Professor Layton and the Curious Village Review
Professor Layton and the Curious Village is an outstanding mix of charm and logic that's likely to make a pretty deep impression on you.
I want to be Professor Layton when I grow up. There, I said it. But there's really no shame in that, because Professor Layton is easily the smartest guy in the world. Or, at least, he is when it comes to brain teasers. His DS game, Professor Layton and the Curious Village, combines a compelling-but-basic point-and-click adventure game with 135 logic puzzles and riddles. The combination of its charming presentation and tricky challenges makes for a terrific end product that fits perfectly onto the DS.

The game's puzzles are jammed into this standard adventure game structure. You'll encounter plenty of different characters on the streets, and more often than not, they'll drop a new puzzle in your lap. Don't they understand that you've got mysteries to solve? While you don't need to complete all of the game's puzzles to finish the game, you'll occasionally encounter roadblocks in the story that prevent you from moving forward until you've completed a specific number of puzzles. The puzzles are almost never related to what you're actually trying to accomplish in your investigation, so you may occasionally wonder why these goons are getting in your way with some mind-bender about wolves, sheep, and a raft when you're trying to get to the bottom of a murder. Layton, being the type of gentleman that I can only hope to become someday, patiently solves these puzzles, as opposed to open-hand-slapping them while shouting obscure early-90s rap slang.
If you've ever encountered a book of brain teasers, many of the puzzles in Curious Village will seem pretty familiar. Old standbys, like reorganizing matchsticks to change one picture into another, or Die-Hard-3-style liquid pouring challenges, or trying to place queens on a chessboard in such a way where no queen can attack any other queen are all present and accounted for.

All this adventuring and puzzling is wrapped up in a neat audiovisual package that ties it all together. You'll get full-motion video for the bigger story sequences, complete with some great character voices. Outside of that, though, the hand-drawn still images for characters and backgrounds look great and give the whole game a very warm feeling.
That's not a trait that one would commonly associate with a puzzle-based game that, when you break it down, probably has more in common with Nintendo's long list of brain training games than anything else. But that warmness is something that really sums up the entire experience. Professor Layton and the Curious Village has a certain warmth to it that makes it easy to love, even when you're up against a particularly annoying puzzle. Personally, I found this first adventure so strong that I'm already getting antsy just thinking about the next game in this planned trilogy.