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New Games - Page 13268

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  • Ultima IV: Quest of the Avatar

    1988

    Ultima IV: Quest of the Avatar

    1988

    Role-playing (RPG)
    Sharp X68000
  • Ultima I

    1988

    Ultima I

    1988

    Role-playing (RPG)
    PC-9800 Series PC-8800 Series MSX2
  • Family Trainer: Fuuun! Takeshi-jou 2

    1988

    Family Trainer: Fuuun! Takeshi-jou 2

    1988

    Sport
    Family Computer
    The sequel to Family Trainer: Totsugeki! Fuuun Takeshi-jou and the ninth game to be made for the NES Power Pad/Family Trainer by Bandai and Human Entertainment. Like its predecessor, it is based on Japanese TV show Takeshi's Castle.
  • Fantasy Zone II: Opa-Opa no Namida

    1988

    Fantasy Zone II: Opa-Opa no Namida

    1988

    Shooter Adventure
    Family Computer
    Opa-Opa is at it again in this zany return to his original homeland some ten years later. Welcome to Fantasy Zone II where perils are great and rewards even greater. During your visit you'll discover that peace is at stake once again and those who threaten it are more cunning and wicked than before. So beware, the evil Blackhearts are near and they're not alone. Scores of unusual and seemingly innocent creatures will enthusiastically approach you. But don't be fooled. They're not here to help. They're henchmen for the dark powers of the Blackhearts. And they'll sabotage every chance you've got to protect the warp gates from total ruin. So fight valiantly, because just when you think you've made it, the Blackhearts will be waiting.
  • Pro Yakyuu Family Stadium '88: Nendo-ban

    1988

    Pro Yakyuu Family Stadium '88: Nendo-ban

    1988

    Sport
    Family Computer
    Pro Yakyuu Family Stadium '88 is the third in Namco's Pro Yakyuu Family Stadium series. As with its immediate predecessor, Pro Yakyuu Family Stadium '87, it is a slightly revamped version of the original with updated rosters. As with EA Sports's present-day practice, Namco released these games annually with little to distinguish each new iteration. Most notable of the smattering of minor new additions is allowing the player to choose their venue from four options, ranging from a fully-packed stadium to a park. Though this is the second sequel to Pro Yakyuu Family Stadium, which was released in the US by Tengen as R.B.I. Baseball, Pro Yakyuu Family Stadium '88 is not to be confused with R.B.I. Baseball 3. Though the first R.B.I. Baseball was a direct localization, subsequent R.B.I. Baseball games were created in the US and are entirely independent from Namco's series.
  • Laydock 2: Last Attack

    1988

    Laydock 2: Last Attack

    1988

    Shooter
    MSX
    Sequel to the successful shoot 'em up Laydock. Again two jet fighters go on a joint mission, each space ship managed and controlled by a different player. The ships can be docked side-by-side or end-to-end for greater fire and fighting power. When docked one player is the pilot and the other is the weapons officer. But this game can also be played by a single player. When you progress in the game you can select more advance weapons systems to fight the over 50 different enemy characters. Compared with its predecessor there is not much changed only better graphics, more detailed backgrounds and inter level animations.
  • Kaijuu Monogatari

    1988

    Kaijuu Monogatari

    1988

    Role-playing (RPG)
    Family Computer
    Kaijū Monogatari is a role-playing video game developed by Birthday and published by Namco for Famicom, in November 1988 in Japan.
  • Pachinko GP

    1988

    Pachinko GP

    1988

    Sport
    Family Computer Disk System
    A pachinko simulator for the Famicom Disk System. It was published by Data East in Japan only. Pachinko GP (or Pachinko Grand Prix) is a Pachinko simulator from Data East for the Famicom Disk System. The goal is to play Pachinko in various machines found in Pachinko parlors across Japan, attempting to reach a Pachinko ball target (the total grows each time the player successfully fires a ball into a point-scoring zone) before a time limit expires before they move onto the next machine.
  • Sadakichi Seven

    1988

    Sadakichi Seven

    1988

    Platform
    TurboGrafx-16/PC Engine
    AKA: 定吉七番秀吉の黄金. This is an adventure game based on a comic book series.
  • XZR II: Kanketsu-hen

    1988

    XZR II: Kanketsu-hen

    1988

    Role-playing (RPG)
    PC-9800 Series PC-8800 Series MSX2
    XZR II depicts the further adventures of Sadler after the events of the previous game. Now living in the time of the Christian Crusades, Sadler makes an attempt to unite the world under one God and achieve world peace. Exile is a remake of XZR II which rewrites most of the story.
  • Top Rider

