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New Strategy Games - Page 198

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  • Ishin no Arashi

    1990

    Ishin no Arashi

    1990

    Strategy
    PC (Microsoft Windows) Family Computer
    "Ishin no Arashi" was released in 1988. Its story takes place at the end of the Tokugawa Shogunate. Players become one of the 12 key figures of the time, like Ryouma Sakamoto, Kaishuu Katsu, and Takamori Saigou. They guide Japan to freedom by using persuasion and force to unify the 13 domains under one ideal, whether that is loyalty to the shogunate or the emperor, or even to the public opinion.
  • Little Magic

    1990

    Little Magic

    1990

    Strategy
    Family Computer
    Little Magic is a Strategy game, developed and published by Data East, which was released in Japan in 1990.
  • Sekigahara

    1990

    Sekigahara

    1990

    Strategy
    TurboGrafx-16/PC Engine
    AKA: 関ヶ原. A turn-based strategy game based on the famous battle of Sekigahara. This battle decided the major Shogun and concluded the sengoku era.
  • Ultraman Club: Teki Kaijuu wo Hakken se yo!

    1990

    Ultraman Club: Teki Kaijuu wo Hakken se yo!

    1990

    Strategy
    Game Boy
    Ultraman Club: Teki Kaijuu o Hakken Seyo is a 1990 Game Boy game and the third in the Ultraman Club series.
  • Daikaijuu Deburas

    1990

    Daikaijuu Deburas

    1990

    Strategy
    Family Computer
    Scientists discover a giant egg in the ocean, but before it can be studied a Giant Monster (Kaiju) erupts from the sea bent on destroying the egg. Can you battle the monster, limit your losses and ultimately rescue the egg? Tokyo is depending on it!
  • Battle Fleet

    1990

    Battle Fleet

    1990

    Strategy
    Family Computer
    Battle Fleet is a Strategy game, developed by Atlus and published by Namco, which was released in Japan in 1990.
  • Fantasy Land

    1990

    Fantasy Land

    1990

    Strategy
    Arcade
    This is a side scrolling platform game.
  • GunHed: Aratanaru Tatakai

    1990

    GunHed: Aratanaru Tatakai

    1990

    Strategy
    Family Computer
    GunHed: Aratanaru Tatakai is a 1990 strategy game for up to four players. It is the second game based on the 1989 sci-fi movie GunHed, the first being Blazing Lazers for the TurboGrafx-16. Aratanaru Tatakai is closer to the movie: the players re-activate GUNHED mech units to defeat the supercomputer Kyron-5 and its enforcer Aerobot. Each player chooses where on 8JO, the island base of Kyron-5, to deploy their GUNHED models, and then fights opponents in real-time combat while collecting robot pieces along the way to build stronger robotic armies. The game culminates with a fight against the powerful Aerobot.
  • Sham City

    1990

    Sham City

    1990

    Strategy
    PC-9800 Series MSX2
    Strategy and planning game developed by Bug Neko Soft / Tainyan, similar to Simcity.
  • Serpent

    1990

    Serpent

    1990

    Strategy
    Game Boy
    star 3.5
    Serpent is a Game Boy snake game exclusive for the North American and Japanese markets. In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed amount of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm. There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level. Missiles can be
  • President no Sentaku

    1990

    President no Sentaku

    1990

    Strategy
    Family Computer
    President no Sentaku is a Strategy game, developed by Another and published by Hot-B, which was released in Japan in 1990.
  • Conflict

    1990

    Conflict

    1990

    Strategy
    Nintendo Entertainment System
    Conflict is a hex-based NES war game where the player is a three-star general who must accompany his troops to the ultimate victory. The player can earn or lose victory points by occupying cities and destroying units of the opponent's army. The player controls the Western Bloc while the computer (or second player) controls Eastern Bloc troops. A sequel was released for the Super NES entitled Super Conflict.
  • SD Gundam: SD Sengokuden Kuni Nusiri Monogatari

