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New Games - Page 12545

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  • Old Ironsides

    1982

    Old Ironsides

    1982

    Simulator Strategy Tactical
    Apple II
    Old Ironsides is a naval combat game.
  • Victory

    1982

    Victory

    1982

    Shooter Arcade
    ColecoVision Arcade
    Victory is a game which you control your Battlestar to destroy an alien force which has overrun your planet. This force has installed radar and quark silos on your planet and use their deadly armada to drop paratroopers to the surface to release the quarks. All is not lost however as your Battlestar is equipped capable lasers and shields as well as the “Doomsday Device”. This game was released by Exidy in 1982 and programmed by Vic Tolomei. Your controls are a spinner and 4 lighted buttons (Thrust, Fire, Shield and Doomsday). The hardware for this game is impressive for its time, containing multiple processors and speech/audio chips which add very much to the game experience. Later, there was an upgrade kit that was sold to convert Victory games to a game called “Victor Banana”, changing the in-game graphics to match a more comical theme.
  • Beezer

    1982

    Beezer

    1982

    Puzzle Strategy Arcade
    Arcade
    Players trap dangerous killer bees. The precise trackball control is used to maneuver through the honeycomb pushing gates to create six sided traps. The bees are lured into the trap and shut in. Eating bee eggs before they hatch gives Beezer super powers to eat bees. However, there are dangers of getting stung or trapped. A winning play strategy keeps players coming back to Beezer.
  • Leprechaun

    1982

    Leprechaun

    1982

    Arcade
    Arcade
    The player controls a sleuth running through a forest, trying to get a Leprechaun's pot of gold. The pot of gold is randomly placed on the screen. When the pot of gold is touched, the player is taken to the next level. The Leprechaun chases the sleuth through the forest, trying to catch him. If he is caught the player loses a life and starts over from the beginning of the level. After all lives are lost, the game ends. Should the Leprechaun reach the pot of gold first, it is then relocated to another place on the screen. By touching the trees, the player's score increases, as does the value of the pot of gold. Every time the Leprechaun touches a tree, the pot's value decreases though the player's score remains the same. After each level and after every 30 seconds the Leprechaun's speed increases.
  • Lost Tomb

    1982

    Lost Tomb

    1982

    Shooter Arcade
    Arcade Atari 8-bit Commodore C64/128/MAX DOS Apple II
    Is a arcade game released in 1982 by Stern Electronics. The game has maze-like levels that feature game play that some say feels like the game known as Berzerk which was also released by Stern Electronics.
  • Alien Garden

    1982

    Alien Garden

    1982

    Strategy
    Atari 8-bit
    Alien Garden is set on a scrolling planet consisting mainly of 24 clusters of crystals, representing flowers. You control an embryonic life-form and must ensure its survival and reproduction through up to 20 generations.
  • Moonbase IO

    1982

    Moonbase IO

    1982

    Shooter Arcade
    Atari 8-bit
    Space shooter
  • K-Star Patrol

    1982

    K-Star Patrol

    1982

    Shooter Arcade
    Commodore VIC-20 Atari 8-bit
    Fly right and shoot straight to defend your fleet from enemy attackers.
  • Shadow World

    1982

    Shadow World

    1982

    Shooter Arcade
    Atari 8-bit
    Side scrolling shooter
  • Tharolian Tunnels

    1982

    Tharolian Tunnels

    1982

    Shooter Arcade
    Apple II
    A shoot'em up written by Rod Nelsen and published by Datamost for the Apple II.
  • Star Maze

    1982

    Star Maze

    1982

    Shooter Arcade
    Atari 8-bit Commodore C64/128/MAX Apple II
    You navigate through a star maze in order to obtain nine jewels hidden within the maze.
  • Spy's Demise

    1982

    Spy's Demise

    1982

    Platform
    Atari 8-bit Commodore C64/128/MAX Apple II Texas Instruments TI-99
    Spy's Demise places players in the Soviet Embassy in Pyongyang as they navigate through multiple floors using elevators to collect pieces of an encrypted message. The platforming gameplay revolves around timing elevator movements and avoiding patrolling security guards while ascending the building. Players must gather all message fragments on each floor to progress to the next level.
  • Dunjonquest: Hellfire Warrior - Danger in Drindisti

    1982

    Dunjonquest: Hellfire Warrior - Danger in Drindisti

    1982

    Role-playing (RPG)
    Atari 8-bit Apple II TRS-80
    Expansion module for Dunjonquest: Hellfire Warrior.
  • Monster Maze

    1982

    Monster Maze

    1982

    Puzzle Arcade
    Commodore VIC-20 Atari 8-bit
    Lost in a network of mazes - in bad company! Everywhere you turn are mechanical monsters who stole your gold. The monsters are programmed to kill, so keep a cool head and a steady hand. Prepare for a battle as you struggle to keep the gold and find a way out alive!
  • Apventure to Atlantis

    1982

    Apventure to Atlantis

    1982

    Role-playing (RPG) Adventure
    Apple II
    After having reclaimed the High One's lost orb and having become the Lord Lapour in "Odyssey: The Compleat Apventure" you have to face a new meance. The technically more advanced race of the Atlanteans wants to subdue all of the other races on Earth and it is your task to prevent them from conquering the world.
  • Thrax Lair

    1982

    Thrax Lair

    1982

    Shooter Arcade
    Atari 8-bit
    Verical shooter
  • Submarine Commander

    1982

    Submarine Commander

    1982

    Shooter Simulator
    Commodore VIC-20 Atari 8-bit Apple II
    You are at the helm of a submarine equipped with radar, sonar, depth charge indicators, torpedoes, and fuel and temperature gauges. As commander of the submarine, you must sink the enemy ships before running out of fuel. Once your fuel level reaches 0, the game is over.
  • Swashbuckler

    1982

    Swashbuckler

    1982

    Fighting Arcade
    PC-8800 Series Apple II FM-7
    Swashbuckler is an early fighting game for the Apple II family of computers, created by Paul Stephenson and published by Datamost in 1982. The player controls a sword-wielding swashbuckler who must fight and dispatch various attackers. Combat occurs in a wooden-beamed ship's hold littered with skeletons and cobwebs, which the player views from the side.
  • Cosmic Jailbreak

    1982

    Cosmic Jailbreak

    1982

    Shooter Arcade
    Commodore VIC-20 Commodore PET
    An action game, set in an arcade, sci-fi / futuristic and shooter themes. The aim of the game is to shoot down the invaders before they free their invader buddies from the space prison.
  • Blitz!

    1982

    Blitz!

    1982

    Sport
    Vectrex
    Blitz! is a simulation of American football. Each player (which the game supports a simultaneous two player mode) controls one member of their team on offense and defense and the basic objective is to move the ball up the field to reach the opposition end zone. This is done using a series of "downs", there being four downs available to move the ball ten yards forward. If a player fails to achieve that then the ball turns over to the opposition offense. The player can also score by opting to attempt to kick the ball between the opponent's goal (called a field goal and worth fewer points than a touchdown).
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