming and hiding, allowing players to tactically attack and run away to evade attack. Weapons can be found, used and recharged across the arena.
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