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New Games - Page 11761

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New Most Popular Top Rated
  • Captain Dynamo

    1992

    Captain Dynamo

    1992

    Platform
    DOS Amiga Amstrad CPC
    Captain Dynamo is a platform game developed by Codemasters and released in 1992. Versions were published for the Commodore Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC, and MS-DOS. Captain Dynamo, an aging superhero, is brought out of retirement to recover a haul of stolen diamonds from the trap-infested rocket-ship of the villainous Austen Von Flyswatter. The game is a vertically scrolling platformer in which the player attempts to collect as many diamonds as possible in each stage and then enter the teleport unit at the top. The task is complicated by various mechanical hazards and creatures. The game was later ported for play on mobile phones.
  • B17 Flying Fortress

    1992

    B17 Flying Fortress

    1992

    Simulator
    Atari ST/STE DOS Amiga
    Their chances for survival were slim. But, despite tremendous adversity, the crew of the Memphis Belle returned from their 25th mission to become heroes of the Allied air offensive in World War II. What did the courageous flyboys of the Memphis Belle really experience as they plowed through relentless anti-aircraft fire over Nazi-occupied Europe? Find out for yourself as you lead a 10-man crew to victory...or defeat...against squadrons of Nazi warplanes in the legendary B-17 Flying Fortress! The most complete and accurate bomber simulation ever produced, the B-17 Flying Fortress will have you negotiating 25 perilous missions in broad daylight from bases in eastern England. You'll allocate crew members to their specific tasks! You'll fly in authentic World War II formation with other B-17s! And you'll destroy strategic targets like canals, bridges, dockyards, submarine pens, and factories in dangerous bombing runs! Fly the B-17 Flying Fortress and become a legend before your own time.
  • AV8B Harrier Assault

    1992

    AV8B Harrier Assault

    1992

    Simulator Strategy
    Super Nintendo Entertainment System Atari ST/STE DOS Amiga Sega CD
    Jump into a Harrier and go an a strategically planned assault upon the enemy island of East Timor, or let the AI fly the mission while you concentrate on commanding your forces.
  • Assassin

    1992

    Assassin

    1992

    Platform
    Amiga
    Assassin is a video game for the Commodore Amiga system. It was developed by Psionic Systems and published in 1992 by Team 17. The game is an action game that has platform and shoot 'em up type gameplay. Assassin was updated and re-released in 1994 as Assassin: Special Edition. Assassin's storyline is fairly simple. The character is an assassin that has been hired to kill the antagonist of the game, "Midan". He is then dropped behind enemy lines and must first disable Midan's power source, and then assassinate him. The assassin is armed with a boomerang that is razor-edged. There are three skill levels to Assassin, Rookie, Arcade and Ultimate. As well as changing the difficulty, each level unlocks more of the game than the level that is easier than it. The enemies are tougher to defeat in the higher levels, but there are more rewards. The player must guide the assassin through the levels facing enemies ranging from vicious dogs to wall mounted laser cannons. As well as the platforms, the player is able to control t
  • Ashes of Empire

    1992

    Ashes of Empire

    1992

    Simulator Strategy Tactical
    DOS Amiga
  • Archer MacLean's Pool

    1992

    Archer MacLean's Pool

    1992

    Sport
    Atari ST/STE DOS Amiga Game Boy Advance
    This pool game uses the same game engine as the awesome Jimmy White's Whirlwind Snooker. The three different versions offered are 8 ball UK, 8 ball US and 9 ball.
  • The Ancient Art of War in the Skies

    1992

    The Ancient Art of War in the Skies

    1992

    Simulator Strategy
    Atari ST/STE DOS Amiga
    If you've been craving a wargame that combines tough strategies with fast action combat, it's time you mastered The Ancient Art of War In The Skies! Taking full control of all World War I air forces, you'll fight thrilling historical and fictional battles. All based on the time-tested strategies of the Art of War, the authoritative war strategy book written by the ancient warlord Sun Tzu 2,500 years ago. Dispatch fighters and bombers on strategic missions from your airfields. Bomb crucial targets to move the battlefront into enemy territory. Jump into wild dogfights and thrilling bombing runs at any point in the battle. And even more fun, create an infinite number of action-packed campaigns with an incredible campaign editor. The Ancient Art of War In The Skies from Microprose. World War I has never been more fun.
  • American Tag-Team Wrestling

    1992

    American Tag-Team Wrestling

    1992

    Sport
    Commodore C64/128/MAX Amiga Amstrad CPC
    Released at a budget price around the peak of the WWF's original popularity, the twist in this wrestling game is the tag-team nature of competition. Each player selects two wrestlers from those on offer, and when the one in the ring is weakened he can go to the edge of the ring and tag his team-mate, who then enters the ring and allows the other to recover. You can either play individual matches (for one or two players) or a full tournament, with three rounds of variable length. There is no joystick-waggling in the control system, with a variety of kicks, throws and punches on offer using simple joystick motions. Once the players are close together they grapple - this gives you a chance to lift and then piledrive your opponent.
  • Alien World

    1992

    Alien World

    1992

    Shooter Platform
    Atari ST/STE Amiga
    You, Kai are about to marry your sweetheart Medb, but Slough Feg and his minions have kidnapped her and taken her to the far side of The Cave of Dreams. Swearing a bit too loud about rescuing her, Slough Feg has heard you and turned you into an insect. With the help of magic from the Druid Lords though, you set off on your quest. To help you, some minions leave behind either a power-up for your weapon or Zen, the currency of The Cave of Dreams. Zen can be spent in the shops that litter the landscape. Here you can buy health or extra weapons. Kai has three lives which are lost when his two energy dots turn from white, cycle through various colours before turning black. Alien World is a scrolling shoot-em-up. Various levels scroll horizontally while others scroll vertically. The screen will only scroll when you move so far across the screen. You cannot re-trace your steps. As well as the main playing area you can also see your score, amount of Zen, Energy dots, lives and various weapons. The joystick moves Kai, but
  • Alcatraz

