007: Quantum of Solace is a James Bond video game based on the films Casino Royale and Quantum of Solace. Several different versions of the game were released across seven platforms, with the PlayStation 3, Xbox 360, Wii and PC designed as first-person shooters and the PlayStation 2 and Nintendo DS as third-person shooters. It is powered by the Call of Duty 4 game engine.
The core gameplay in Quantum of Solace is that of a first-person shooter. Throughout the game, however, the view will switch to a third-person view to emphasize that the player is playing as James Bond. This third-person view will be used with a cover system and quick time events, among other scenarios. An example is using quick time events to chase Mollaka during a level that is a recreation of the construction site chase at the beginning of the Casino Royale film.
Breath of Fire IV is a single-player game that continues the story with these "dragon people," who gave their lives to eradicate the evil goddess and restore peace in their world. This time around, battle has broken out between two powerful continents, and the fair Princess Elena has disappeared during a tour of the war-torn region. The princess's sister, Nina, who reigns o'er the Windia Kingdom, vows to retrieve her missing sibling. She meets Ryu along the way, who joins the epic quest
The masterful author who brought you the Hellraiser films and countless successful horror novels tries his hand at video games with this creepy, haunting saga. Set in the early 1920s, the action takes place in the Irish countryside and revolves around a plagued fellow by the name of Patrick Galloway. Full of terrifying twists and turns, the game follows Galloway as he's haunted by specters--an ailment that will slowly drive him to the brink of insanity over the course of the game's many chapters. He'll have both magic and some powerful weaponry to help him through his journey, but as the plot thickens, so does the level of difficulty. Blending fever-pitch action with a deep, thorough story, Clive Barker's Undying is chilly enough to keep you up at night and addicting enough to occupy you for weeks.
EA SPORTS FC 25 gives you more ways to win for the club. Team up with friends in your favourite modes with the new 5v5 Rush, and manage your club to victory as FC IQ delivers more tactical control than ever before.
A new kind of detective game that allows you to think and investigate freely. Discover clues surrounding 12 strange and gruesome deaths and build your own theory. Pick your suspect, deduce the motive, unmask the awful truth.
As a vow to his dying Master, the young swordsman Hiroki is sworn to protect his town and the people he loves against all threats. Faced with tragedy and bound to duty, the lone samurai must voyage beyond life and death to confront himself and decide his path forward.
Worlds will collide in Sonic the Hedgehog’s newest adventure.
An experience like never before, accelerate to new heights and experience the thrill of high velocity open-zone freedom. Battle powerful enemies as you speed through the Starfall Islands - landscapes brimming with dense forests, overflowing waterfalls, sizzling deserts and more!
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Set in the world of League of Legends, Legends of Runeterra is the strategy card game where skill, creativity, and cleverness determine your success. Choose your champions and combine cards from different regions—each with their own style and strategic advantage—then build the perfect deck to take down the rest.
Honkai Impact 3rd follows Valkyries as they defend the world from Honkai, the “mysterious power responsible for destroying human civilization countless times.”
PC Building Simulator lets players get to grips and experiment with building their very own gaming PC, without the associated risks and costs. With tutorials to help master the basics and an array of accurate and lifelike components that function exactly as they would in real life.
A rogue-lite river journey through the backwaters of a forgotten post-societal America. Forage, craft, evade predators.
Travel by foot and by raft down a procedurally-generated river as you scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife, and most importantly, stay ahead of the coming rains.
Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five.
As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer.
You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?
I Have No Mouth, and I Must Scream is a point-and-click adventure game based upon Harlan Ellison's short story of the same title.
The game's story is set in a world where an evil computer named AM has destroyed all of humanity except for five people, whom he has been keeping alive and torturing for the past 109 years. Each survivor has a fatal flaw in their character, and in an attempt to crush their spirits, AM has constructed a metaphorical adventure for each that preys upon their weaknesses. To succeed in the game, the player must make choices to prove that humans are better than machines, because they have the ability to redeem themselves. Woven into the fabric of the story are ethical dilemmas dealing with issues such as insanity, rape, paranoia and genocide.
Third-person action/adventure game, Star Wars: Episode III, delivers the ultimate Jedi action experience as Anakin Skywalker and Obi-Wan Kenobi join forces in fierce battles and heroic lightsaber duels until one's lust for power and the other's devotion to duty leads to a final confrontation between good and evil.
In Star Wars: Episode III, players control all the Jedi abilities of both Anakin Skywalker and Obi-Wan Kenobi, including devastating Force powers and advanced lightsaber techniques involving robust combo attacks and defensive maneuvers. As Anakin, unleash the power of the dark side in ruthless lightsaber and Force attacks. As Obi-Wan, struggle to save the galaxy from darkness by focusing the power of the light side into swift and precise lightsaber attacks and using the Force to control enemy actions.
John Woo Presents Stranglehold stars martial arts star Chow Yun-Fat as Inspector Tequila, a detective in Hong Kong's police force who is traveling the globe in search of his kidnapped daughter. The game features a single-player story mode in which players take the role of Tequila and fight their way through cities such as Hong Kong and Chicago to locate the missing child who is held captive by mafia members and gangsters. Players will have the opportunity to earn style points by performing such moves as running up banisters while shooting and when enough points are acquired gamers can execute moves that include the "Tequila Bomb" or enter "Tequila Time." "Tequila Time" is a sequence during a gunfight when enemies are slowed down while players maintain their speed, making it easier to hit enemy targets. Up to eight players can get involved in multiplayer action through the Internet, and the environments within the game are fully destructible and interactive.
Soldier of Fortune II: Double Helix is a video game created by Raven Software, a sequel to Soldier of Fortune. It was developed using the Quake III: Team Arena engine. Once again, Raven hired John Mullins to act as a consultant on the game. Based on comments and criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with tactical shooters like Operation Flashpoint: Cold War Crisis and Tom Clancy's Rainbow Six as inspirations rather than Quake. A sequel titled Soldier of Fortune: Payback, made by Cauldron HQ was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007.