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New Most Popular Top Rated
  • Nuclear Heist

    1986

    Nuclear Heist

    1986

    Shooter Arcade
    Amstrad CPC
  • I.C.U.P.S.

    1986

    I.C.U.P.S.

    1986

    Shooter Platform Arcade
    Commodore C64/128/MAX ZX Spectrum
  • Octagon Squad

    1986

    Octagon Squad

    1986

    Puzzle Strategy Tactical
    ZX Spectrum MSX
  • Lap of the Gods

    1986

    Lap of the Gods

    1986

    Puzzle Adventure
    ZX Spectrum
  • Universal Hero

    1986

    Universal Hero

    1986

    Platform
    Atari 8-bit ZX Spectrum
    an arcade adventure set in space, released on the spectrum and atari 8 bit platforms
  • Black Belt

    1986

    Black Belt

    1986

    Point-and-click Hack and slash/Beat 'em up Adventure Arcade
    Sega Master System/Mark III
    star 7.8
    Black Belt is a side-scrolling single-plane beat 'em up game released for the Master System in 1986. It is a localization of the Japanese Mark III game, Hokuto no Ken, based on the manga and anime series of the same name (which would later be published as Fist of the North Star in English). The export version was released without the Hokuto no Ken license, forcing graphic alterations to the game. Black Belt was one of programmer Yuji Naka's early games prior to his involvement in Sonic the Hedgehog.
  • Terra Cognita

    1986

    Terra Cognita

    1986

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Commodore 16 Amstrad CPC
  • Tass Times in Tonetown

    1986

    Tass Times in Tonetown

    1986

    Point-and-click Adventure
    Apple IIGS Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II
    Your grandfather has invented a device which makes real everything he can see in his dream. All the strange places and creatures he can dream about really exist in an alternate reality. One of those creatures, named Franklin Snarl, traveled through the device to our reality and kidnapped Gramps, teleporting him into the crazy world of Tonetown. He hopes that Gramps will always remain asleep, which assures Snarl's own existence! Now it's up to you, the hero of the game to travel to the alternate dimension of Tonetown and to rescue your grandfather. You interact with the environment by either typing in commands, or choosing one of the action icons available as interface. The game, therefore, combines text-based interaction with the more modern "point and click" approach.
  • Captain Zapp

    1986

    Captain Zapp

    1986

    Shooter Racing Hack and slash/Beat 'em up Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Captain Zapp (released in the UK as Flash Gordon, based on the comic hero), is an adventure game for multiple computer systems.
  • Nosferatu the Vampyre

    1986

    Nosferatu the Vampyre

    1986

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    This game was licensed and based on the Werner Herzog remake of the silent classic. You get to play as Harker, his wife Lucy and Van Helsing.
  • Prodigy

    1986

    Prodigy

    1986

    Shooter
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    The tyrannical Wardlock has created two humanoids within his mechanical world, for his own amusement. Solo the Synthelman must lead Nejo the baby out of this nightmare and to safety. There are four worlds to get through, Ice Zone, VegieZone, Tech Zone and Fire Zone. These are linked via teleports and all full of nasties to fend off and protect Nejo from. The Ice Zone contains oxygen bubbles which must be popped to keep you breathing well. Nejo needs feeding and taking to the showers regularly.
  • Infodroid

    1986

    Infodroid

    1986

    Arcade
    Commodore C64/128/MAX Amstrad CPC
  • Dante's Inferno

    1986

    Dante's Inferno

    1986

    Puzzle Adventure
    Commodore C64/128/MAX
    A top-down adventure game adaptation of Dante Alighieri's "The Divine Comedy" in which the player must guide their character through hell and purgatory to reach paradise.
  • Howard the Duck: Adventure on Volcano Island

    1986

    Howard the Duck: Adventure on Volcano Island

    1986

    Adventure
    Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC MSX
    Howard the Duck: Adventure on Volcano Island is a game that is a tie-in to the film Howard the Duck from the same year.
  • The Great Escape

    1986

    The Great Escape

    1986

    Simulator Strategy Adventure
    Commodore C64/128/MAX ZX Spectrum PC (Microsoft Windows) DOS Amstrad CPC
    star 6.9
    The Great Escape is an isometric action-adventure game. Controlling a prisoner of war in a German camp, your goal is to break out undetected. There are numerous ways to freedom - back doors, cracked fences, even underground tunnels. However, you have to plan your escape while obeying the strict rules of the camp.
  • Highlander

    1986

    Highlander

    1986

    Fighting
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Highlander is a video game tie-in to the Highlander franchise released in 1986, the same year as the film, published by Ocean Software for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers.
  • Alleykat

    1986

    Alleykat

    1986

    Shooter Racing Arcade
    Commodore C64/128/MAX
    star 6
    Alleykat is a vertically-scrolling racer with elements of a shoot-em up game. The player, a speeder pilot, strives to become the Alleykat Champion by competing in eight space stadiums scattered around the galaxy. Different races like demolition derbies, time-trials, endurance epics and others feature all kinds of obstacles like rocks, pillars, bridges and hard walls, and several types of enemies race along. The game also features a cooperative two-player-mode.
  • Parallax

    1986

    Parallax

    1986

    Shooter Arcade
    Commodore C64/128/MAX
    A top-down shooter for the Commodore 64.
  • Lightforce

    1986

    Lightforce

    1986

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    The Regulus system has been attacked by alien forces, and you are the only Terran fighter in place to clear the area and rescue the captured hostages. The game is a vertically-scrolling shoot 'em up with 5 levels. The first of these involves clearing their defences to reach the alien sector, then you face the jungle, ice and desert planets, before reaching the final alien compound. The game's enemies have a variety of attack patterns and formations, as well as varied and colourful appearance.
  • Guderian

    1986

    Guderian

    1986

    Simulator Strategy Turn-based strategy (TBS)
    Atari 8-bit Commodore C64/128/MAX Apple II
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