FX Fighter Turbo is an update/sequel released for the PC in 1996 with new characters, moves, environments, costumes, special effects, network play, and support for Microsoft Windows and the S3 Graphics chipset. As are many other fighting games at the time, this game is influenced by Mortal Kombat in the form of fatalities, a feature not in the previous game. All the previous characters return, plus the new Linna and Kwondo.
Ragnagard is 2D arcade fighting game developed by Saurus and System Vision, and published by SNK and Saurus for the Neo Geo arcade, Neo Geo CD and Sega Saturn. The game's characters are all based on Shinto deities
Takara-hai Oozumou Eisei Basho is a port of Oozumou Tamashii for the Satellaview which had SoundLink support. It is a sumo fighting game, which was accompanied by a live broadcast. The gameplay is divided into two parts; the player does the training in the first half, while real matches begin in the second half. Scores are counted according to the kinds of used techniques. A voice guide is provided by Kiyoko Taniguchi.
Nine gang leaders battle it out for control over Tokyo city in this AM3 developed arcade fighting game. It was the first motion captured fighting game released back in May 1996 to Arcades in Japan. Home versions of Last Bronx were later produced for the contemporary Sega Saturn and Windows systems.
A rare find but an absolute treat for the 2D fight fan: manna from heaven for the Monkey fight fan. Featuring some excellent, cheesy FMV complete with suspicious special effects and costumes introducing the nine characters and also awarded for victory in the versus mode.
In story mode you start off playing as Son Goku (Monkey) with additional defeated characters available for selection on your quest to rescue the priestess and prod around the evil multi limbed demon kidnapper. Gameplay is made more enjoyable down to the simple specials which are more suited to the Playstation controller. And aurally its very enjoyable with some appropriate rock riffs and over the top special effects. Japanese title: 'Goku Densetsu.'
The King of Fighters '95 is the second game in The King of Fighters series.
The Game Boy version features Nakoruru from the Samurai Shodown series as an exclusive character.
Angel Eyes is a 2D versus fighting game featuring an all-female cast, which plays much like contemporaries such as King of Fighters. A curious aspect of the game is that four of the eight regular characters are hand-animated sprites, while the other four are pre-rendered graphics as in Donkey Kong Country or Rise of the Robots.
In addition to the standard Arcade and Versus modes, the PlayStation release adds a dedicated Story mode for each character, plus a training mode. There also numerous secret characters to unlock, including 2D-sprite versions of some of the 3D characters, and the story mode bosses.
Dragon Ball Z: Legends is a fighting game which utilizes a unique system of play that is different from most other fighters. The graphics feature 2-D sprites in a three dimensional world. Although each battle begins on the ground, the majority of the action is featured skyward.
The story mode of the game is divided into episodes, and it encompasses all of Dragon Ball Z, featuring the most important battles of the series.
It is the year After Colony 195, and war between the Space Colonies and Earth has begun. To give the colonies an edge, they send 5 young soldiers, trained to perfection, to earth in the most powerful of Mobile Suits-Gundams. With their arrival, the tide of the war changes as they battle against the Earth forces and the Colonies of their origin.
This game is the sequel and an update to Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen.
The Sailor Senshi are fighting to choose a new leader. After defeating an enemy, Sailor Moon was teased by Sailor Chibi Moon and Sailor Mars, who called her undependable. The rest of the Sailor Senshi then decided to have a contest to choose a new leader. This game is based on the popular Anime series "Sailor Moon" and was released only for the japanese Super Famicom.
In a mythical realm, in some unheard of dimension, all of the world's greatest monsters and mythological creatures have gathered to battle it out through this one-on-one 3D fighting game. Frankenstein, Medusa, Wolfman, the Minotaur, and a half-dozen others join this cast of classic monsters.
Fighting mechanics mix elements from both Street Fighter II and Virtua Fighter, with directional combinations and button-tap sequences used for all of the special moves.
Take the Virtua Fighter arcade experience wherever you go! Challenge the world's greatest fighters in the World Fighting Tournament! Crush your opponent with fighting moves straight from Virtua Fighter 2 arcade game!
Battle Arena Toshinden was ported to the Game Boy by Takara in 1996, titled Nettou Toshinden in Japan. The game is based mostly on the original PlayStation version, but it includes a slightly altered story mode and an early appearance of the character Uranus and the Battle Arena Toshinden 2 version of Gaia (without his armor).
An enhanced port of Suiko Enbu (aka, Dark Legend) exclusively upgraded for the Saturn.
The game is a one-on-one 2D fighting set in medieval China and based around the myths of the classic "Shuihuzhuan" Chinese story. As usual for a beat 'em up, gameplay consists of you selecting your champion from a group of 14 fighters and clashing against each other using your specific moves and attacks. Additionally, each character fights with his own unique weapon, but depending on how much you block your weapon can break and you must finish the fight barehanded and using a different moveset and generally faster (but less powerful) attacks.
This enhanced port features three additional speed settings and refined balance between each fighter, two all new characters (plus the main boss as a selectable fighter) a brand new intro and new backgrounds. Features single-player or two-player vs gameplay.