Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Games - Page 12350

apps menu
New Most Popular Top Rated
  • Battle 1917

    1983

    Battle 1917

    1983

    BBC Microcomputer System ZX Spectrum
  • Ah Diddums

    1983

    Ah Diddums

    1983

    Arcade
    Commodore C64/128/MAX ZX Spectrum PC (Microsoft Windows)
    In this classic ZX Spectrum game from 1983, take on the role of the loyal Teddy, trying to leave the toybox to comfort a crying baby. But watch out! The other toys, scared that the baby being comforted will lead to mother turning out the lights, will try to stop you!
  • Adder Attack

    1983

    Adder Attack

    1983

    Arcade
    ZX Spectrum
    Adder Attack is a simple arcade game where the player must collect golden nuggets while avoiding deadly snakes. A particularly dangerous blue snake also moves around the screen collecting nuggets. If it reaches the player, it will eliminate them. However, this snake carries valuable opals and occasionally drops one. The player can collect these opals for an extra 100 points. The game features simple controls using only four keys for movement. The graphics are 2D, reflecting the style of early ZX Spectrum games.
  • 16k Superchess

    1983

    16k Superchess

    1983

    Puzzle Quiz/Trivia
    ZX Spectrum
    A chess game from Chris Whittington.
  • Fathom

    1983

    Fathom

    1983

    Arcade
    ColecoVision Atari 2600 Intellivision Texas Instruments TI-99 MSX
    Titans have imprisoned Neptina, Neptune's daughter! They've shattered his magical Trident and scattered its pieces far and wide. Without his trident, Neptune is powerless. Proteus, a member of Neptune's Court, longs to free the lovely mermaid. He sets out to find the missing pieces of the Trident. He roams land and sea, changing from a dolphin to a seagull and back again in order to deceive the mermaid's captors. Deadly trials confront Proteus -- octopuses, tangled beds of kelp, screaming flocks of black birds, even erupting volcanoes! But he fights on valiantly!
  • Heroes of Karn

    1983

    Heroes of Karn

    1983

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC Amstrad PCW
    You have to rescue four legendary heroes who were put under a spell.
  • Hard Hat Mack

    1983

    Hard Hat Mack

    1983

    Platform Arcade
    Atari 8-bit Commodore C64/128/MAX DOS Apple II Amstrad CPC
    star 8
    Hard Hat Mack is a classic jumping arcade game. Your goal is to place all bricks to the right places without being kicked/killed or whatever by any other moving object or person. There are some special tools ready for you too.
  • Forbidden Forest

    1983

    Forbidden Forest

    1983

    Shooter
    Atari 8-bit Commodore C64/128/MAX
    Zounds! And Gadzaoks! You were just out to do a little target practice with your bow and arrow when you lost your way. Now the moon is coming out and there are some strange rustling noises coming from the bushes, Egad! You have mistakenly wandered into the Forbidden Forest. Only your skill as an archer can protect you now. Here they come. Giant spiders and unbelievable cruel monsters. Move quickly, aim accurately, destroy the monsters and you just may escape from the Forbidden Forest!
  • Eagles

    1983

    Eagles

    1983

    Turn-based strategy (TBS)
    Atari 8-bit Commodore C64/128/MAX Apple II
    Turned-based strategy game simulating dogfights during WWI.
  • Drelbs

    1983

    Drelbs

    1983

    Strategy
    Atari 8-bit Commodore C64/128/MAX Apple II
    Drelbs is a maze game written by Kelly Jones for the Atari 8-bit family and published by Synapse Software in 1983. The playfield is a maze of gates, similar to the Lady Bug arcade game, which can be rotated 90 degrees by pushing into them. The player controls a walking eyeball called a drelb, with the goal of flipping the gates so they create closed boxes. Pursuing the drelb are square trollaboars who can also use the gates, but can't seal them into boxes. There is an empty border on the outside the maze patrolled by screwhead tanks which shoot at the drelb. Occasionally one of the boxes becomes what the manual calls a "drelbish window to the dark corridor." This leads to a separate screen where the goal is to free—by touching—as many drelbs as possible while avoiding gorgolytes. Completing the dark corridor, or kissing a randomly appearing "mystery lady", awards a bonus based on the number of completed boxes.
  • Dancing Monster