    1988

    Top Rider

    1988

    Racing
    Family Computer
    A motorcycle driving game developed by Human and published by Varie for the NES. It was released in Japan only at the end of 1988.
  • Final Fantasy II

    1988

    Final Fantasy II

    1988

    Role-playing (RPG) Adventure
    Nintendo 3DS Wii Family Computer Wii U
    star 5.5
    Final Fantasy II is the second installment in the Final Fantasy series, developed and published by Squaresoft. It was directed by Hironobu Sakaguchi, with Yoshitaka Amano designing the characters and Nobuo Uematsu composing the score. It was notable for being one of the first story-intensive RPGs released for console systems, and introducing many series staples, including chocobos and a character named Cid. Its story is unrelated to the original FINAL FANTASY, and its gameplay is a major departure from the previous title for eliminating the traditional experience-based progression system.
  • Atomic Driver

    1988

    Atomic Driver

    1988

    Racing
    Amstrad CPC
    An action/driving game for the Amstrad.
  • The Triathron

    1988

    The Triathron

    1988

    Sport
    Family Computer
    The Triathron allows players to compete in the three consecutive events of the triathlon: Swimming, Cycling and Running. In each stage of the race, the player must mash the B button, similar to Track & Field, in order to reach the end of each course before their opponents. After winning a triathlon, the player can invest some points into their chosen competitor's stats and move onto the next.
  • Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data

    1988

    Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data

    1988

    Sport
    Family Computer
    Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data (Ultimate Harikiri Stadium '88 Players Updated Data Version) is a baseball game developed by Taito Corporation for the Famicom and NES. It is an updated version of Taito's original Kyuukyoku Harikiri Stadium. Like its predecessor, it is a straightforward baseball simulation game for the Famicom which was never released outside of Japan. Besides a roster update and a few graphical improvements there is little difference between this and the previous game in the series. This process of having minor incremental improvements between annual releases would eventually become common practice in console sports games.
  • Revolty-II

    1988

    Revolty-II

    1988

    Shooter Arcade
    Sharp X1
    After 250 years of stable government, a military coup led by the Snukla star system's chief of military staff, General Bernelli, forces a junta upon the planets' peoples. A resistance group soon springs into action, sabotaging the new government's actions with less and less success. They soon resort to a desperate plan: capture three minimally guarded fighter space-jets and use them against Bernelli's regime. After hijacking the vehicles and learning that the enemy kidnapped his partner Cherni, Tragi mans his ship and sets out to rescue her and Snukla from this tyranny. Revolty-II was Fuga System's debut game, a vertical arcade shooter using the Sharp X1's spriting hardware and optimized software scrolling. You fly through several stages of increasingly varied and challenging enemy waves, obstacles, and boss fights. Collect the best power-ups, achieve high scores, and blast your way through this story-packed sci-fi adventure!
  • Samurai Sword

    1988

    Samurai Sword

    1988

    Adventure
    Family Computer Disk System
    "When the dark priest Soron threatened to engulf the world in shadow, heroes and wizards alike rose against him. All were defeated. But a lone warrior still stands..." You play the role of a samurai that must destroy the forces of Soron. You find, however, that you cannot defeat him alone, so you must find a light mage who will aid you on your quest, and most importantly, the sacred weapon known as the Samurai Sword.
  • '89 Dennou Kyuusei Uranai

    1988

    '89 Dennou Kyuusei Uranai

    1988

    Simulator
    Family Computer
    '89 Dennou Kyuusei Uranai is one of those horoscope sims that used to be very popular in Japan in the early days of home consoles. They still exist today, but they tend to be extended to more interactive dating sims rather than just walls of text to read. This game being released in December 1988 and namely so, it was designed to predict your fortune for the upcoming year 1989. This makes attempting to play it already kind of useless once the year had passed. Therefore one can only look back at what the computer predicted for you back in 1989.
  • Murder Club DX

    1988

    Murder Club DX

    1988

    Adventure Visual Novel
    Sharp X68000 FM Towns
  • Space Harrier

    1988

    Space Harrier

    1988

    Shooter Arcade
    TurboGrafx-16/PC Engine
    Space Harrier for the TurboGrafx-16 is an adaptation of Sega's arcade shooter. In this version, players navigate a flying character through colorful, pseudo-3D environments filled with strange creatures and obstacles. The game maintains the core gameplay of the original, where the protagonist shoots incoming enemies while dodging attacks and environmental hazards. This port attempts to bring the fast-paced action and unique visual style of the arcade classic to the TurboGrafx-16 console, working within the system's technical limitations to deliver a home version of the Space Harrier experience.
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