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New Games - Page 13171

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  • Arcadians

    1982

    Arcadians

    1982

    Shooter
    BBC Microcomputer System Acorn Electron
    Arcadians is a shoot 'em up developed for the BBC Micro and Acorn Electron, released by Acornsoft in 1982. It is a gameplay clone of Namco's Galaxian.
  • Cosmic Ark

    1982

    Cosmic Ark

    1982

    Shooter Arcade
    Atari 2600
    star 6.5
    The sun of Alpha Ro is fading fast! Soon it will flicker out. The Cosmic Ark races to save creatures from doomed planets in that solar system. Meteor showers bombard the Ark, threatening its Atlantean crew - and planetary defense systems make this mission of mercy doubly treacherous! Time and energy slip away- work fast or these defenceless little beasties will disappear for all time.
  • Colony 7

    1982

    Colony 7

    1982

    Shooter Arcade
    Atari 8-bit
    Colony 7 is an arcade shoot 'em up published by Taito Corporation in 1981. It contains elements of both Taito's own Space Invaders and Atari's Missile Command. The main innovation of Colony 7 was its extended weaponry arsenal.[citation needed] This gave the player the choice to change between several different weapons, with each one needing to be purchased separately as microtransactions through the arcade coin slot.
  • Smurf: Rescue in Gargamel's Castle

    1982

    Smurf: Rescue in Gargamel's Castle

    1982

    Platform Adventure
    ColecoVision Atari 2600
    star 6.1
    You control a Smurf who is off on an action-packed rescue mission! Gargamel has captured Smurfette, taken her to his castle and imprisoned her! You'll direct Smurf through all sorts of dangerous situations on his way to save her. Will Smurf rescue Smurfette or will she remain imprisoned?
  • Deadline

    1982

    Deadline

    1982

    Puzzle Adventure
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II TRS-80 Amstrad CPC Amstrad PCW
    star 7.8
    Deadline is an interactive fiction computer game published by Infocom in 1982. Written by Marc Blank, it was one of the first murder mystery interactive fiction games. Like most Infocom titles, Deadline was created using ZIL, which allowed the easy porting of the game to popular computer platforms of the time such as the Apple II and the Commodore 64. It is Infocom's third game. The player's character in Deadline is an unnamed police detective, summoned to a sprawling Connecticut estate to investigate the apparent suicide of wealthy industrialist Marshall Robner. At first, it seems a very straightforward case: the body was discovered in the library, which had been locked from the inside, and the cause of death was an overdose of his prescribed antidepressants. But something just doesn't feel right. Could someone have killed Robner for his money? Did he make an enemy through his business dealings? Or was there some other motive? With the able assistance of level-headed Sgt. Duffy, the player has twelve hours to sol
  • Zoom 909

    1982

    Zoom 909

    1982

    Shooter Arcade
    Arcade SG-1000 MSX
    Zoom 909 is an arcade game developed by Sega for VCO Object arcade hardware. It was released worldwide in 1982, however after obtaining a license for Buck Rogers, western versions of the game became known as Buck Rogers: Planet of Zoom. Both Zoom 909 and Buck Rogers: Planet of Zoom are largely the same game minus some minor graphical differences. Though most home ports of the game are based on Planet of Zoom, Zoom 909 was brought to the Japanese MSX in 1983 and SG-1000 in 1985. These versions take more liberties with the formula, introducing a top-down stage as level 3.
  • Pop Flamer

    1982

    Pop Flamer

    1982

    Arcade
    Arcade SG-1000
    Operate POP FLAMER with lever to crush ballons avoiding or burning up monsters. Be careful! If hit by electro-shock wave emmited by HARADON, POP FLAMER will be paralyzed for a while. Flaming distance comes to be shorter gradually. Replenish fuel supply by crushing balloons. Throw flame to exterminate frogs if blocked by them. Get POWER DRINK to change to SUPER MOUSE and swallow monsters nearby. POP FLAMER disappears if touched by monsters.
  • Choplifter!

    1982

    Choplifter!

    1982

    Shooter Arcade
    Sharp X1 Apple II FM-7
    star 6.7
    Choplifter is military themed scrolling shooter where you play as a pilot. Take off from your home base and fly across a horizontally-scrolling playfield of rugged terrain to reach the enemy Bungelings' barracks. There, you must land and rescue a group of helpless hostages and return then to your base. To hinder your mission, the enemy will attack with an array of armaments including tanks, jets, and dangerous air mines. To complete a perfect game, you must rescue all of the 64 hostages.
  • Tron: Deadly Discs

    1982

    Tron: Deadly Discs

    1982

    Shooter Arcade
    Atari 2600 Intellivision
    The ultimate in futuristic adventure! Based on the Motion Picture from Walt Disney Productions. Move TRON safely through battle against warriors attacking in waves of three against one. Lethal saucers are the weapons. Score points by knocking them out before they get TRON!
  • Sub Hunt

    1982

    Sub Hunt

    1982

    Simulator Strategy
    Intellivision
    In Sub Hunt you control a group of four submarines one at a time. The goal is to destroy six convoys which will be attempting to cross the stretch of sea you are guarding. You can aim and fire torpedoes using a periscope view, have your submarine dive and surface, and adjust your speed. An overhead display allows you to strategically move your submarines in the position of your choice. There are five difficulty levels to choose from.
  • Star Wars: The Empire Strikes Back

    1982

    Star Wars: The Empire Strikes Back

    1982

    Shooter Arcade
    Atari 2600 Intellivision
    star 6.9
    In Star Wars: The Empire Strikes Back the player takes on the role of a Rebel pilot attempting to destroy AT-ATs on Hoth.
  • Space Spartans

