Zan Gear is a wartime, strategy simulation game, released exclusively in Japan. The game is notable for its stylish presentation and well-received soundtrack.
SD Sengoku Bushou Retsuden: Rekka no Gotoku Tenka o Nusure! is a Strategy game, developed by Arc System Works and published by Banpresto, which was released in Japan in 1990.
An artillery game where both sides control a stationary cannon; players must alter the angle and velocity of their attacks in order to successfully destroy the opponent's cannon.
"Ishin no Arashi" was released in 1988. Its story takes place at the end of the Tokugawa Shogunate. Players become one of the 12 key figures of the time, like Ryouma Sakamoto, Kaishuu Katsu, and Takamori Saigou. They guide Japan to freedom by using persuasion and force to unify the 13 domains under one ideal, whether that is loyalty to the shogunate or the emperor, or even to the public opinion.
Scientists discover a giant egg in the ocean, but before it can be studied a Giant Monster (Kaiju) erupts from the sea bent on destroying the egg. Can you battle the monster, limit your losses and ultimately rescue the egg? Tokyo is depending on it!
GunHed: Aratanaru Tatakai is a 1990 strategy game for up to four players. It is the second game based on the 1989 sci-fi movie GunHed, the first being Blazing Lazers for the TurboGrafx-16. Aratanaru Tatakai is closer to the movie: the players re-activate GUNHED mech units to defeat the supercomputer Kyron-5 and its enforcer Aerobot. Each player chooses where on 8JO, the island base of Kyron-5, to deploy their GUNHED models, and then fights opponents in real-time combat while collecting robot pieces along the way to build stronger robotic armies. The game culminates with a fight against the powerful Aerobot.
Serpent is a Game Boy snake game exclusive for the North American and Japanese markets.
In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed amount of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm.
There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level. Missiles can be
Conflict is a hex-based NES war game where the player is a three-star general who must accompany his troops to the ultimate victory. The player can earn or lose victory points by occupying cities and destroying units of the opponent's army. The player controls the Western Bloc while the computer (or second player) controls Eastern Bloc troops. A sequel was released for the Super NES entitled Super Conflict.
A mecha strategy game from Masaya.
Hisou Kihei is a strategy game where the majority of the units are mecha, or robot suits. The game was exclusive to the PC Engine and was released soon after another mecha strategy game from Masaya: Gaiflame.
In each scenario, the Serds - a league of specialized attack mecha - are deployed from their HQ ship Altea. The Serds all have single-letter code-names and different specializations: for example, the G-Serd wields a laser sword for devastating melee attacks and can move quickly, while the B-Serd is capable of long-range mortar attacks but has limited movement. The eponymous X-Serd is the most powerful of the team.