UFO is a flight simulator that utilizes 3D terrain modeling technology to create a unique spacecraft piloting experience. Players control a UFO with unconventional flight mechanics, including anti-gravity adjustment, pitch, roll, yaw, and multi-directional thrust capabilities. The objective involves searching for fuel while avoiding human detection using a translucer for radar invisibility. Advanced features include anti-laminar transducers to eliminate drag, gluon disruptor propulsion systems, and various equipment options such as landing pods, illuminator beams, probes, gravitons, shields, and teleportation. Players can dock with a mother ship to trade scavenged fuel for supplies and capture earthly aircraft using a tractor beam.
As many Dinamic game, the game contains two separate loading parts with a code to get into the second bit.
The first one features you as a warrior who leaps about from platform to platform on a four-way scrolling game. It is almost a Black Tiger clone.
On the second part and our warrior has become a wizard and the gameplay is developed as the typical side scrolling action/platformer
The gameplay flows in 2D side-scrolling mode, where you may use your sword, throw the daggers, and avoid the enemies. You may walk, jump and run, and perform this not in one plane. Background, foreground and middle planes are available to change. The daggers should be thrown to eliminate as enemies with range weapons as flying and hard-to-reach ones. Different items should be collected such as keys, other daggers, etc.
Designed for use with a light gun, this is a compilation that contains the following 5 games:
- Combat School
- Hyper Sports
- Platoon (only includes The Tunnel Network and The Bunker levels)
- Rambo III
- RoboCop
Not exactly a game, but a nice little tool to create animated cartoons. There aren't that many options to play around with, but still enough to create some cool cartoon sequences. Since everything is fairly easy, this one is probably more aimed at kids.
Gameplay is like mix-and-match-- just pick the backdrop, cartoons, objects, then add text to the blurbs to make a complete comic-book style panel. Animations are cute, but limited interaction with the characters probably means the program is meant more as a "print kit" than a game.
Emilio Butragueño 2 is the union of two games made by Gremlin Graphics, "Gary Lineker's Superskills" and "Gary Lineker's Hot-Shot!", and released in Spain under the license from a Spanish player.
Bounce Out is a Pac-Man clone with an isometric perspective. At the beginning of the game you have three lives and three bombs (the amount of bombs is restored at the beginning of each new level) and to advance to the next level you have to collect all the red dots. Special bonus dots give you increased speed for a short time. Monsters such as ghosts, candles and light bulbs moves around the levels and you have to avoid them, placing a bomb in an enemy's path blows him up. A map in the lower right part of the screen shows you where you are and where the monsters are.
An action/puzzle game originally developed by Taito Corporation for their F2 arcade system hardware. The player rotates a maze around a free-falling ball with the goal of guiding the ball out of the maze within a set time limit.
D-Return is a horizontally scrolling shoot-em-up. The player controls an aircraft, moving in four directions, avoiding enemy fire and destroying enemies with primary weapon (vulcan gun or laser) and missiles, of which there is a limited supply. The player-controlled plane has a health bar which can be restored by flying over specific power-ups. The player can choose between four difficulty levels, amount of hit points and missiles, as well as the speed of the game. Stages usually end in boss battle.
Puzzle game sort of combining a rubik's cube with a slide puzzle in 2D (later also 3D). You get a limited amount of time and moves to align all dice by color and to complete each screen (floor).