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New Famicom Games - Page 44

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  • Zunou Senkan Galg

    1986

    Zunou Senkan Galg

    1986

    Family Computer
    Zunou Senkan Galg ("Brain Battleship Galg"), referred to as just Galg by the game's title screen, is a vertical-scrolling shoot-em-up in which the player must navigate a serious of canyon-like environments for missing pieces to a war machine. Each stage has at least one piece, so the player must visit them all in order to find the necessary number. In addition to this, there are numerous secrets hidden throughout the many stages of the game, and the player frequently has to choose between multiple paths which lead to different stages. The game advertises itself as a "RPG" on its box art, referring to this additional layer of complexity. Like The Tower of Druaga, it is considered a historically important game in Japan for the amount of secrets and mysteries it contains and the subsequent difficulty involved in reaching the end without this hidden knowledge. Therefore, it was one of the earliest games for the Famicom to feature its own printed game guide for players to follow. Zunou Senkan Galg is almost entirely un
  • Hottaaman no Chisoko Tanken

    1986

    Hottaaman no Chisoko Tanken

    1986

    Arcade
    Family Computer
    Players get to dig up dirt beneath the surface, find keys behind four doors, and then find the door to the next level. The most obvious game to compare it to is Dig Dug, but without the boulders and with various devices like teleporting doors, speed, dynamite, and a wet suit. There are 15 levels in the entire game; which repeat themselves after the 15th level is finished. Lava can spew out at a vertical direction towards the player and kill him; it does not reset itself even after the players loses a life (but it does reset itself after a game over) Passwords are activated by pressing a certain button combination on the password screen. Several passwords results in cheat codes that does certain things; such as deactivating the lava in all levels of the game. Certain type of blocks are worth different points once they are dug up; ranging from common dirt to destructible blocks. The game features an instant death clause where players die in a single hit. Killed enemies reappear at the same location where they were
  • Abyss of Gloom

    1985

    Abyss of Gloom

    1985

    Shooter
    Family Computer
  • Obake no Q-Taro: Wan-wan Panic

    1985

    Obake no Q-Taro: Wan-wan Panic

    1985

    Family Computer
  • Onyanko Town

    1985

    Onyanko Town

    1985

    Role-playing (RPG)
    Family Computer
    Players must play the role of a mother cat called Milky who lives in a dangerous metropolis full of dogs. The dogs want to kill Milky before she can rescue her son Michael who wandered out into the city on his own (and became lost). Players must catch the fish for temporary invincibility. However, the other enemies can still kill the mother cat like the fish merchant (who is the only humanoid bad guy in the game), the automobiles on the road, along with the manholes and the pylons. The city is divided into roads for automobile traffic and sidewalks for roaming pedestrian dogs in overalls. The fish merchants completely replace the dogs after the 30th level; causing the invincibility icon (fish) to become redundant. Unlike the Teenage Mutant Ninja Turtles series of video games (especially the first NES release which would come out four years later in 1989), open manholes kill the player instead of helping her evade the roaming dogs. Sewer snakes also come out to kill the player with its poisonous venom. Triangle con
  • Route-16 Turbo

    1985

    Route-16 Turbo

    1985

    Racing
    Family Computer
    Route-16 Turbo is an improved version of Route-16 for the Famicom which was published on October 4, 1985 by Sunsoft only in Japan. Route-16 Turbo added multiple difficulty levels and improved graphics and music. In Route-16 Turbo, players get behind the wheel of a car and drive around trying to collect valuable items lying around on the road while avoiding chase cars whose only purpose is to crash into the player's car. In the game, the player's car drives around on a map that contains a bird's eye view of the 16 different routes (individual maze rooms) that can be entered. This overhead map screen shows which routes contain the items that have to be collected. Each item the player collects will increase their score. Collecting all the items in a level will allow the player to go on to the next round. When the player enters a specific route, the game switches its view to a single screen maze. These mazes contain dead-ends, zig-zags, multiple exits, enemy obstacles, with also the the threat of the chase cars ente
  • Hyper Sports

    1985

    Hyper Sports

    1985

    Sport
    Family Computer
    Hyper Sports is the Famicom port of the arcade original. This port notably uses the international title as Konami's Olympic video game licensee was up a year after the Olympic Games Los Angeles 1984 happened.
  • Super Arabian

    1985

    Super Arabian

    1985

    Platform
    Family Computer
    Super Arabian is an Action game, developed and published by SunSoft, which was released in Japan in 1985.
  • Honshougi: Naitou 9 Dan Shougi Hiden

    1985

    Honshougi: Naitou 9 Dan Shougi Hiden

    1985

    Family Computer
    This game lets players play the Japanese board game Shōgi. Shōgi is a game that is played in a similar way as chess. Players take turns moving their pieces in a strategic manner with the main goal of capturing their opponents pieces and putting their opponents king piece into checkmate. The game features several different game modes. These different game modes offer different opponent difficultly levels, timed games, and also some which let the computer player make the first move instead of the player.
  • Hon Shogi: Naitou Kudan Shogi Hiden

