This is a medium challenge map with about 220 monsters on UV and an expected playtime of 20-30 minutes depending on how much you explore or die. It takes place in a fairly large and open area, but it's structured so that you are still guided along an intended path, and it's your choice to explore off that path or not.
You decide to take a vacation to your favorite resort.
Unfortunately, Hell had the same idea.
Donuts is a collection of levels that were made for various community projects over the years, with a few new levels thrown in specifically for this project. Every level has been given a fresh coating of OTEX. Levels pulled from previous projects have been heavily modified in one way or another.
Jamal Jones Trilogy is a compilation of levels created during the Doomkid's 20 Years Mapping Contest held at the Doomworld Forums. This was a community project dedicated to Doomkid's 20th anniversary as a mapper.
Jamal Jones Trilogy is a compilation of levels created during the Doomkid's 20 Years Mapping Contest held at the Doomworld Forums. This was a community project dedicated to Doomkid's 20th anniversary as a mapper.
Jamal Jones Trilogy is a compilation of levels created during the Doomkid's 20 Years Mapping Contest held at the Doomworld Forums. This was a community project dedicated to Doomkid's 20th anniversary as a mapper.
NEVER uses mostly vanilla assets to create an atmosphere that I think you'll find unique and oppressive (but in a fun way). There is some old-school DEHACKED nonsense to keep it fresh.
Here's a short techbase map set in Herschel Crater, on Saturn's moon, Mimas. The UAC has set up a space colony overrun by demons. What could the UAC have hidden under the Miman soil to warrant such an invasion?
A bit of a spiritual successor to my 2022 wad, Herschel Spaceport. Blast your way through demons from Hell in a rundown city block. The action takes place up top on the streets, in a (hover!) train station, and in the water filtration system below.
Lunacy is a wild journey to the moon and back! Pineapple Under the Sea Speedmapping Series welcomes back our hero from Mapping at Warpspeed, Zorglo Blaskowicz IX, on another Skillsaw-inspired quest to defeat the enemy aliens encroaching on the cheese production facilities of Luna, and to ingest as much dairy as possible.
7 maps with ending scene and a secret map.The gameplay is mainly exploration with small fights here and there. More shooting in the end. You can solve some puzzles or not, those are mostly optional. Gameplay is easygoing. Nothing for Doom-veterans (easy). Has a little scarier moments to spice things up.
Crusader is a 10 map singleplayer levelset for DOOM2 using OTEX and DSDHACKED, featuring a new arsenal of weapons and some new enemies. The recommended port for Crusader is DSDA-Doom - many features will not function without a port that supports DSDHACKED.
This is my second 32-map solo project (remember KINDa.wad?)!
The gameplay is completely vanilla, using limit-removing ports and contains only stock textures and music. The majority of maps are small to medium sized with differing themes and pace.
Bourgeois Megawad, also known as Bourgeois Deathmatch, is a 30-map vanilla and Unity compatible megawad created in 2021 by Decay, Adam Post (Doomkid), and Razgriz. All of the maps are playable in singleplayer, co-op and deathmatch.