Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Role Playing Rpg Games - Page 275

apps menu
Newest Most Popular Top Rated
  • Cleopatra no Mahou

    1987

    Cleopatra no Mahou

    1987

    Role-playing (RPG)
    Family Computer Disk System
    Daisuke Kusano is the son of an archaeologist who disappeared while searching for the Tears of Isis, artifacts once owned by Cleopatra. During the man's excavation for the Tears, demons appeared and abducted him. The boy soon learns that he must find the Tears in order to save his father.
  • Laplace no Ma

    1987

    Laplace no Ma

    1987

    Role-playing (RPG)
    PC-9800 Series Sharp X68000 PC-8800 Series Turbografx-16/PC Engine CD MSX Super Famicom
    Laplace“s Demon is a Sweet Home-like RPG and it takes place in a suburb of Boston in 1924. You can pick from one of six or so classes at the start of the game (Detective, Journalist, Psychic, etc) and you can recruit other members, and it plays a lot like a normal RPG. It also seems to be one of the first games to pioneer a limit-break like system, which is now in use in a lot of games.
  • Digital Devil Story: Megami Tensei

    1987

    Digital Devil Story: Megami Tensei

    1987

    Role-playing (RPG)
    PC-8800 Series Sharp X1 FM-7 MSX
    Digital Devil Story: Megami Tensei is an action RPG developed by Telenet Japan, based on a manga of the same name. Despite sharing a name and source material with the Atlus developed Famicom game, it is an entirely different game. The player is tasked with traveling through the Makai, which is divided between eleven worlds themed after the Sephirot. Each of the worlds contains eight floors, though they are not always arranged in ascending order. Each world, other than the starting world Malkuth and the center world Da'at, is further divided into "good" and "evil" versions, for a total of 160 floors.
  • BodyConQuest I: Abakareshi Musume-tachi

    1987

    BodyConQuest I: Abakareshi Musume-tachi

    1987

    Role-playing (RPG)
    Family Computer Disk System
    BodyConQuest I: Abakareshi Musume-tachi is an unlicensed, 2 disk, action RPG, Dragon Quest parody. The plot is basic, in that the kings sends you to find his daughter who has a heart shaped birthmark on her buttocks. The game features an Ys / Hydlide like battle system, multiple towns with NPCs, dungeons, bosses, and the usual magic, items, and equipment. It also has a number of full screen images of women in various stages of dress. Although it's two disks, it's a relatively short game.
  • King's Knight Special

    1987

    King's Knight Special

    1987

    Role-playing (RPG)
    PC-8800 Series Sharp X1
  • Yuushi no Monshou: Deep Dungeon

    1987

    Yuushi no Monshou: Deep Dungeon

    1987

    Role-playing (RPG)
    Family Computer Disk System
    Hundreds of years have passed, the spirit of the long forgotten evil Emperor Ruu has returned. A hero claiming to be the descendant of the previous hero Raru appears in the town of Dorl, and sets on exploring a tower in order to defeat Ruu.
  • Wizardry: The Return of Werdna - The Fourth Scenario

    1987

    Wizardry: The Return of Werdna - The Fourth Scenario

    1987

    Role-playing (RPG)
    Sharp X1 DOS Apple II
    The fourth game in the Wizardry series, The Return of Werdna takes a decidedly different approach from all the games that preceded it. Instead of playing as a party of six player-generated characters, the player controls Werdna himself, the evil Archmage from the first game. It seems that after Werdna was defeated by the party of adventurers who stole his amulet, he was imprisoned at the bottom of his ten-level labyrinth in an eternal slumber to be tortured by nightmares for eternity. Although Werdna was supposed to sleep forever, somehow he has awakened, and now he is out for revenge. At the beginning of the game Werdna finds himself in a situation that is singularly unique for most arch-villains: he is stripped of his powers, trapped within his own former stronghold, and filled with the realization that the same traps and monsters he created to keep adventurers out now act as obstacles to his freedom. Werdna will slowly regain his magical powers as well as have the ability to summon helpful monsters to accompan
  • Marchen Veil

    1987

    Marchen Veil

    1987

    Role-playing (RPG)
    Family Computer Disk System
    The king of the Country of Forest in Felix sent out a proclamation all throughout Felix announcing that he was seeking a suitable young man to take his beloved daughter as a bride. Many suitors responded and were subsequently put through a large variety of trials by the king. In the end, the decision was narrowed down to two suitors. One was the prince of the Country of Lakes in Felix, and the other was a wizard who had used his powers to transform himself into a handsome young man. The princess' heart was set upon the prince of the Country of Lakes, and the two proclaimed their love for one another with an oath. However, after learning about this, the wizard transformed himself into the shape of the prince in order to take the princess for himself. He placed a curse upon the prince and transported him far from Felix, to the other end of the world.
  • Gate of Labyrinth

    1987

    Gate of Labyrinth

    1987

    Role-playing (RPG)
    MSX
  • Deep Forest

    1987

    Deep Forest

    1987

    Role-playing (RPG)
    MSX2
    Deep Forest is a Role-Playing game, developed and published by XAIN, which was released in Japan in 1987.
  • Tower of Doom

