A online PvP Rock Paper Scissors game with infinite moves.
- Players can type whatever move they want.
- A Large Language Model chooses the winning move.
- First to 3 wins!
Asleep in the Deep is a short point-and-click horror game, where you need to solve puzzles and explore different rooms. Will you be able to find your way out?
A daily guessing game where players aim to guess the mystery sandwich from the Subway menu. Each incorrect guess reveals information about the ingredients used to make the sandwich.
The initial idea for this project was "what if I made Space Invaders an auto-run 2D platformer". I've never actually played Space Invaders but I know the main premise is just "shoot some guys". So in this game you must run around and kill as many enemies as possible. Killing enemies increases your score and you need a certain amount of points to complete each level. As for the moveset, you can jump and shoot (obviously) but you also get this double jump/boost move aswell as the ability to slow down for extra accuracy in your shooting. Oh and as I said before, you DON'T stop moving, ahahahahaaaa!!!
This project started sometime in January as a side-project and was mostly developed in my old school's library.
A daily guessing game, where players are presented with a graph visualization of a mystery data set and must guess what the information the data set represents.
Pikmin Garden is the official Pikmin section of Nintendo’s Japanese website. It contains various articles with information on the Pikmin series. The "Lets Try It" page provides various activities to do based around Pikmin. These activities include a piano roll video of the song sung by the Pikmin in Pikmin 4, printable coloring pages of Pikmin 3 and Pikmin 4 artwork, and both printable and video instructions to fold origami Red Pikmin, Yellow Pikmin, and Blue Pikmin.
On July 19th, 2024, the section was updated with the addition of Pikmin 100, a game playable directly on the website when viewed on smartphones. The game has only one input: a button on-screen with a whistle icon. Every time the button is tapped, a Pikmin appears on-screen, the number at the top of the screen increments by 1, and a group of children call out that number. The ultimate goal of the game, as its title suggests, is to summon a total of 100 Pikmin so they can all carry a Crimson Banquet.
Not Like Us: The Game is a web game created by Richie Branson based on the music video for Kendrick Lamar's song "Not Like Us". The game is a high score game where you hit owl pinatas.
The game is about making a choice, being a totally random outcome. None of the three choices are logic, being more of a coin flip than a real game with logical processing the player needs to do.
Rock, paper, scissors...but it keeps going? Simple to play, difficult to master, enter the longest chain of increasingly powerful entries that you can!