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New Strategy Games - Page 204

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  • Grasspin

    1983

    Grasspin

    1983

    Strategy
    Arcade
  • Glib

    1983

    Glib

    1983

    Strategy
    Atari 2600
    Glib Video Word Game is a one or two player action game with 25 variations, designed to be played on the Atari 2600 Video Computer System. In each of 5 games, there are 5 skill levels, varied time speeds, bonus points, and automatic "arcade" scoring. Letters pulse, parade, disappear, explode. You may be quick enough to catch them but the real winner knows how to play them!
  • Story Machine

    1983

    Story Machine

    1983

    Strategy
    Texas Instruments TI-99
    Story Machine is a product aimed at children for teaching language skills. The product contains animations assigned to key nouns, and verbs. By typing phrases such as "The Girl Jumps Over the Flower" will show the player an animation of a girl jumping over a flower. Through this method, players are able to create short "stories" of about 40 words long and have the computer animate them. These stories are also limited to having 4 "actors" (animated noun objects) in each.
  • Typo II

    1983

    Typo II

    1983

    Strategy
    Texas Instruments TI-99
    Journey into the land of enhanced reality with TYPO II. This exciting educational game is by ROMOX, for your Texas Instruments 99/4A Home Computer. TYPO II is an educational and fun challenger for one player at a time. In TYPO II you can learn and improve your typing skills while enjoying the high speed action of a real arcade game on your home computer. No more long hours at the keyboard for you, with nothing to do but type. In TYPO II you control the action! Arid while you play, you learn. TYPO II is a fun and challenging maze game where you, the player control the letter crunching jaws. As you eat your way through the realms of letters, you are chased and hounded at every bend by the Protectors of the Word. The Protectors, also known as boxing gloves, want but one thing: to knock you out! So beware, quick thinking and agile fingers will carry you through.
  • Mind Strike

    1983

    Mind Strike

    1983

    Strategy
    Intellivision
    What a romp! A mind-jolter that can be played slow, using alternating turns, or fast, with both players simultaneously hooked to the ultimate goal of conquering each other's CASTLE! Playing it slow, it's called MIND STRIKE, and requires quite a bit of strategic thinking. Playing it fast it's called SPEED STRIKE, and it's a dazzler that blends action with strategy! Choose up to 50 playing boards or design your own. Program the computer opponent's skill level (to your or his advantage). Engage in tantalizing confrontations. Combine your pieces for greater strength or split them apart to move farther. Make it as wild or as absorbing as your mind allows it to be!
  • Alien Garden

    1982

    Alien Garden

    1982

    Strategy
    Atari 8-bit
    Alien Garden is set on a scrolling planet consisting mainly of 24 clusters of crystals, representing flowers. You control an embryonic life-form and must ensure its survival and reproduction through up to 20 generations.
  • Smithereens!

    1982

    Smithereens!

    1982

    Strategy
    Odyssey 2 / Videopac G7000
    Stone Sling is the 20th official game released by Philips for the Videopac console. In the United States, it was sold under the title Smithereens! for the Magnavox Odyssey² console. The game allows for two player simultaneous gameplay where both players have a fortress as well as a catapult used to fire each other. With each hit the fortress' size decreases by a bit. However, sometimes if your aim is off, the catapult will miss the fortress and instead hit one of the opposing soldiers. Like other Videopac games, Stone Sling could not compete against Atari games, though the game did do well in Europe and Brazil.
  • Andromeda Conquest

    1982

    Andromeda Conquest

    1982

    Strategy
    Atari 8-bit Commodore C64/128/MAX Commodore PET DOS Apple II TRS-80 FM-7
    Andromeda Conquest is a strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems. Before every turn, players receive resources from all their colonies. Those have to be used up during the turn or they are lost. Depending on the numbers of players the galaxy consists of 12 to 48 star systems. The layout is grid-based, and the package includes a pad of graph paper for keeping track of ship and colony locations.
  • Back 40 III

    1981

    Back 40 III

    1981

    Strategy
    Apple II TRS-80
    A version of the classic board game Backgammon that was written by Bill Miller and Steve Glenn.
  • Z-Chess III

    1981

    Z-Chess III

    1981

    Strategy
    TRS-80
    A chess program written by Bill Miller for the TRS-80 and published by Adventure International.
  • Commbat

    1981

    Commbat

    1981

    Strategy
    Atari 8-bit TRS-80
    A strategic and tactical game for two players(two computers connected via the RS232 connection) written by Bob Schilling and published by Adventure International.
  • Blackjack and Poker

    1981

    Blackjack and Poker

    1981

    Strategy
    Texas Instruments TI-99
    Card games and computers seem to go hand-in-hand. TI's offering, Blackjack & Poker, allows you to play Blackjack or Stud Poker against the computer, or with up to three other players. The Blackjack game has most of the features of real Blackjack, except for the "split" option. The Stud Poker game pits you against three other players (human, computer or both), and follows the rules for 5-Card Stud. Will you break the bank, or lose your shirt? Only Lady Luck knows for sure!
  • Crush Roller

    1981

    Crush Roller

    1981

    Strategy
    Arcade
    Make Trax, known in Japan as Crush Roller (クラッシュローラー Kurasshu Rōrā?) is a 1981 arcade game originally developed by Alpha Denshi and published by Kural Samno in Japan. It was later licensed for North American release to Williams, and in Europe to Karateco and Exidy.
  • 30 Battlefield

    1981

    30 Battlefield

    1981

    Strategy
    Odyssey 2 / Videopac G7000
  • The Mean Checkers Machine 2

    1980

    The Mean Checkers Machine 2

    1980

    Strategy
    TRS-80
    A version of the classic board game in which the opponent of the player is "The Mean Checkers Machine". Written by Lance Micklus and published by Adventure International for TRS-80.
  • Galactic Revolution

    1980

    Galactic Revolution

    1980

    Strategy
    Apple II TRS-80
    The third game in the Galactic Saga written by Douglas Carlston.
  • Video Checkers

    1980

    Video Checkers

    1980

    Strategy
    Atari 2600
    An early video game version of the game Checkers.
  • ABPA Backgammon

    1980

    ABPA Backgammon

    1980

    Strategy
    Intellivision
    Intellivision Backgammon is identical with the board game. Backgammon is a game played by two players (the computer can be one of the players). Each player has 15 pieces. The object of the game is to be the first to move all your pieces completely around and finally off the board. Moving your pieces off the board is called "bearing off". The first player to bear off all his pieces is the winner. Each player moves in a direction beginning from his opponent's Home Table and coming around to his own Home Table. Thus one player always moves clockwise and the other always counterclockwise. You can play against the computer at two skill levels - one for beginners or intermediate, another for experts - or two players can compete against each other. It displays the American Backgammon Players Association (ABPA) logo.
  • Crown of Arthain

    1980

    Crown of Arthain

    1980

    Strategy
    Apple II
    Crown of Arthain is a two-player fantasy game in which the board, a hex map drawn in hi-res graphics with features such as rivers, forests, and a mountain range down the middle, is home for two princes searching for their father's crown.
  • Videocart-22: Slot Machine

    1980

    Videocart-22: Slot Machine

    1980

    Strategy
    Fairchild Channel F
    In this slot machine simulation, the player can choose the starting purse (from 1-99 USD) and then bet on each spin of the slot reels. The game offers two modes: Random play lets the wheel spin and then stop randomly, and select play lets the player choose when to stop each wheel at a time.
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