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New Games - Page 12541

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New Most Popular Top Rated
  • Plasma Ball

    1992

    Plasma Ball

    1992

    Family Computer
    Plasma Ball is an Action game, developed and published by Jaleco Entertainment, which was released in Japan in 1992.
  • Cosmic Fantasy Stories

    1992

    Cosmic Fantasy Stories

    1992

    Role-playing (RPG)
    Sega CD
    Cosmic Fantasy Stories is a Sega Mega-CD RPG released exclusively in Japan
  • The Great Battle II: Last Fighter Twin

    1992

    The Great Battle II: Last Fighter Twin

    1992

    Super Famicom
    Heroes unite! The World is plummeting into chaos. Be the hero that shines the light of hope! SD Great Battle has returned to Super Famicom, with more heroes, villains and action!
  • Kirby's Dream Land

    1992

    Kirby's Dream Land

    1992

    Platform
    Nintendo 3DS Game Boy
    star 7.7
    The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitt
  • Wanpaku Kokkun no Gourmet World

    1992

    Wanpaku Kokkun no Gourmet World

    1992

    Family Computer
    Wanpaku Kokkun no Gourmet World is a 2D platformer. Later released as Panic Restaurant in the West with a changed main character sprite and increased difficulty.
  • Devilish: The Next Possession

    1992

    Devilish: The Next Possession

    1992

    Sega Mega Drive/Genesis
    "Devilish" is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears.
  • Magical Taluluto-kun

    1992

    Magical Taluluto-kun

    1992

    Platform Adventure
    Sega Mega Drive/Genesis
    Magical Taluluto-kun is a 1992 action game for the Sega Mega Drive by Sega and Game Freak to tie into Tatsuya Egawa's/Shueisha's Magical Taruruuto-kun manga, which had been recently turned into an anime by Toei Animation. C jumps; C in mid-air lunges forward. By default, B attacks. When standing next to an object, B will grab that object; B again throws it at enemies. Objects can only be used in the area they are found. You get a new magic power after every stage; hit Start to bring up a menu to choose one and A to use.
  • Maka Maka

    1992

    Maka Maka

    1992

    Role-playing (RPG) Adventure
    Super Famicom
    Maka Maka (摩訶摩訶) is a Japan-exclusive role-playing video game which was released in 1992. The characters were designed by Koji Aihara.
  • Heracles no Eikou III: Kamigami no Chinmoku

    1992

    Heracles no Eikou III: Kamigami no Chinmoku

    1992

    Role-playing (RPG)
    Wii Wii U Legacy Mobile Device Super Famicom
    Heracles no Eikou III: Kamigami no Chinmoku is the third installment of the series. Originally released for the Super Famicom, it was released on the Japanese Virtual Console in 2007 and a mobile phone in 2008 by G-Mode. The game's plot and setting are loosely based around various episodes included in Greek mythology. The hero begins the game in a state of total memory-loss, but discovers that he has somehow acquired a mysterious power that shields him from all bodily harm, essentially making him immortal. The only clue the hero has in discovering his own identity is a mysterious dream that he sees every night, and he begins his journey in search of the location shown in the dream. The gameplay borrows various motifs from ancient mythology, particularly the concept of immortality. An immortal character can execute certain actions that other characters cannot, like jumping off high cliffs without being injured. The game's writer, Kazushige Nojima, composed a storyline where the hero encounters the Greek gods while
  • Star Parodier

    1992

    Star Parodier

    1992

    Shooter
    Wii Turbografx-16/PC Engine CD
    Star Parodier is a vertical scrolling shooter, much like the Star Soldier games, and features many of the same conventions, such as collecting power-ups to upgrade the player's weapons, and facing several bosses and minibosses as they progress through the game. The game also features the 2 and 5 minute high score time attack modes seen in previous games. However, in parodying the hard sci-fi atmosphere of the Star Soldier games, Star Parodier takes a light hearted approach by featuring cute, cartoonish graphics and toning down the violence (for example, defeated enemies wave white flags in surrender). The players choose from one of three craft to play as in the game: the Paro Ceaser from Star Soldier, a giant flying Bomberman or an anthropomorphic PC Engine console that shoots HuCards and CD-ROMs at enemies. The game was originally only released in Japan, though it was also intended to be released in North America under the name Fantasy Star Soldier.
  • Disc Saga: Nagisa no Baka Taisho

    1992

    Disc Saga: Nagisa no Baka Taisho

    1992

    Role-playing (RPG)
    PC-9800 Series
  • Musya: The Classic Japanese Tale of Horror

    1992

    Musya: The Classic Japanese Tale of Horror

    1992

    Platform
    Super Nintendo Entertainment System Super Famicom
    star 6.9
    Action platformer developed by Jorudan and published by Datam Polystar for the Super Nintendo Entertainment System. The game was translated into English by Seta U.S.A.. Musya was released in Japan on April 21, 1992 and in North America in December 1992. The name Musya is romanized by the English translators in the Kunrei-shiki style (Musya) instead of the Hepburn romanization style (Musha).
  • Super Momotaro Dentetsu

