Doom Resurrection is an on-rails shooter survival horror game developed by Escalation Studios under leadership of John Carmack and published by id Software. It was released on 26 June 2009. The setting for Doom Resurrection is parallel to Doom 3, and it uses assets from that previously developed game.
A cartoon-style Play 4 Free shooter that brings classic Battlefield gameplay to an all new mass audience. Developed by DICE in Stockholm, the game's fun cartoon-style graphics and gameplay caters to players of all skill levels.
As Washington D.C. is embroiled in chaos, Secret Service agent Michael Ford finds himself recruited by a mysterious organization known as The Trust, and is quickly caught up in a national crisis, an alien invasion and a web of conspiracies that date back hundreds of years. Now you must help him learn to use bizarre new weapons, battle deadly aliens, discover ancient secrets, and save the world... if you can figure out who you can trust...
Claustrophobia 1024 is a 2009 megawad, and the spiritual successor to Congestion 1024. Similarly to its predecessor, all of its levels are designed such that gameplay is restricted to an area of 1024×1024 map units. The project was led by Brett Harrell, began on July 10, 2008, and was released on June 17, 2009.
Claiming to be the first "live action shooter" for the console, this Gunslinger Pack brings the ironically beloved FMV games Mad Dog McCree and Mad Dog II: The Lost Gold to the Nintendo Wii.
Kobal 2 is a two-level PWAD for Doom II, released on June 14, 2009. It was created by Shadowman as a sequel to 2007's Kobal, and features a similar gothic aesthetic on the first map, with many custom graphics and edited sprites to reinforce its setting, whereas the second map is set in a techbase and associated sewer system.
Downhell is a single-level PWAD for Doom II, meant for limit-removing ports that was released on June 14, 2009 by Shadowman. It uses the music track "The Wind" by Mark Klem. It is set in a vast underground demonic fortress built exclusively with vanilla textures.
Left 4 Dead is a cooperative first-person shooter video game with survival horror elements, developed by Turtle Rock Studios and published by Valve Corporation. The game uses Valve's proprietary Source engine, and is available for Microsoft Windows, Xbox 360 and Mac OS X. Development on the game was completed on November 13, 2008, and two versions were released digitally: A downloadable digital version, released on November 17, 2008, and a digital retail disc version, with a release date determined by region. The digital retail disc version was released in North America and Australia on November 18, 2008; and in Europe and Japan on November 21, 2008.
Set during the aftermath of an apocalyptic pandemic, the game pits its four protagonists—dubbed the "Survivors"—against hordes of the infected. There are four game modes: a single-player mode in which allied characters are controlled by AI; a four-player, co-op campaign mode; an eight-player online versus mode; and a four-player survival mode. In all modes, an art
Call of Duty: World at War Map Pack 2 continues to expand the addictive COD multiplayer experience with four new maps. Battle to control the river bridge in “Banzai” a bright jungle map featuring a waterfall and hidden caves. In “Corrosion” face down your enemy in a shattered train yard, and in “Sub Pens” wipe the monsoon rain from your eyes as you struggle over a bombed-out submarine base. The Zombies return in “Shi No Numa” (Zombie Swamp) featuring Perk machines, the deadly new Wunderwaffe DG-2, new Achievements and flaming Hell Hounds.
Help elite sniper Shawn Davidson get the revenge he so desperately wants in this third installment of the Sniper Assassin series. Much like the previous games, in Sniper Assassin 3, you’re embarking on a series of missions, all of which with a specific target (or targets) that you must discover and take care of. The trick is discovering how to complete each mission. Make the wrong move, and it’s over.
Conundrums mixed within the deteriorating setting of one of Earth's last thriving cities - City 17. Explore a hidden story twist in the climax of the mod, and enjoy every minute of the exploration and fighting. Thank you for downloading.
Duke is at home watching TV and enjoying a few beers, not letting himself being distracted by the explosions that can be heard outside - if that's a new
alien attack going on, it can always wait until his movie is finished. Not feeling ready for some action quite yet and satisfyingly wallowed on his couch, Duke lets his empty beer can fall to the ground and extends his arm to grab a new one - wait a second. No, there really isn't any beer can left in his reach. 'Damn', he mutters, as he struggles against his own will of staying immobile and letting things happen in a purely nihilistic kind of fashion, to drag himself off the couch to the kitchen fridge as a desperate attempt to sustain his now instinctive alcoholic needs. But just as he opens the door, a traumatizing surprise awaits him...
The Sniper vs. Spy Update was the first two-class patch and the fifth major content pack released for Team Fortress 2.
Initially at the center of the update was the Sniper class, and the day by day progress went smoothly. An announcement on Day 4 revealed that the Spy would also benefit from the update. Each class was given three new weapons along with achievements.