Glorg is a procedurally-generated dungeon crawler RPG developed by Grapefrukt and released on October 21, 2010. The main gimmick of this game is that you use only one button, the left mouse button, to do everything.
In this car-racing game similar to Tron you'll drive a fast neon car and will have to crash into the red vehicles to destroy them. Avoid the purple ones and reach the goal in as little time as possible to unlock the next level and upgrade your car.
“I’m gonna be rich!”
Upgrade that MegaDrill and dig down into the earth to salvage the treasures! You have 25 weeks to gather as much money as possible to buy the boat of your dream (maybe?) and go on a well earned vacation!
Tons of treasures, 12 trophies and 5 different endings based on your performances.
Play, upgrade and play again!
Get ready for the ultimate notebook shooter!
Destroy hundreds of enemies and bosses to earn enough money to buy better planes and weapons, you have 40 different planes and 20 upgradable weapons to buy, and a survival mode… have fun!
Strum was a promotional music game released by McDonald's Pakistan in 2010. The game was based on the band Call, who composed the 2010 McDonald's jingle for the region.
Labyrinth was a Flash game that was playable on the McDonald's Pakistan website in 2010. No details about the gameplay exist, however it is assumed from the existing image that it was a maze game.
Cala a Boca, Galvão! is a whac-a-mole game based on the internet phenomena of the same name, where you "shut up" the Brazilian sports narrator Galvão Bueno by adding tape in his mouth.
Where We Remain is an adventure set on a desert island, shown from a zoomed out, almost top-down view. The content is procedurally-generated and the setup of the island is different for each session. At first glance it seems similar to the 8 and 16 bit Zelda games, but it only borrows that shape to tell its story.
Harking back to the days of classic precision platformers such as Flashback and Prince of Persia, Boondog demands that you carefully consider each move that you make: a single incorrect leap, turn, or drop can end in disaster.
It takes hard work and dedication to earn a seat in the boardroom of a big corporation these days. Corporate Climber chronicles one man’s climb from lowly janitor to suit-wearing bigwig—and then his swift fall from grace.