Super Cars is a top-view racing game from Gremlin Interactive, who later produced the Lotus series of games. Stylistically, the game is influenced by Super Sprint.
There are 9 tracks at each of the 4 difficulty levels, which can be raced in any order (although the last track you race is made harder than usual). In the races you win money, which can be spent on temporary handling and power upgrades, plus armour plating and front/rear shooting missiles that can knock out other racers. The player must finish in the top 3 of each race to progress - initially there are 4 computer opponents, but more are added as you progress through the game.
The car can be upgraded throughout the game via the shop section. The player is given an initial price, but also a number of options of things to say to the salesman - with the right combination, the price will drop.
Choose your car, grab the wheel and go!
Speed through the cities, deserts, forests and wastelands competing in over 30 gruelling races- day and night in a mad dash for the finishing post.
Race against the computer or friends. Pop in the shop to enhance or repair your machine.
The game takes the form of a side-scrolling platform game, with the players controlling the characters of the twins. The game can be played alone (in which case only one of the twins is present), or with two players together controlling one twin each.
The Evil Wizard ZAKS is back! Like all Evil Wizards he had made certain arrangements against his premature demise... He has exacted a terrible revenge by transporting the YOLKFOLK to a stange Fairy-Tale World and casting evil spells on them to imprison them there forever.
Dizzy must free the SIX Yolkfolk by breaking the spells and then destroy ZAKS once and for all before he can return home.
This is an updated version of "Last Ninja 2: Back With a Vengeance". The differences are a short intro, some minor graphic changes and a remixed soundtrack. Gameplay is exactly the same as in Last Ninja 2.
Amiga and Atari ST version of Last Ninja Remix was a remake, with both graphical and sound enhancements, of The Last Ninja, first game of the saga, that was never published for 16 bit computers.
First prize is your life!
Suited in limited-protection armor you're the unwilling contestant on The Killing Game Show. In front of a TV audience of millions you must battle your way to the top of 16 Pits of Death infested with hostile artificial life forms specially created by The Killing Game Show's manic scientists to give you a hard time.
But... don't forget the rising fluid or it's 'next contestant time'. Give the viewers their value for money- collect the awesome weapons and tools- if you can.
The Killing Game Show will have you climbing the walls- it's the only way out!
If being the best speedboat racer in the world were all there was to life, you'd live on easy street. But when the government of Hydra has asked for your help in defeating Hydra's enemies by couriering parts to a secret weapon, and those enemies know you're coming... well then, life gets interesting.
Race down narrow swamp lanes to deliver parts of a secret weapon to bases at the finish of each section. Enemies will be shooting at you, but you can shoot back with Uzi Cannons and Nukes. Collect crystals along the way to boost your speed or shields.
As you take your first tentative steps beyond the decaying entrance gates of the Valdemar estate, your senses are alerted to an unknown fearful presence. You make haste to the apparent safety of the mansion house. The aged oak door slams shut behind you... Still trembling from your first encounter with the undead, and uneasy due to the enormity of your task, you decide to alert the local villagers by raising the flag over the West tower. The alarm raised - it's only a matter of time before help arrives, or is it? As the moments pass you begin to feel a faint vibration in the earth beneath your feet. A mysterious force draws you towards a hidden cave entrance. You enter warily...With no hope of assistance it becomes clear that you alone must end the terror that torments the ancestral home.
Leave no stone unturned in your quest for knowledge, be brave, be strong but most of all be lucky. As your knowledge of the fearful HORROR ZOMBIES increases, you realise that the means to their exorcism lies in gaining access to
Gunboat is a 3D action simulation of River patrol U.S. Gunboat. Your Gunboat carries a crew of four men. A first-class petty officer who serves as boat captain and pilot. A gunner’s mate, who controls the forward guns. An engine man, who takes care of the engines and serves as midship gunner and a seaman who controls the guns.
Flood is a side-scrolling platformer in which the player takes control of Quiffy, a strange amphibious creature, on his quest to stop the flooding of his underground world. The gameplay is familiar (it is a platformer afterall), but there are some novel ideas, such as Quiffy's ability to cling to walls and ceilings.
Rescuing girlfriends is a pretty common challenge in older computer games - why can't any of these ladies look after themselves? On this occasion Pearly has been kidnapped by Fransz Dandruff, so better make sure he's hair today, gone tomorrow.
The gameplay is platform based, although the player may move down platforms as well as up to the next one. There are lots of baddies (drawn in a cutesy style) who need shooting and offer rewards. The seven levels are fairly short and linear.
The player configures each plane's loadout for your mission, plans the mission package, then fly your missions. The player's task is to configure the planes and to plan and execute each mission, commanding multiple sections of each plane.