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  • Alien Rain

    1981

    Alien Rain

    1981

    Shooter Puzzle Strategy
    Apple II
    A game based on the Alien movie. Alien Rain (also called Apple Galaxian) is a clone of the arcade game Galaxian. It is a shoot-'em-up where a formation of aliens attack your starfighter at the bottom of the screen. The alien peel off from the group, singly or in formation and attack you, the pattern depending on what type of alien it is. Once all aliens are killed, you move to a new level, indicated by a flag at the bottom. The game was released for the Apple II as Alien Rain.
  • Korosuke Roller

    1981

    Korosuke Roller

    1981

    Puzzle
    Arcade
    Time to take up your paint brush and paint the town Red (or Green or Orange, or whatever color you happen to have on hand)! A pair of fish are out to stop you but you can roll over them at the overpass. There's other items that just try to mess up your paint job; you can run over these folks easily (if you catch them).
  • Astro Blaster

    1981

    Astro Blaster

    1981

    Shooter Arcade
    Arcade ZX Spectrum
    The player controls a ship (bearing a resemblance to the Battlestar Galactica) which can fire and move left or right. The player must continuously monitor the onscreen temperature and fuel gauges; if the ship overheats, its weapon is disabled, and if it is depleted of fuel, the vessel itself explodes. The player must battle through waves of enemies, which attack with varied formations and flight patterns. When a wave is destroyed, a new one appears. At the end of each sector, the player flies through an asteroid belt and can obtain extra fuel by shooting fireballs. After this, the mother ship is met, where the player docks and refuels for the next sector. Also, the player is rewarded various bonuses for accomplishing certain feats, such as, shooting all enemies in a specific order or shooting all enemies without missing.
  • Asteroids Deluxe

    1981

    Asteroids Deluxe

    1981

    Shooter Arcade
    Arcade BBC Microcomputer System Atari ST/STE
    star 5.9
    Like in the original Asteroids the objective is to score as many points as possible by destroying asteroids and flying saucers. The asteroids come in three different sizes. If the player fires at and hits a large asteroid, it breaks into medium size asteroids. If the player fires at and hits a medium asteroid, it breaks into small asteroids. If a player fires at and hits a small asteroid, it disappears. Different points are awarded for hitting each size of asteroid, and for hitting flying saucers. The player controls a ship that can rotate left and right, fire shots straight forward, and thrust forward. Asteroids Deluxe replaces the hyperspace feature with shields which deplete with use. Other differences include asteroids which rotate and a new enemy which is dubbed a "killer satellite" which would, when shot, break apart into three smaller ships that homed in on the player's position. The screen of the game is wrapped both vertically and horizontally so that if any object moves past the top edge of the screen it
  • Defender

    1981

    Defender

    1981

    Shooter Strategy
    Arcade Web browser Mac
    star 5.8
    Defender is an arcade video game developed released by Williams Electronics in 1980. A shooting game featuring two-dimensional (2D) graphics, the game is set on a fictional planet where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis's first video game project, and drew inspiration from Space Invaders and Asteroids. Williams planned to display the game at the Amusement & Music Operators Association (AMOA) trade show, though development delays resulted in the team working on the game up until the show started. Defender was commercially successful, selling over 55,000 units to become the company's best selling arcade game. Praise among critics focused on the game's audio-visuals and gameplay. It is frequently listed as one of Jarvis's best contributions to the video game industry, as well as one of the most difficult video games. Defender was ported to numerous platforms, inspired the development
  • Waterloo

    1981

    Waterloo

    1981

    Real Time Strategy (RTS) Strategy Tactical
    Atari 8-bit Apple II
    Waterloo II is a 2-player historical strategy wargame. Character movement and commands are placed via text, and each player takes turns inputting 5 commands for their forces, followed by their opponent. Each set of commands causes 6 hours of gameplay to pass. Weather, terrain, and time of day affects troop movement. The player controls infantry, cavalry, artillery, supply trains, and other troop movements. Troops must regularly rest, and night-time movement saps fighting men's strength. Each force is controlled by a general, and if they are lost, that team's troops leave the field. The ultimate goal of French forces is to capture Brussels, which would force Prussian and Russian forces into retreat or capture and hold Calais, which would send the British into retreat. British forces will attempt to gain Paris, which puts Russian and Prussian forces on the field, or kill Napoleon, causing a rout of French forces. The battle continues until one side has lost all troops.
  • Helmet

    1981

    Helmet

    1981

    Arcade
    Game & Watch
    Helmet is a Game & Watch game that was released in 1981. In the game, you have to run from one house to the house across from it without getting hit by falling tools that your enemies is throwing at you. Sometimes the door on the other house will close, making you run around until it opens.
  • Route-16

    1981

    Route-16

    1981

    Racing
    Arcade
    star 6.7
    A racing game where the main character is the greed. Several cars battle each other on maze-like rooms trying to get the money bags and avoiding the dangers. In this game, everybody cares just about the money, showing that the money is the "route" of all evil.
  • Astro Fantasia

    1981

    Astro Fantasia

    1981

    Shooter Arcade
    Arcade
    This is a "Galaga" style vertical shoot'em up with a few unique twists that make it interesting. You pilot a single fighter ship against an armada of enemies (sound familiar?). There are 2 different play screens that alternate.
  • Tombstone City

    1981

    Tombstone City

    1981

    Shooter Arcade
    Texas Instruments TI-99
    "One of the best TI99/4A games ever!" - Chris Forrest Aliens called "Morgs" are invading the old west. You must destroy them by shooting them from your "schooner". When you kill them, they turn into cactuses which create obstacles on the map. But if you kill a Morg while it is adjacent to an existing cactus, the Morg and the cactus are both eliminated from the map. Tombstone City was known as Saguaro City in Prototype but was later changed. TI released the source code to this game as part of its Editor/Assembler package.
  • The Attack