    1992

    Super Momotaro Dentetsu

    1992

    Strategy Card & Board Game
    Family Computer
    A train-based boardgame for the PC Engine, Famicom, and Game Boy. Super Momotarou Dentetsu is a train and conveyance-based board game with financial elements that features Hudson's Momotarou character, based on the Japanese folklore hero of the same name. It is the second game in the Momotarou Dentetsu series and the first to be released on a 16-bit console - the PC Engine - hence the "Super" in the title. Several years after its PC Engine release, Super Momotarou Detetsu was also released on the Nintendo Famicom and Game Boy. It received a sequel in Super Momotarou Dentetsu II and a large number of successors. The goal of the game is to travel the map and acquire territory through business deals, similar to Monopoly or Itadaki Street. Players have to contend with each other for limited resources, as well as CPU threats like the God of Poverty.
  • Soreike! Anpanman: Minna de Hiking Game!

    1992

    Soreike! Anpanman: Minna de Hiking Game!

    1992

    Puzzle
    Family Computer
    Anpanman travels around the world helping people. But what is Anpanman? He’s a superhero whose head is made out of sweet rolls filled with bean jam. Soreike! Anapanman is a fun board game for the Famicom, based on a cartoon by the same name. It is relatively straightforward and simple to play, with no complex features or obstacles to overcome. There are eight maps and a ninth to unlock, and up to three human players can participate. Join Currypanman and Shokupanman as you try to beat Baikinman!
  • Final Fight Guy

    1992

    Final Fight Guy

    1992

    Fighting Hack and slash/Beat 'em up
    Super Nintendo Entertainment System Super Famicom
    star 7.1
    Mayor Mike Haggar vows to snatch the streets of Metro City back from the crooks with his bare knuckles! But the Mad Gear Gang snatches his daughter Jessica. Now there's gonna be some bone-crunching dues to pay! The urban ninja Guy hits the streets hard with Haggar, denting heads downtown and slugging it out in the slums. He's a one man army! His weapons are anything he can find -- swords, knives, or pipes. Now you're Haggar or Guy, each with his own fighting style. Demolish gangland henchmen, samurai swordsmen and musclebound crime bosses in a fist-to-nose frenzy!
  • Apidya

    1992

    Apidya

    1992

    Shooter
    Amiga
    star 8.8
    The game is a side-on scrolling shoot-em-up. The story revolves around Ikuro, whose wife Yuri has been poisoned by Hexaae, an evil lord of black magic. Ikuro uses magic to transform into a deadly bee and vows to find an antidote for Yuri and wreak revenge on Hexaae.
  • Cyber Spin

    1992

    Cyber Spin

    1992

    Racing
    Super Nintendo Entertainment System
    Cyber Spin is a top down racing game. The player takes on the role of Chuck Davis, superstar teenage racer, driving in the Cyber Car. Chuck faces seven opponents in Grands Prix across ten nations. The main obstacle in Cyber Spin is the power supply. Power is depleted when turbo is used and also when damage is taken. When there is no power left, the race is over for Chuck. The game is a port of the Japanese game Shinseiki GPX Cyber Formula, removing based on the anime.
  • Choujin

    1992

    Choujin

    1992

    Shooter Arcade
    Sharp X68000
    Action top-down shooter for the exclusive Japanese home computer Sharp x68000. The player must eliminate all the enemies in order to progress, they can also encounters some bosses throught the stages.
  • Lemmings

    1992

    Lemmings

    1992

    Puzzle Strategy
    Sharp X68000
    This port of Lemmings is almost completely identical to the original Amiga release. The only difference is the rerecorded soundtrack and SFX for use on the Sharp's different soundcard. Unlike other Japanese releases, the soundtrack is the same score from the original Amiga release.
  • Ultima VII: The Black Gate

    1992

    Ultima VII: The Black Gate

    1992

    Role-playing (RPG) Adventure
    DOS
    star 8.9
    It has been two centuries since the Avatar last appeared in our good kingdom. Some have written that at last it is possible to interpret the tales of the Avatar as they should be, with the proper historical perspective. Some argue that as time moves on, the truth of what actually occurred will fade even further away and that we have a responsibility to preserve the legends as we now know them. However, most agree when it comes to a number of basic theories. While there are those who maintain that the stories of the Avatar are only myths, practically all credible scholars say that at least some elements of the Avatar’s tales are historical fact. In reality, one need look no further than the Isle of the Avatar to see very persuasive evidence that the Avatar did indeed exist - at least as a person if not as a spiritual being! It is most likely that there has been more than one Avatar. All of the writings insist that the Avatar who negotiated the peace between Britannia and the gargoyles is the one and same person w
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