    1985

    Hon Shogi: Naitou Kudan Shogi Hiden

    1985

    Sport Card & Board Game
    Family Computer
    A video game biased off of the board game Shogi (Japanese Chess). It was developed and published by SETA Corporation to be released August 10, 1985, exclusively in Japan for the Nintendo Entertainment System. The game is named for Naito Kunio Kudan, a famous Shoji player from Japan. Born November 15, 1939, Naito has been a professional Shoji player since he was 18 years old. In addition to helping with this video game, Naito Kudan is a published author, having 13 books written about Shoji and running a column in the sports section of the newspaper. He is also a published singer but mostly does it as a hobby. In 2010 Naito was honored with the Order of the Rising Sun, twin Mitsuaki, the fifth highest honor a citizen can receive in Japan. Honshogi: Naitou Kudan Shogi Hiden, follows the standard rules of Shoji (Japanese Chess). There is no ability to change the difficulty or handicap. Most of the screen is the Shoji board, but there is also a representation of the player and computer playing Shoji in a Japanese sett
  • Warpman

    1985

    Warpman

    1985

    Family Computer
    Warpman is an Action game, developed and published by Namco, which was released in Japan in 1985. The player takes control of a "Monster Fighter", who must shoot tongue-sticking aliens in the "Space World" without letting them touch him. When the Warp Zone in the centre of the screen flashes, it is possible for the Monster Fighter to warp to the "Maze World", where monters must be killed with time-delay bombs. The delay is controlled by how long the player holds the button down - but every time he kills one, his bombs will get stronger, making it easier for the Monster Fighter to blow himself up with his own bombs until he returns to Space World.
  • Hyper Olympic

    1985

    Hyper Olympic

    1985

    Sport
    Family Computer
    The original Famicom version of Track & Field is very different from the version released internationally. It has less events and is programmed to use special controllers in a way to simulate the arcade game.
  • Spartan X

    1985

    Spartan X

    1985

    Hack and slash/Beat 'em up
    Family Computer
    The Japanese port of the Arcade game Spartan X, which was localized and Kung-Fu Master. Much like its Arcade counterpart, this version was later localized as Kung Fu, removing the movie license.
  • Family Basic v3

    1985

    Family Basic v3

    1985

    Simulator
    Family Computer
    Family BASIC is a programming tool for the Family Computer. Using the included keyboard and instructional booklet, users can learn to program their own video games, complete with customized visuals and audio. Family BASIC V3 is an updated release with better memory capabilities and 4 premade mini games of various genres: "Heart", "Penpen Maze", "Mario World", and "Star Killer".
  • Space Fight of Gun

    1984

    Space Fight of Gun

    1984

    Shooter
    Family Computer
  • 4-nin Uchi Mahjong

    1984

    4-nin Uchi Mahjong

    1984

    Strategy Card & Board Game
    Family Computer
    4-nin Uchi Mahjong is a Family Computer video game about mahjong. It was only released in Japan using the Japanese language and it was Nintendo's second mahjong game ever made.
  • F1 Race

    1984

    F1 Race

    1984

    Racing
    Family Computer
    star 7.4
    F1 Race is a racing video game released in 1984 for the Family Computer in Japan. A version was released in 1990 for the Game Boy in Japan and in 1991 in Europe and North America, which included the Four Player Adapter for four player gameplay. The game features racing in one of two Formula One cars around a variety of tracks near world capitals and landmarks. In the Family Computer version of the game, the cars come in three colors: red, light orange, and dark blue. Gameplay is similar to that of Namco's Pole Position. Finishing in first, second, or third results in a podium finish; players must win on each track to advance to the next. Vehicles in the game have a generic two-speed manual transmission governing their speed (with a "LOW" setting and a "HI" setting). There are ten tracks in the race; the game repeats itself after the conclusion of the tenth circuit. Three difficult levels help beginners to adjust to the artificial intelligence on "skill level 1" while novices get some extra challenge on "skill leve
  • Galaxian

    1984

    Galaxian

    1984

    Shooter
    Family Computer
    star 5.9
  • Family Basic

    1984

    Family Basic

    1984

    Arcade
    Family Computer
    The Family Basic is a Basic interpreter for the Famicom that was only released in Japan. It included the Famicom Keyboard and a tape drive called the Famicom Data Recorder. Many versions were released following the first version which was released in June 1984. Version 3 included games that were based on previous Nintendo titles.
  • Donkey Kong Jr. + Jr. Sansuu Lesson

    1983

    Donkey Kong Jr. + Jr. Sansuu Lesson

    1983

    Platform
    Family Computer
    Donkey Kong Jr. + Jr. Sansuu Lesson is a game released for the Family Computer in Japan. It is a compilation of the games Donkey Kong Jr. and Donkey Kong Jr. Math. Despite being a compilation of two games, only parts of both are included. Combining half of the 1- and 2-Player game modes from Donkey Kong Jr. and the +-×÷ Exercise mode from Donkey Kong Jr. Math, the game can cater to classic arcade excitement and arithmetic lessons directed towards the younger set. No other gameplay mechanics or details seem to have changed.
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