    1981

    The Attack

    1981

    Shooter
    Texas Instruments TI-99
    Originally called "Alien Attack," this game pits the player against alien "spores." Although the spores themselves are harmless, they can join together to form giant aliens that chase you down and eat you. To make matters more interesting, scattered around the playing field are a number of "incubators," which can hatch either more spores or, at later levels (or in early levels, in more advanced difficulty levels), more aliens. Use your ship's weapons to blast the spores before they can make new aliens, and blast any aliens before they can devour you.
  • Blackjack and Poker

    1981

    Blackjack and Poker

    1981

    Strategy
    Texas Instruments TI-99
    Card games and computers seem to go hand-in-hand. TI's offering, Blackjack & Poker, allows you to play Blackjack or Stud Poker against the computer, or with up to three other players. The Blackjack game has most of the features of real Blackjack, except for the "split" option. The Stud Poker game pits you against three other players (human, computer or both), and follows the rules for 5-Card Stud. Will you break the bank, or lose your shirt? Only Lady Luck knows for sure!
  • A-Maze-Ing

    1981

    A-Maze-Ing

    1981

    Puzzle Strategy
    Texas Instruments TI-99
    As the name implies, A-Maze-Ing is a maze game, but with a twist: you control a mouse who has to make its way through an actual maze. Options include "Cheese Hunt" (collect 10 pieces of cheese in the right order before you are shown the exit), "Escape Maze" (Get to the exit as fast as you can), "Mouseholes" (shortcuts through the maze walls) or "Obstacles" (which blocks the center of the passages), whether there are cats (and how many) in the maze, how fast they are, and whether the cats are smart or dumb. Try to beat your own best time, or play with another player choosing between co-operative or competitive play.
  • TI Invaders

    1981

    TI Invaders

    1981

    Shooter
    Texas Instruments TI-99
    TI Invaders is a clone of the game Space Invaders and features similar gameplay. You control a canon at the bottom of the screen, and need to destroy the rows of bomb-dropping invaders! The invaders march back and forth on the screen; each time the edge of the screen is reached, they drop a row closer towards the bottom. If they reach the bottom of the screen before you destroy them, the game will be over. Destroy all the invaders, and you move on to the next, more difficult level. Occasionally, a flying saucer will appear at the top of the screen; this can be shot for bonus points. Between levels you will also have an opportunity to earn bonus points by shooting the saucer as many times as possible before it flies off the screen.
  • Konami's Billiards

    1981

    Konami's Billiards

    1981

    Sport
    MSX
    Konami's Billiards is a pool simulations game.
  • The Quest for the Rings

    1981

    The Quest for the Rings

    1981

    Strategy Tactical Adventure Card & Board Game
    Odyssey 2 / Videopac G7000
    The players control four different types of heroes: the Warrior, who is armed with a sword; the Wizard, who can stun foes with his magic spells; the Phantom, who can walk through walls; and Changeling, who can turn invisible. They both embark on a quest against the nefarious minions of the Ringmaster, fighting against orcs, dragons, tarantulas, and vampiric pterodactyls in search for ten rings. The special thing about Quest for the Rings is the fact that it is a combination of board game and video game.
  • Monkeyshines

    1981

    Monkeyshines

    1981

    Arcade
    Odyssey 2 / Videopac G7000
    MONKEY TAG! (1 or 2 players) Press 0 on the numeric section of the Odyssey2 keyboard. The screen will display four computer-controlled monkeys in a matrix of monkey bars. Two men appear at the lower right and left of the screen. They are activated by the hand controls. The object of the game is to tag as many monkeys as you can with your man - without getting tagged back. The left hand control maneuvers the man at the lower left of the screen. The right hand control activates the man at the lower right of the screen. Push the joystick to the right to make your man go to the right. Push the joystick to the left to make your man go to the left. Push the joystick forward and press the action button to make your man jump up to the next highest level of monkey bars. Push the joystick forward at an angle and press the action button to make your man jump on a diagonal. The men can only jump up one level of monkey bars at a time. One man can give the other a boost. If one jumps on the head of the othe
  • Secret of the Pharaohs

    1981

    Secret of the Pharaohs

    1981

    Strategy Adventure
    Odyssey 2 / Videopac G7000
    Secret of the Pharaohs is a puzzle game for two players. Each player has to find the correct position of stones in the Pharaoh's pyramids. The screen is horizontally divided in the half, and the pyramids have four blocks in the lower layer (or higher for the top player), three in the middle and one at the top (or bottom for the top player). Each block has two possible positions for placing the stones, and after the players place them, a number will appear above (for the up player) or below (for the down player), showing how many of them are correctly placed. Players must then relocate the stones until all of them are placed correctly. When it is done, the higher (or lower) layer of blocks will be liberated. The player who first places all the stones correctly in all the layers wins.
  • Adventure 3: Mission Impossible

    1981

    Adventure 3: Mission Impossible

    1981

    Adventure
    Commodore VIC-20
  • Skeet Shoot

    1981

    Skeet Shoot

    1981

    Shooter Sport
    Atari 2600
    Pull! The trap springs, and the clay pegeon -- alive with flight -- soars away from you at an unexpected angle. With a fluid motion, you raise your gun to your shoulder as you pivot toward you target. You lead your pegeon, finger on the trigger...your mind racing...challenged by the speeding target before you. Will your reactions be too slow? Too fast? Or right on course? Suddenly you squeeze the trigger!
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