The Cycle: Frontier is a PvP Extraction Shooter driven by suspense and danger. While you search for resources & loot on an alien planet, challenging fights against other players & encounters with vicious creatures constantly threaten your survival & your spoils.
The Dead Rooms is an immersive horror experience with Roguelike elements. Can you survive? Explore a never ending world of rooms, as you push further into the Dead Rooms, trying to find what supplies you can and avoiding the monsters that call this place home.
Altars of Madness is a set of 12 Doom 2 maps in Boom format created by me over the course of a few months. The target source port is prboom+ but we tested in a variety of sourceports. The maps are relatively small and can be beaten in under 10 minutes. Each map is designed to be pistol started, and a death exit is placed at the end of each map to force this (sorry continuous players).
In Chapter 3 Season 3: Vibin’, the Island is one giant party. Bounce around in Reality Falls, ride atop creatures, brave the Screwballer coaster, and revel with a new arsenal. Drop into Season 3 and spread the good vibes!
In a mapset where time is running out, where memes, are now dreams, and vice versa, and human emotion is no longer a valid format, there is one entity ready to put his foot down, and say no. Play as a lonely timid frog, determined to make his mark on a mapset that's ever so crumbling around him. Make your way through exhilarated, magnificent and enchanting landscapes. Move with frog, live with frog, breathe with frog. