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New Games - Page 12860

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New Most Popular Top Rated
  • Taito Grand Prix

    1987

    Taito Grand Prix

    1987

    Racing
    Family Computer
    Formula One racing game with RPG elements published by Taito in 1987 for the Famicom. It was never released outside of Japan.
  • Imitation City

    1987

    Imitation City

    1987

    Adventure Visual Novel
    PC-8800 Series
    An early 1987 cyberpunk adventure game created by Jiro Ishii, who later went on to direct 428: In a Blockaded Shibuya in 2008 and write Time Travelers in 2012.
  • Pulsar no Hikari

    1987

    Pulsar no Hikari

    1987

    Simulator Strategy
    Family Computer Disk System
    A strategic space simulation game created by Soft Pro International for the Famicom Disk System in 1987. It was never released outside of Japan.
  • Goindol

    1987

    Goindol

    1987

    Arcade
    Arcade
    Cross between a Breakout clone and a Pinball game with prehistoric leanings.
  • Rabbit Punch

    1987

    Rabbit Punch

    1987

    Shooter
    Arcade
    Shoot' em up arcade game by Video System where round rabbits wearing boxing gloves fly from left to right through scrolling scenery punching, shooting flying enemies with a laser or firing carrot missiles. Power-ups are available in the form of canned carrots.
  • Midnight Landing

    1987

    Midnight Landing

    1987

    Simulator
    Arcade
    A 3D flight simulator released by Taito for the arcades in 1986.
  • Custerd's Quest

    1987

    Custerd's Quest

    1987

    ZX Spectrum
    A text adventure game developed by Craig Richard Davies with the Quill Adventure System and published by Alpha Omega Software for ZX Spectrum.
  • The Bow

    1987

    The Bow

    1987

    Shooter
    ZX Spectrum
    A first-person shooter published by The Power House and inspired by Exidy's arcade coin-op Crossbow. The player in the role of a crossbow archer has to protect his friends from a variety of perils and attacking enemies by shooting arrows at them.
  • Odd Ball

    1987

    Odd Ball

    1987

    Platform
    ZX Spectrum
    A platformer developed by Grant Jaquest and published by The Power House for the ZX Spectrum. The evil warlord Cyrus has planted 10 radio active containers around the world of Fantasia and Oddball is the only one with courage to serve his country.
  • Slingshot

    1987

    Slingshot

    1987

    ZX Spectrum
    A shoot'em up developed by Stephen Cargill and published by The Power House for the ZX Spectrum. Player's task is to fly through the space, blast alien ships and meteorites, detect planets and destroy them.
  • Swat!

    1987

    Swat!

    1987

    ZX Spectrum
    A multi-screen maze game developed by Barry Jones and published by The Power House for the ZX Spectrum. Freddy the fly is trapped in a maze garden full of poisonous plants and hostile insects. He must escape from the maze and eat on his way some worms to keep the bugometer topped up.
  • Power Plays

    1987

    Power Plays

    1987

    Amstrad CPC
    A compilation of eight games published by The Power House for various platforms.
  • Berks

    1987

    Berks

    1987

    Arcade
    Commodore 16
    Each territory must be cleared of the mindless Berks using the Terror Tank in this single screen shoot'em up written by Jon Williams.
  • Destruct

    1987

    Destruct

    1987

    Commodore C64/128/MAX
    A horizontal scrolling shoot'em up written by Clark John Denham and published by The Power House for the Commodore 64. In a battle-armoured jet suit the player fends off enemy aircraft and guided missiles whilst avoiding deadly landscape features.
  • The Enforcer

    1987

    The Enforcer

    1987

    Shooter Platform
    Commodore C64/128/MAX
    A platformer written by Gavin Raeburn in which the player takes the role of a robot who enters a series of scrolling underground caverns to dispose of all the denizens.
  • Whopper Chase

    1987

    Whopper Chase

    1987

    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Remember those advergames Burger King put out for the Xbox 360? Yeah, turns out it wasn't the first time they played with the idea. "Whopper Chase" is a Spain-exclusive action game that was given to customers with the purchase of a Whopper meal.
  • I-Xera

    1987

    I-Xera

    1987

    Shooter Platform Arcade
    Commodore C64/128/MAX
    The player, equipped with the latest military robot suit and weapon, has to collect four pieces of a logo in a soap-bubble factory in this flip-screen platformer written by Jason Kendall.
  • Morphicle

    1987

    Morphicle

    1987

    Puzzle Racing
    Commodore C64/128/MAX
    The player has to destroy the bomb that is threating the earth in this action game written by Andreas Kemnitz and published by The Power House.
  • Osmium

    1987

    Osmium

    1987

    Commodore C64/128/MAX
    A horizontal scrolling shoot'em up written by Alastair Darren Watts and published by The Power House for the Commodore 64.
  • Splitz

    1987

    Splitz

    1987

    Platform
    Commodore 16
    A single screen platform and ladders game written by Gary Thomlinson and published by The Power House for the Commodore 16.
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