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New Games - Page 12405

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New Most Popular Top Rated
  • Battle of Atlantis

    1981

    Battle of Atlantis

    1981

    Shooter Arcade
    Arcade
    Battle of Atlantis is a scrolling shooter arcade game released by Game World Manufacturing / Comsoft in 1981, similar to "Scramble". It was designed and programmed by Andy Thomason. The mission of the game is to finish the six tables (levels) by shooting enemies. Through all six tables, build up your bonus by blowing-up the fuel tanks. Table 1 : Avoid and destroy the floating mines. Table 2 : Exploding sharks appear as well as the destroyers. Table 3 : A cavern where octopuses lie in wait. Table 4 : A complex of towers replaces the lower part of the cavern. As well as the destroyers and octopuses, the mines reappear in large numbers. Table 5 : Accelerated version of Table 4. Table 6 : You return to Table 1 in an accelerated version.
  • Crush Roller

    1981

    Crush Roller

    1981

    Strategy
    Arcade
    Make Trax, known in Japan as Crush Roller (クラッシュローラー Kurasshu Rōrā?) is a 1981 arcade game originally developed by Alpha Denshi and published by Kural Samno in Japan. It was later licensed for North American release to Williams, and in Europe to Karateco and Exidy.
  • 800 Fathoms

    1981

    800 Fathoms

    1981

    Shooter
    Arcade
    The player has to guide a submarine armed with torpedoes and missiles through five levels while fighting different underwater terrors. The game play is easy during the first five areas but it gets really tough at the later levels where the underwater landscape "grows" and there is not much space left for maneuvering the submarine. At the end of each area the boss-submarine appears and its firepower is not easy to overcome. US Billiards, the 800 Fathoms maker, released 10 different machines in our database under this trade name, starting in 1973. Other machines made by US Billiards during the time period 800 Fathoms was produced include Ab$cam, Variety, US Billiards, Video Pool, Survival, and Shark.
  • Video Hustler

    1981

    Video Hustler

    1981

    Sport
    Arcade
    A pool game initially released by Konami in 1981 for the arcade.
  • Altair

    1981

    Altair

    1981

    Shooter Arcade
    Arcade
    Altair is one of the first commercial Spanish games. Taking elements from Phoenix and Moon Cresta, the player controls a ship that can move across the screen, destroying enemy ships. The game is divided into stages and has one of the first final bosses in the history of shoot 'em ups.
  • New Rally-X

    1981

    New Rally-X

    1981

    Racing
    Arcade Wii Xbox 360 Legacy Mobile Device
    star 6.3
    New Rally-X is a maze and driving arcade game that was released by Namco in 1981. It runs on similar hardware to that of its predecessor, and as its name suggests, it is a revised version of that title, which was released in the previous year. The only differences are that it has slightly enhanced graphics, easier gameplay, a new soundtrack, and a "Lucky Flag" (with the letter "L") that gives the player extra points for remaining fuel when collected, after which the round will continue if there are still flags remaining. The mazes are mostly identical, with some of the blocks from Rally-X changed into roads to reduce dead ends, and some different flag (and rock) locations. This title was manufactured in greater numbers and was much more popular in Japan than its predecessor.
  • Scramble

    1981

    Scramble

    1981

    Shooter Arcade
    Vectrex Arcade Xbox 360
    star 6
    The player controls an aircraft, referred to in the game as a "Jet," and has to guide it across a scrolling terrain, battling obstacles along the way. The ship is armed with a forward-firing weapon and bombs; each weapon has its own button. The player must avoid colliding with the terrain and other enemies, while simultaneously maintaining its limited fuel supply which diminishes over time. More fuel can be acquired by destroying fuel tanks in the game. The game is divided into six sections, each with a different style of terrain and different obstacles. There is no intermission between each section; the game simply scrolls into the new terrain. Points are awarded based upon the number of seconds of being alive, and on destroying enemies and fuel tanks. In the final section, the player must destroy a "base". Once this has been accomplished, a flag denoting a completed mission is posted at the bottom right of the screen. The game then continues by returning to the first section once more, with a slight increase in
  • Manhole

    1981

    Manhole

    1981

    Arcade
    Game & Watch
    Manhole is a Game & Watch game. In the game, you must save pedestrians from falling into manholes by covering them up. If one falls through, you will lose and will have to start over.
  • U.S. Ski Team Skiing

    1981

    U.S. Ski Team Skiing

    1981

    Sport
    Intellivision
    In U.S. Ski Team Skiing, players race down the hill, avoiding trees and jumping moguls in their path. The game features both slalom and downhill courses. 1 player may race against the clock, or 2 to 6 players can alternate turns and race to see who gets the fastest time, and each race has 3 heats. Both downhill and slalom courses have 15 different slope grade settings to affect acceleration. 4 different settings for overall game speed are also available.
  • Saigon: The Final Days

    1981

    Saigon: The Final Days

    1981

    Adventure
    Atari 8-bit TRS-80 Color Computer TRS-80
    A text adventure by Jyym and Robin Pearson set in the Vietnam War. The player is an escaped American POW lost somewhere in the dense jungle and his only chance for survival is to reach Saigon.
  • Gingateikoku No Gyakushu

    1981

    Gingateikoku No Gyakushu

    1981

    Shooter
    Arcade
    You pilot an arrowhead-shaped vessel at the bottom of the screen, facing off against four different types of enemies. Certain enemies drop 'space soldiers' when shot, if these make it to the bottom of the screen, they will try to 'spear' your ship from behind.
  • The End

    1981

    The End

    1981

    Shooter Arcade
    Arcade
    There are two ways to lose. The primary and most familiar is to exhaust ships, but the player guards ranks of blocks which are stolen and placed to spell the words "The End". The game is over when this happens.
  • 30 Battlefield

    1981

    30 Battlefield

    1981

    Strategy
    Odyssey 2 / Videopac G7000
  • 35 Electronic billjards

    1981

    35 Electronic billjards

    1981

    Sport
    Odyssey 2 / Videopac G7000
  • 27 Electronic table football

    1981

    27 Electronic table football

    1981

    Sport
    Odyssey 2 / Videopac G7000
  • Race Time

    1980

    Race Time

    1980

    Racing Arcade
    Handheld Electronic LCD
  • Flight Time

    1980

    Flight Time

    1980

    Handheld Electronic LCD
  • Gunfighter

    1980

    Gunfighter

    1980

    Shooter
    Handheld Electronic LCD
  • Blockout

    1980

    Blockout

    1980

    Arcade
    Handheld Electronic LCD
  • Astro Galaxy

    1980

    Astro Galaxy

    1980

    Shooter
    Handheld Electronic LCD
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