A web-based game published by Nintendo as an advertisement for Mario Golf (Nintendo 64). It was available on the European Nintendo website, but is currently delisted and lost.
Donkey Kong 64 Lore Quiz was an Adobe Shockwave quiz game developed by Rare and published by Nintendo in order to promote the release of Donkey Kong 64 on the Nintendo 64.
Goodness Rakes was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64. It could be played on the official Mario Party 2 website, along with a selection of other Adobe Shockwave games. Its name is a pun on the phrase "for goodness sakes."
Melon Mayhem was a Nintendo published Adobe Shockwave game made to promote the release of Mario Party 2 on the Nintendo 64. It could be played from the official Mario Party 2 website.
Nomiss was an online Nintendo-published Adobe Shockwave game made to promote the release of Mario Party 2 on the Nintendo 64. It was playable from the official Mario Party 2 website. The game shows what looks to be a flying saucer with 5 circles on top, reminiscent of the style of the Space Land board from Mario Party 2. The circles are colored orange, green, blue, yellow, and pink. These circles also have portraits of Donkey Kong, Luigi, Toad, a Star, and Princess Peach on their respectively-colored circles, and the Nintendo logo in the center.
Whyville is an educational Internet site geared towards children from ages 8–14+ founded and managed by Numedeon, Inc. Whyville engages its users in learning about a broad range of topics, including science, business, art and geography. Whyville's users (Whyvillians) engage in virtual world simulation based games and role play sponsored by a wide range of governmental, non-profit, and corporate entities. In 2009, the website had a registered base of more than 7 million users.
The Intruder is an interactive narrative based on a story by Jorge Luis Borges. The viewer must compete in some rudimentary games to hear, read and see the story. Thoroughly well-observed, and compelling, The Intruder takes about 15 minutes to navigate. The games are not difficult but act as an aid to the narrative and introduce levels of addiction to the telling of the story.