    1990

    SD Gundam: SD Sengokuden Kuni Nusiri Monogatari

    1990

    Strategy
    Game Boy
    Strategy video game published by Bandai in 1990, for the Game Boy.
  • Hisou Kihei Kai Serd

    1990

    Hisou Kihei Kai Serd

    1990

    Strategy
    TurboGrafx-16/PC Engine
    A mecha strategy game from Masaya. Hisou Kihei is a strategy game where the majority of the units are mecha, or robot suits. The game was exclusive to the PC Engine and was released soon after another mecha strategy game from Masaya: Gaiflame. In each scenario, the Serds - a league of specialized attack mecha - are deployed from their HQ ship Altea. The Serds all have single-letter code-names and different specializations: for example, the G-Serd wields a laser sword for devastating melee attacks and can move quickly, while the B-Serd is capable of long-range mortar attacks but has limited movement. The eponymous X-Serd is the most powerful of the team.
  • Nobunaga's Ambition II

    1990

    Nobunaga's Ambition II

    1990

    Strategy
    Family Computer Nintendo Entertainment System
  • Tiles of Fate

    1990

    Tiles of Fate

    1990

    Strategy
    Nintendo Entertainment System
    In Tiles Of Fate the object of the game is to clear the screen of all the tiles within the given time limit. This is done by selecting two tiles with matching symbols which will cause them to disappear due to the force of symmetry. However, the force of symmetry can only make two right angles at most, and can not pass through other tiles. To clear all the tiles, you will need to plan your moves carefully. To help out, you may discover one of three forces of fate under a tile which can be saved and used when you're stuck. The forces are The Flash of Chance (allows symmetry to affect any matching tiles on the board, even those surrounded by other tiles), The Force of Balance (will eliminate brick walls that block the path of symmetry) and The Flag of Knowledge (this will make your next move for you in case you can't spot what the best move is.) Also included is a level editor which lets you create your own tile challenges.
  • Win, Lose or Draw

    1990

    Win, Lose or Draw

    1990

    Strategy
    Commodore C64/128/MAX DOS Apple II Nintendo Entertainment System
    Win, Lose or Draw was a popular TV show requiring artistic skills and an ability to think laterally. A player on your team draws something on the big game board, and you must work out what it represents. They will be common expressions depicted literally, such as 'bright idea' showing a light bulb over somebody's head, and 'cabin fever' as a rickety building next to a man with a thermometer in his mouth.
  • Shockwave

    1990

    Shockwave

    1990

    Strategy
    Nintendo Entertainment System
    In Shockwave you need to retrieve powerful crystals left behind by the Tarian race. The Rastons are after the crystals also, which places a short time limit on the mission. You are armed only with a spacesuit and a shockwave pistol. To retrieve the crystals, you will need to find your way through numerous mazes. Blocks in the maze can be moved with the shockwave pistol. When you hit a block with the pistol, this will move blocks adjacent to the block hit rather than the block itself. If numerous blocks are lined up, the shockwave will continue to travel through the blocks until the path is clear and a block can be moved. Some blocks are indestructable and immovable, while others can be moved, and some completely destroyed. Teleportation doors, force fields and other special items can be found in some mazes. To complete most of the levels the blocks will need to be moved about in the proper order to avoid leaving a critical path permanently blocked. If you do get stuck, there is an option to restart a maze (this fea
  • King of Casino

    1990

    King of Casino

    1990

    Strategy
    TurboGrafx-16/PC Engine
    The chips are down as you and your buddies travel to Vegas in this high stakes adventure. Match wits (and luck!) against the house or up to four of your friends in a game with all the glitz and glamor of a real casino. Play Poker, Blackjack, slot machines, Keno or Roulette. Choose one of 15 different casinos. You're the odds-on favorite in this high-rolling gambling simulation.
  • Fleet Commander II

    1990

    Fleet Commander II

    1990

    Strategy
    MSX
    Sequel to "Fleet Commander" for the Famicom. Japanese naval strategy game.
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