    1987

    Tower of Doom

    1987

    Role-playing (RPG)
    Intellivision
    Tower of Doom is a single-player, Dungeons & Dragons-inspired title created exclusively for the Intellivision. Choose from 10 different character classes, each with its own strengths. 7 different quests are available for play, with the harder quests featuring randomized maps and magic item effects. After choosing the quest to embark on, players will then control their character using a top-down view of the section of the dungeon they are in, the corridors and rooms being drawn on-screen as they explore them. Also to the player's disposal is a display of the character's inventory which can be utilized at any time, and an on-screen map of the entire dungeon. Encountering a creature will initiate a battle screen at which time players can fight the creature or attempt to bribe it with items they have discovered. Magic items and traps can also be found in the dungeon, each having unique effects on the player.
  • King Kong 2: Ikari no Megaton Punch

    1987

    King Kong 2: Ikari no Megaton Punch

    1987

    Role-playing (RPG)
    Family Computer
    Ikari no Megaton Punch is based on the movie King Kong Lives (called King Kong 2 in Japan). The player takes control of King Kong in a quest to rescue Lady Kong from evil forces. This is an action game where the protagonist must travel to several different worlds in order to defeat bosses and earn keys that are needed to save Lady Kong from her imprisonment. King Kong's main attacks are either punching, hopping on, or throwing boulders at all his various enemies.
  • Habitat

    1987

    Habitat

    1987

    Role-playing (RPG)
    Commodore C64/128/MAX
    Habitat is a pioneering massive multiplayer online game (MMO) developed by Lucasfilm Games that laid the foundation for modern MMORPGs. Released as a beta test on Quantum Link's online service, it allowed up to 500 players to simultaneously explore a vast, open-ended virtual world. Despite lacking traditional RPG elements like leveling or classes, Habitat broke new ground by offering a persistent, shared environment where players could interact through customizable avatars in a 2D, third-person perspective. The game's emphasis on social interaction and player-driven content was revolutionary for its time. Players could engage in a wide range of activities, from simple communication and object manipulation to complex social endeavors like marriage, commerce, and even founding religions or guilds. The game world, comprised of thousands of diverse regions, encouraged exploration and discovery. Habitat's innovative features, including an in-game economy, player-run businesses, and global quests organized by the develo
  • Ultima I

    1986

    Ultima I

    1986

    Role-playing (RPG)
    Commodore C64/128/MAX PC (Microsoft Windows) Mac DOS Apple II
  • OrbQuest: The Search for Seven Wards

    1986

    OrbQuest: The Search for Seven Wards

    1986

    Role-playing (RPG)
    Mac
    While casting a spell to banish the forces of evil, King Cricken vanished in a flash of thunder and the mystic relic known as the Orb was split into seven pieces and scattered through the land. Now, as evil seeps back into the world, you must travel in search of the pieces to reassemble the Orb and banish it once more.
  • Elysion

    1986

    Elysion

    1986

    Role-playing (RPG)
    PC-9800 Series Family Computer
    Elysion is a traditional 8-bit JRPG that incorporates elements from various RPG games. While it starts with the player talking to the local King for exposition, similar to other traditional JRPGs, it takes inspiration from different games within the RPG genre. It shares similarities with the first Dragon Quest in appearance, offers the choice of multiple protagonists like in Final Fantasy, features real-time combat without screen transitions like Hydlide or Ys, and adopts the strategy of enemies only moving when the player does, as seen in strategic Roguelike dungeon crawlers like the Mystery Dungeon series. The main objective of the game is to defeat the evil demon Baal. However, before facing this final challenge, the player character is tested by the King. They are tasked with entering the dungeon beneath the castle and retrieving important quest items. Once they successfully complete this extensive dungeon, the protagonist is recognized as the Hero of God and can embark on a journey to defeat Baal. This entail
  • Larn

    1986

    Larn

    1986

    Role-playing (RPG)
    DOS
  • The Bard's Tale II: The Destiny Knight

    1986

    The Bard's Tale II: The Destiny Knight

    1986

    Role-playing (RPG)
    Apple IIGS Commodore C64/128/MAX DOS Amiga Apple II
    star 7.3
    When the going gets even tougher... Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster? It must be your destiny. Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost. A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet. There are 25 different full-color scrolling mazes like Fanskar's Castle.
  • Madou Senki: Deep Dungeon

    1986

    Madou Senki: Deep Dungeon

    1986

    Role-playing (RPG)
    Family Computer Disk System Family Computer
    In the town of Dorl, peace was enjoyed. One day, monsters raided the town, stealing both the treasures and Princess Etna's soul. Despite the attempts of brave warriors to retrieve her soul, none have been successful.
  • Argo

    1986

    Argo

    1986

    Role-playing (RPG)
    PC-8800 Series Sharp X1 FM-7
    Argo is a role-playing game set in a pseudo-3D continuous world. The player explores the environments from a first-person view. It is possible to try to talk to any encountered character, as well as attack anyone. Most battles take place within the exploration area and involve a fairly simple turn-based exchange of attacks. However, occasional fights against larger monsters take place on a separate screen, have an over-the-shoulder third-person perspective, and require the player to move and attack in real time. Experience points and gold are awarded for defeating enemies. It is necessary to feed the protagonist; when his condition is "hungry" food also restores a portion of his hit points.
  • «
  • 1
  • .....
  • 271
  • 272
  • 273
  • 274
  • 275
  • 276
  • 277
  • 278
  • 279
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2025 Ocean of Games.