    1992

    Alcatraz

    1992

    Shooter Arcade
    Atari ST/STE DOS Amiga
    Side scrolling shooter where players control two team members and infiltrate the famous prison. There are three missions to complete with a time limit of two hours. Some intermediate sections change to a shooting-gallery perspective. The game should be played by two players, as the screen is permanently split into two halves, even in the single player mode. In single player mode, players can exchange between team members anytime Both players can explore different parts of the prison at the same time.
  • Agony

    1992

    Agony

    1992

    Shooter
    Amiga
    star 7.4
    This horizontally-scrolling shoot 'em up features six long levels, all with detailed and mellow background graphics, aiming for a less hectic feel than contemporaries such as Project X. As a magician's apprentice, you have been turned into an owl to give you the best chance of destroying the many dark creatures to be faced, and thus discovering the secret of cosmic strength. These dark creatures include piranhas, giant ants and mosquitoes. Extra weapons and invincibility periods can be collected. The technical details include 3 layers of multi-directional parallax scrolling, background animation, and different title and in-game music.
  • 3D World Tennis

    1992

    3D World Tennis

    1992

    Sport
    Commodore C64/128/MAX DOS Amiga
  • 3D World Boxing

    1992

    3D World Boxing

    1992

    Sport
    Commodore C64/128/MAX DOS Amiga
    World boxing Championship in pseudo 3D graphics. Choose your champion and win the boxing match.
  • 1st Division Manager

    1992

    1st Division Manager

    1992

    Simulator Sport
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    1st Division Manager is a football management game where the player takes on a team of their choice in any of the top four English leagues. After the match you will get reports about players being injured, results in the other matches, and the finances for that week.
  • Hugo: På Nye Eventyr

    1992

    Hugo: På Nye Eventyr

    1992

    Adventure
    DOS Amiga
    star 4.9
    There are several Hugo video games based on early episodes of Interactive Television Entertainment's TV show Hugo, part of the international Hugo franchise. From 1990 to 2000, ITE developed and released versions for Amiga, Commodore 64 and PC and the Game Boy, Game Boy Color and PlayStation consoles. In 2011, Krea Media published a series of mobile game remakes for Android. The Hugo games resemble those on the television show; in almost all of them, the player guides the titular protagonist (a small, friendly troll named Hugo) to save his wife and children from the witch Scylla. To rescue his family, Hugo must navigate safely through dangerous environments in various minigame scenarios.
  • Waxworks

    1992

    Waxworks

    1992

    Puzzle Role-playing (RPG) Adventure
    DOS Amiga
    Waxworks is a first-person dungeon crawl style role-playing video game. The player mainly moves around a series of tight corridors using a bitmap sprite-based point-and-click interface picking up items, solving puzzles, and engaging in combat with various horrific creatures such as zombies. During combat players can target individual body parts such as head and arms. The player loses all experience points and weapons once a particular level is completed, which ensures that there is a new challenge for each waxwork.
  • Ugh!

    1992

    Ugh!

    1992

    Platform Puzzle Strategy Adventure Arcade
    Commodore C64/128/MAX DOS Amiga
    star 7.9
    Ugh! is an arcade/flight game developed by Bones Park Software Artistic and published in 1992 by PlayByte for the Amiga, Commodore 64 and DOS. The game is a clone of Space Taxi. It features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and must evade natural obstacles as well as hostile Dinosaurs and "Birds" (actually pterosaurs). Collisions with obstacles, hard landings and touching obstacles with the helicopter's rotor inflict damage to the helicopter. Also, powering the helicopter exhausts the pilot, which may be recovered by picking up fruits knocked off Tree with Stone. Stone may be also dropped on a hostile monster, knocking it out for a short time. Ugh! was later distributed as a shareware mainly from Bulletin Board Systems and magazine cover disks. The Commodore 64 version of the game also features a two player hotseat mode, in
  • Pushover

    1992

    Pushover

    1992

    Platform Puzzle Strategy Adventure
    Super Nintendo Entertainment System Atari ST/STE PC (Microsoft Windows) DOS Amiga
    star 5.9
    Pushover is a platform puzzle game developed by Red Rat Software and published by Ocean Software in 1992 for the Amiga, Atari ST, DOS and Super NES. Notably, the game was sponsored by Smiths' British snack Quavers (now owned by Walkers), where the game plot revolves around the then Quavers mascot 'Colin Curly' losing his Quavers packets down a giant ant hill. The player is then tasked with controlling 'G.I. Ant', a large soldier ant, to recover the Quavers by solving a series of puzzles. The SNES version lacks the Quavers branding, and instead the aim is to recover bundles of cash dropped down the ant hill by Captain Rat. The game consists of 100 levels of increasing complexity over nine different themed worlds. Each level features several interconnected platforms holding a number of "dominoes". The aim is to rearrange the dominoes, such that with a single push, all of the dominoes are toppled, thus opening the exit to the next level. There are 11 different types of domino, identified by red and yellow patterns, e
  • Dangerous Dave Returns

    1992

    Dangerous Dave Returns

    1992

    Platform
    Apple II
  • Creatures II: Torture Trouble

    1992

    Creatures II: Torture Trouble

    1992

    Platform
    Commodore C64/128/MAX
    The game is composed of three islands, each with a set of stages that have to be completed. During torture screens, interludes, and island hoppin' levels, bonus coins can be gathered for extra lives.
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