    1982

    Space Spartans

    1982

    Shooter Simulator Strategy Arcade
    Intellivision
    In 480 B.C. a small Spartan force held off Xerxes and the entire Persian army, in the famous Battle of Thermopylae. The Spartans chose to die defending the pass into Greece, to give their allies time to prepare for attack. SPACE SPARTANS reenacts this battle in space, in a heroic adventure that pits you against overwhelming alien odds. You are the elite force. Stop the first alien onslaught and a new alien force appears. Hold the aliens back as long as you can and give your home galaxy time to repare for attack! Score as many points as possible by shooting down alien ships, before your ship is destroyed or you run out of energy. Repair damaged ship systems and re-energize at your 3 starbases. Destroy all aliens on the Sector Grid and a new round starts with more aliens. YOU HAVE ONE SHIP AGAINST A CONTINUOUS ONSLAUGHT OF ALIEN ATTACKERS.
  • Microsurgeon

    1982

    Microsurgeon

    1982

    Shooter Simulator
    Intellivision DOS Texas Instruments TI-99
    You're a microsurgeon, and your patient is in critical condition! First you need to examine the patient's medical chart to find out what's wrong, and which conditions are the most critical. Now to save the patient, you control a robot probe which can be used to administer aspirin, antiseptic, or ultrasonics to clear up the problem. You should clear up the most critical conditions first, then move on to the less serious areas to ensure your patient survives. Your probe should navigate through the veins, arteries, and lymph; if you guide the probe outside these areas, it's movement will slow down and swarms of white blood cells will attack it, depleting the limited energy supply. There are 197 different patients you need to help, each with different ailments. Microsurgeon was among 240 video games selected to be included in "The Art of Video Games" exhibit at the Smithsonian Institution in 2012.
  • Dragonfire

    1982

    Dragonfire

    1982

    Arcade
    Commodore VIC-20 ColecoVision Atari 2600 Commodore C64/128/MAX ZX Spectrum TRS-80 Color Computer Intellivision Apple II
    star 6.3
    Dragons have driven the Royal Court from the Castle "O we are lost, lost" laments the King. "Without our vast treasures we cannot raise an army 'gainst these accursed dragons. Our Kingdom must now languish under lizards!" "Nay, not so, my liege!" replied the young Prince. "None knows that Castle, those many bridges and storerooms, better than I. Give me leave and I shall loot those lizards of their plunder and restore my lord to his birthright." "Brave boy," said the King, fully pleased. "But," he added darkly, "beware dread dragonfire!"
  • Demon Attack

    1982

    Demon Attack

    1982

    Shooter Arcade
    Commodore VIC-20 Atari 2600 Atari 8-bit Commodore C64/128/MAX TRS-80 Color Computer DOS Odyssey 2 / Videopac G7000
    star 6.2
    Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser cannon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your cannon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.
  • Buzz Bombers

    1982

    Buzz Bombers

    1982

    Shooter Arcade
    Intellivision
    Buzz Bombers is an arcade action game similar to Centipede. You control a can of bug spray at the bottom of the screen, and you need to defend yourself from the swarms of incoming bees. The bees start at the top of the screen, and fly their way back and forth, slowly heading towards the bottom of the screen. If they reach the ground, they will pollinate the flowers there which causes them to grow and will restrict movement of your spray can. When you shoot a bee, it will turn into a honeycomb. The honeycombs will cause the bees to head towards the ground even faster, since they will turn around when one is in their way. Your spray can is able to shoot the honeycombs, but if you leave them in place a hummingbird will fly around and eat the honey from them. The more honey the hummingbird eats, the more points you get. The game ends when all of your spray cans are destroyed by growing flowers.
  • B-17 Bomber

    1982

    B-17 Bomber

    1982

    Simulator Arcade
    Intellivision
    B-17 Bomber takes place near the end of World War II. As the pilot of a B-17, your mission is to fly across the English Channel and bomb various strategic targets. First you need to select a destination which features a lot of targets. The further the target is from your home base, the more points you can earn, but with more ground to cover there will be more enemy fighters blocking the target and more fuel will be needed. Once a destination is set, you need to stock your plane with bombs and fuel, then take off! You will now have a first person point of view from the plane and can control which of several views is active. When trying to bomb targets, you will be looking straight down from the bombay doors. When you hear a voice announce incoming enemy planes, you need to switch the view to one of the guns and defend yourself. Lastly you can have a view from the cockpit to control the plane. If your fuel runs low, or your plane takes too much damage, you can fly back to your home base for repairs and then take off
  • Atlantis

    1982

    Atlantis

    1982

    Shooter Arcade
    Commodore VIC-20 Atari 2600 Atari 8-bit Intellivision Odyssey 2 / Videopac G7000
    star 7.8
    The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the enemy craft will keep increasing in speed. The game ends when all remaining buildings in the city have been destroyed.
  • Popeye

    1982

    Popeye

    1982

    Platform Arcade
    Arcade
    star 6.2
    Popeye is a 1982 arcade game developed and released by Nintendo based on the Popeye cartoon characters licensed from King Features Syndicate. In Popeye, two players can alternate playing or one player can play alone. The top five highest scores are kept along with the player's three initials. Popeye was available in standard and cocktail configurations.
  • Microsoft Flight Simulator 1.0

    1982

    Microsoft Flight Simulator 1.0

    1982

    Simulator
    DOS
    Even back in 1982, Microsoft's first release of Flight Simulator was advanced enough to meet FAA regulations, giving players full control of the instrument panel. The sim is loaded with features, configurable for any experience level, and includes more than 20 airports with varied terrain.
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