    1983

    Dancing Monster

    1983

    Commodore C64/128/MAX
  • Chinese Juggler

    1983

    Chinese Juggler

    1983

    Arcade
    Commodore C64/128/MAX ZX Spectrum
    You are a plate spinner and your goal is to have eight plates spinning at the same time.
  • Bumble Bee

    1983

    Bumble Bee

    1983

    Arcade
    BBC Microcomputer System Commodore C64/128/MAX Acorn Electron
    Maze game
  • Attack of the Mutant Camels

    1983

    Attack of the Mutant Camels

    1983

    Shooter Arcade
    Commodore VIC-20 Atari 8-bit Commodore C64/128/MAX
    star 6.1
    The player controls a small jetplane and has the task of killing giant yellow camels before they reach the home base. Doing so requires several dozens of shots. The camels retaliate by shooting fireballs from their mouth. Each camel required several shots to destroy; if a camel reached the base, the game was over. Once all camels on a level had been killed, the player had to survive a "hyperspace" sequence which required avoiding high-speed missiles. Upon successful completion, the next level presented a new wave of camels, with slightly harder gameplay.
  • Blue Max

    1983

    Blue Max

    1983

    Shooter Arcade
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum
    star 6
    Blue Max is a video game developed and published by Synapse Software, originally released for the Commodore 64 and Atari 8-bit computers in 1983. In 1984 it was ported to the ZX Spectrum by U.S. Gold. in 1987 Atari Corp. published it in cartridge form for the then-new Atari XEGS. The player controls a Sopwith Camel biplane during World War I, attempting to shoot down enemy planes and bomb targets on the diagonally scrolling terrain. It has strong similarities to the arcade game Zaxxon. The game is named after the medal Pour le Mérite, informally known as Blue Max. Its theme song is "Rule, Britannia!". In 1984, Synapse released a sequel called Blue Max 2001 with a futuristic sci-fi setting, but otherwise similar in style to the original game.
  • Bear Bovver

    1983

    Bear Bovver

    1983

    Arcade
    Commodore C64/128/MAX ZX Spectrum PC (Microsoft Windows)
    In this classic arcade-style platformer from 1983, take on the role of Ted the Bear, proud owner of a shiny new Sinclair electric truck - looking to find some batteries to power it. Climb up the building site ladders to find the batteries you seek. Dodge enemies that patrol the catwalks. Drop time bombs to destroy enemies, but be careful - you have a limited supply. Also contains 'Baby Bear' mode, which allows you to play without enemies.
  • Bat Attack

    1983

    Bat Attack

    1983

    Shooter Arcade
    Commodore C64/128/MAX
    Bat Attack is a Galaxian clone, in which you control a ship that must constantly move left and right firing at a series of bats that swoop down with your laser, while avoiding their bullets. The bats swoop down until they fly off the bottom of the screen and re-appear in the group. One of your lives gets lost when one of these bats come in contact with the ship. Once you have wiped the bats out, you must then avoid the spinning discs that come down the screen. When you have avoided enough discs, the next level begins.
  • Axis Assassin

    1983

    Axis Assassin

    1983

    Shooter Arcade
    Atari 8-bit Commodore C64/128/MAX Apple II
    Tempest clone
  • Starship Command

    1983

    Starship Command

    1983

    Shooter Arcade
    BBC Microcomputer System Acorn Electron
    The player assumes the role of captain of a battle starship, charged with defending the frontiers of space from hostile alien ships, which come in two sizes — large and small. The larger ships have cloaking devices which make them invisible. Damage is inflicted on ships when they are shot or rammed by other ships. Uniquely for the time, the player vessel remains locked in the centre of the screen and the world rotates and moves around it. Player shots also have limited range and are subject to the same rotation as everything else, which means the player needs to predict where shots will need to go in order to hit the enemies. The ship has both long range scanners and shields but may only use one at a time. By default, the game will automatically switch between them based on the proximity of enemy vessels but the player can optionally take full control. Using shields, thrusting, turning and firing all use up energy which is also depleted when hit by enemies. Energy will automatically replenish, most quickly if t
  • Saloon Sally

    1983

    Saloon Sally

    1983

    Arcade
    BBC Microcomputer System
    Maze game
  • «
  • 1
  • .....
  • 12346
  • 12347
  • 12348
  • 12349
  • 12350
  • 12351
  • 12352
  • 12353
  • 12354
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2025 Ocean of Games.