Heróis e Vampiros was a multiplayer Trading Card Game designed to complement the release of the vampire-themed telenovela O Beijo do Vampiro. In this card game, players could discover hints from the TV show to obtain special cards and abilities. Conversely, specific in-game events also impacted the storyline of the TV series, mirroring the dynamic struggle between Good and Evil portrayed both on screen and within the gaming world.
Show Jumping is a 3D horse-riding simulation where players select a horse and rider to compete across multiple levels of increasing difficulty. The objective is to complete courses by jumping cleanly over obstacles while managing time and avoiding penalties. The game requires skill and timing to navigate through the courses effectively.
Thing-Thing is a mixture of a 2D platformer crossed with shooter elements, in which you take control of Project 154 as he escapes the Systems Corp. building.
The 3rd installment in the Thing-Thing series now with massive new levels, new bosses, 21 new weapons, story-cutscenes, and updated character creation!
Thing-Thing 2 is the second game in the Thing-Thing series of flash games developed by Diseased Productions. It follows Project 154 as he flees from Systems Corp.
The Pioneer Trail, formerly known as FrontierVille was a simulation, role-playing video game available for play on social networking sites such as Facebook. Developed by Zynga, and launched on June 9, 2010, it was a freemium game, i.e. free to play, but with the option of purchasing premium content. The game was shut down on April 30, 2015
8realms was a Browser based empire-building massively multiplayer online real-time strategy game developed by Jagex. It is the company's first internally developed MMORTS, and second published MMORTS, after War of Legends.
Uphill Rush is a fun and action-packed racing game that you can enjoy online and for free, Choose between quad, motorcycle, monster truck or skateboard.
You might know the rules of Spider Solitaire, but let us remind them just in case. To solve the patience, create descending “runs” of cards. The order goes from King to Ace, and has to be of the same suit to be discarded. On the tableau, single cards can be moved between the columns regardless of their suit or color, but only same-suit cards are allowed to be moved as a group. If no moves are available, you may deal another row of cards, as long as there are no empty cells on the table. Your final score for a game of patience depends on the number of moves, session time and the difficulty mode.