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  • Ongaku Tsukuuru: Kanadeeru - Convert Data

    1996

    Ongaku Tsukuuru: Kanadeeru - Convert Data

    1996

    Music
    Satellaview
  • Takara-hai Oozumou Eisei Basho

    1996

    Takara-hai Oozumou Eisei Basho

    1996

    Fighting
    Satellaview
    Takara-hai Oozumou Eisei Basho is a port of Oozumou Tamashii for the Satellaview which had SoundLink support. It is a sumo fighting game, which was accompanied by a live broadcast. The gameplay is divided into two parts; the player does the training in the first half, while real matches begin in the second half. Scores are counted according to the kinds of used techniques. A voice guide is provided by Kiyoko Taniguchi.
  • Okie Dokie

    1996

    Okie Dokie

    1996

    Puzzle Strategy
    Atari 2600
    Okie Dokie was the first original homebrew game written for the Atari 2600 by Bob Colbert. Okie Dokie is a fast moving puzzle game that challenges you with 30 preset puzzles and 435 random puzzles. It seems simple enough, turn off all of the squares. Well, there's a catch! Every time you select a square, it gets "flipped" -- if it was on it turns off and visa versa. To complicate things further, any square directly to the left, right, above, or below the square is also "flipped."
  • Game Box Série Esportes Radicais

    1996

    Game Box Série Esportes Radicais

    1996

    Sport
    Sega Master System/Mark III
  • Game Box Série Esportes

    1996

    Game Box Série Esportes

    1996

    Sport
    Sega Master System/Mark III
  • Gearheads

    1996

    Gearheads

    1996

    Strategy
    Super Nintendo Entertainment System PC (Microsoft Windows) Mac
    Gearheads is a strategy video game developed by R/GA Interactive and Philips Media, and published by Philips Media for Microsoft Windows and Mac OS in June 1996. The player deploys wind-up toys to get them across an arena while attempting to prevent toys from crossing from the other side. Players can play against the computer or another player. Single, customisable games can be played, or the player can play a series of games with set rules and a limited number of lives in a tournament. The game was designed by Eric Zimmerman and Frank Lantz, and developed in eighteen months. A major part of the game's design was the toys' interaction with each other, and the effectiveness of certain toy setups led Zimmerman and Lantz to coin a term for them. Critical reception was mixed, with some reviewers praising its addictiveness and others criticising its sounds and artificial intelligence.
  • Jungle Park

    1996

    Jungle Park

    1996

    Point-and-click Role-playing (RPG) Adventure
    PC (Microsoft Windows) Mac Apple Pippin Sega Saturn PlayStation
    Jungle Park is a point and click adventure game that invites the player to explore the titular park. More a walking simulator than a traditional adventure game, it has few goals and instead lets the player discover the park and its surroundings at their own pace. Inspired by an amusement park bearing the same name, Jungle Park incorporates elements of a role-playing game with a picture gallery and animation.
  • HoverRace

    1996

    HoverRace

    1996

    Racing
    PC (Microsoft Windows)
    HoverRace is a racing video game created by GrokkSoft in 1996.
  • Operation Carnage

    1996

    Operation Carnage

    1996

    Shooter Arcade
    DOS
    Operation Carnage is a top down arcade-style shoot-em-up for DOS developed by Midnight Synergy and released in 1996. It is now available as freeware.
  • Anime Designer: Dragon Ball Z

    1996

    Anime Designer: Dragon Ball Z

    1996

    Simulator
    Apple Pippin
    Create your own Dragon Ball Z action scenes!
  • Power Piggs of the Dark Age

    1996

    Power Piggs of the Dark Age

    1996

    Platform
    Super Nintendo Entertainment System
    The player is put in the role of Bruno, an anthropomorphic pig who has the task to defend his land which is currently under siege by wolves. Bruno comes equipped with a sword and the ability to throw donuts that he finds throughout the six levels of the game. Bruno also has the ability to jump and to also butt slam crates. No description of this game would be complete without mentioning the blowholes which are liberally sprinkled throughout each level. These blowholes will lift Bruno in the air so that he will be able to get to higher plateaus that he simply couldn't get to by just jumping normally.
  • Fishing Koushien

    1996

    Fishing Koushien

    1996

    Sport
    Super Famicom
    Fishing Koushien is a Sports game, developed by A-Wave and published by King Records, which was released in Japan in 1996.
  • Osman

    1996

    Osman

    1996

    Fighting Platform Hack and slash/Beat 'em up Arcade
    Arcade
    It is the late 21st century, and the world has come under the control of a single federal government. One day a new threat known as Abdullah the Slaver appears, causing widespread terror and panic. The fear in men's hearts incites the abandonment of all economic activity. The federal government, which is the foundation of capitalism and modern civilization, has become nothing less than an insidious idea that corrupts the foundations of society itself. It destroys the idiosyncrasies and variations among national viewpoints, stifling them in the name of "freedom" and its own internal ideals. Judicial Affairs Director Jack Layzon alone grasps the situation, fearing the worst. He summons the lone assassin who had mastered the 'secret style'...
  • Wally wo Sagase!

    1996

    Wally wo Sagase!

    1996

    Puzzle Adventure
    Arcade
    Wally wo Sagase! is a 1992 arcade game by Sega for the Sega System 18 tying into the Where's Wally? (Where's Waldo? in the US) media franchise. You use a trackball to find Wally in a number of different ways (catching him in an animation, finding him in a door, finding him with only a small portion of the screen visible at a time, etc.). It is only known to have been released in Japan, however most people use the translated name Where's Wally!; whether or not there was an overseas release is unknown (TODO find proof).
  • Ultra Balloon

    1996

    Ultra Balloon

    1996

    Arcade
    Bubble Bobble clone
  • Super World Stadium '96

    1996

    Super World Stadium '96

    1996

    Sport
    Arcade
  • Storm Blade

    1996

    Storm Blade

    1996

    Shooter
    Arcade
    A vertical-scrolling shoot-em-up where you fly a jet over land and sea battling various land, air, and sea enemies.
  • Super Dodge Ball

    1996

    Super Dodge Ball

    1996

    Fighting Sport
    Arcade Neo Geo MVS PC (Microsoft Windows)
    Super Dodge Ball, known in Japan as Kunio no Nekketsu Dodgeball Densetsu (lit. "Kunio's Hot Blooded Dodge Ball Legend") is a dodge ball-based sports game released for the Neo Geo platform in 1996. Developed by Technōs Japan Corp. and published by SNK, it was the last game the former company developed before they went out of business. The game was not officially released in Japan (only a Western version was produced, even though it was exhibited at the Japan Amusement Expo) but the game can be played with Japanese settings if the Neo Geo's motherboard is set to that region. No AES version of the game was released and MVS versions came in limited quantities. Choose from one out of seven characters from the Kunio-Kun series (each with two generic teamates) and compete agaisnt either the CPU or another player in a Dodgeball tournament.
  • Prop Cycle

    1996

    Prop Cycle

    1996

    Simulator
    Arcade
    You pilot a winged bicycle and try to earn points by popping the hot-air balloons you see ahead of you. You have to reach the minimum quota of points in order to advance.
  • Lethal Justice

    1996

    Lethal Justice

    1996

    Shooter
    Arcade
    A shooting game.
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