A rogue-like adventure game about fellow guys stuck in a cursed loop!
Build your team and change their position to create interesting combos. Know your enemies and prepare wisely, or your journey is not going to last long...
Every runs are different, everything is generated procedurally.
Robots Evolved is a free-to-play think-type browser puzzle game based on the board game Ricochet Robots by Alex Randolph.
Try your best use the fewest moves possible to get the robot(s) to the goal!
You can play random puzzles, find and play a custom made puzzle, create your own puzzle and even participate in our daily and weekly challenges.
Made in 4 hours after a late night surprise idea for Ludum Dare #47, Looper is an endless cookie clicker in which you loop, and loop, and loop! It’s up to you to decide when you’re no longer stuck.
A Loop is a Loop is a puzzle platformer where you move with a frame that can be used to wrap around itself.
Explore a short non linear world and solve intricate puzzles to learn to control the power of your loop.
Heaven Slash is a retro PC98 game in the vein of Crime Crackers; meant to feel like an old doujin game dug out of someone’s closet and machine translated for the western audience to enjoy.
A metroidvania where you draw constellations on the screen to put on animal masks that unlock different abilities, set in a magical Latin American forest.
A game inspired by duality
This one was weird.
Whenever I come up with a concept for a mechanic I always draw two blocks with a gap in-between. Then I draw interesting ways to get from point A to point B. But for this concept I didn’t draw any kind of line. I just folded the paper to get the blocks on top of each other. Which instantly I thought “Well, that’s interesting.”
I was going through this kind of mental block when coming up with ideas for a while. Then Yin and Yang is kind of this small break through. It feels so out of the box that I don’t really understand it either.
Hi everyone!
Thanks for all your patience, we are excited to announce the next (more open) alpha phase of Betrayal- an online multiplayer social deception/murder mystery game!
We have been big fans of the genre for years now, and it's been some of our dream to make an interactive, real-time version of Werewolf/Mafia/Town of Salem since the Zombs.io days. We are super happy to see the success of Among Us, which many of our team has been playing - and that has inspired us to finish our version and hopefully push the envelope on the whole social mystery genre!
With that said, we welcome everyone in this discord to try the game and help give us feedback, suggestions, and more! We've been working on this for quite some time and I'm excited for everyone to try it out and let us know what you think!
At some point, going back would have been inevitable anyway. And why should I not have been allowed a bit of rest? After all, no one could say I hadn't tried to run. But when you're running, you need to stop eventually, or else you risk running into people.