Stryker's Run is a 2D side-scrolling action game. The game is set during a futuristic war. The player takes the role of Commander John Stryker of the Allied Nations who has obtained plans of an attack by the enemy Volgans.
The objective of the game is to escape with the plans and reach the Allied headquarters. Stryker is armed with a laser pistol and grenades. He can also commandeer aircraft that can be used until the fuel runs out. The Volgans have a wide variety of weapons including rifles, pistols, grenades, machine guns, mortars, mines, helicopter gunships, rocket launchers and SAM missiles.
As well as enemies, the game features allied soldiers who will fire at the enemies but can get caught in crossfire. The game takes place entirely on one level on a scrolling landscape.
This is basketball at the professional level. Full of international competition from the first jump ball to the last jump shot. Whether it's four on three or three on two - the action is fast and furious. And there are no favorites in this demanding play. You'll be called for double dribbling, cheered for every slam-dunk and carried off the court for making the winning free throw. But so will your opponent. So go for it. Your tough offense can put a "fast break" in the opposing team's stride while your defense remains solid as a rock. But think fast - because two can play at this game - and only one can win!
Great Volleyball (グレートバレーボール) is a sports game developed and published by Sega for the Sega Master System. It is part of the Great Sports series and was released internationally in 1987.
Playoff fever grips you. And no wonder. You're the driving force that can take your football team to the top in this rough and tumble contest between the leagues. The outcome of the game is in your hands. As the quarterback, you select the plays. Line up the formations. Call the signals and carry the ball. Cut down your opponent with deadly blocking. Intercept a pass. Make a flying tackle. All you need is skill. Strategy. Cunning. And nerve. For non-stop action that charges across the screen. You decide to pass. It looks good. Touchdown!
A side-scrolling platformer developed and published by SunSoft for the Famicom Disk System. It is the third entry in a series of educational math games.
Chitei Tairiku Orudora ("Underground Continent Orudora") is a Famicom Disk System action platformer from SunSoft and the third part of their Chinou Game Series, each borrowing an existing NES game's model (in Orudora's case, Atlantis no Nazo) and adding arithmetic problems to it. In Orudora, the actual math puzzles are relegated to an ancillary mini-game found on the disk.
The goal of the game is to help a young explorer pass through the underground world of Orudora, taking out enemies along the way with his bombs. The bombs fly in a specific arc, so the player needs to be the right distance from the enemy in order to hit it. The player character can also crouch, jump, climb ladders and use other abilities common to platformers.
The two other Chinou Game Series games are Adian no Tsue and Super Boy Allan, the latter of which was released on the same day as
Jenny’s on her way to the theater to practice for an upcoming role. Her script gets stolen though and has to track the pages down in different stages which are entered through the hub world. Once you collect a key and memorize letters and numbers, you go to the theater and use them to unlock the combination lock. Jenny has 2 abilities: punching and kicking, and after picking up powerups, throwing stars and bug spray
Wonder Boy was ported to the Sega Mark III/Master System video game console by Sega. The game is also known as Super Wonder Boy for its Sega Mark III release in Japan.
Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world. At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines.
The Goonies II features two modes of play: platform and first-person. Most of the game is played as the former as the player works through a non-linear map. The player moves Mikey to new areas of the map by ladders or doors that may act as warp zones. Several different types of zones are found in the game, each with distinct enemies, graphics and music.
Hana no Star Kaidou (which can be loosely translated as "Blossoming Star Highway") is an action game for the Famicom that was developed and published by Victor Musical Industries in 1987. It is about two musicians who dream of obtaining a recording contract and becoming big stars. The player must control both Moero and Goro on the screen at one time. They run, jump, and attack simultaneously. Each one has their own life count, and the game is over as soon as one of them loses all of their lives. Because of the unituitive controls, and unforgiving game mechanics, this game is considered quite difficult and generally not fun to play.
CITY ADVENTURE touch MYSTERY OF TRIANGLE is an action game for the Famicom and NES system that was published by Toho in 1987. The game is based on the high school and baseball team themed manga Touch. City Adventure Touch is somewhat notorious in Japan for bearing absolutely no resemblance to the source material. A comic book concerning the Mystery of Triangle is included in the manual. The story appears to revolve around a character's dog who disappears into an alternate dimension, and the three children who attempt to rescue it, one of which attacks by throwing baseballs.
Sky Shark (released in Japan as "Hi Sho Zame", and in Europe as "Flying Shark")is a military-themed vertically scrolling shoot 'em up game in which players take control of the titular biplane through five increasingly difficult levels in order to defeat an assortment of military enemy forces like tanks, battleships, airplanes and artillery as the main objective. The title initially appears to be very standard, as players control their plane over a constantly scrolling background and the scenery never stops moving until a runway is reached. Players have only two weapons at their disposal: the standard shot that travels a max distance of the screen's height and three bombs.
The bombs are powerful weapons capable of obliterating any enemy caught within its blast radius. Various items are scattered through every stage that appear by destroying certain enemies: Shooting down colored waves of enemy planes spawn items like "S" power-up icons, point bonuses and extra lives. Certain enemies on the ground spawn "B" icons th
"Help! Help!" echos a mysterious voice. Mickey Mouse, the famous world explorer, has heard the cries of one of his friends and he's off on a rescue mission... This adventure starts in a zany Fun House. Join Mickey and Minnie as they turn it inside out looking for their missing friend. A mischievous creature may fly off with Minnie, and you'll have to get her back. Now that Minnie is safe, you must help our heroes make it across a vast ocean - on foot! Even the feisty flying fish can't stop Mickey from his search, but what about the cantankerous crocodile waiting at the shore? Enter the world of fantasy, mystery and excitement with Mickey and Minnie as you solve the mystery of Mickey's missing friend!
Ikinari Musician provides a piano-like keyboard, a treble clef on the staff to show note location, a 5-channel Backing track, 4 timbre choices, and controllers to manipulate common synthesizer parameters such as release and attack, LFO, etc. It also provides recording and play back function.
The player has many choices of styles of the backing track, from popular styles such as Rock, Techno, and Jazz, to various ethnic flavors such as Bossa, Rio, Japan, India, Arabia, etc.
The backing tracks representing the styles use familiar elements to make the game more accessible to the general audience. For example, in the Scotland style Cadence to Arms, a familiar bagpipes tune, is used.
Most backing tracks loop around one or two chords, allowing an open improvisation on the main keyboard. Once the style is chosen, the main keyboard is masked in the way that only the scale that easily fits into the style is available, e.g. blues scale, pentatonic scale, etc.
The keyboard is controlled by the UP-DOWN or LEFT-RIGHT d-pads
The game keeps the typical gameplay of the Lode Runner series. Players have to collect all the gold on the stage, while either avoiding or trapping the robotic guards who are constantly giving them chase. The game also features a level editor so players can create their own stages to play on.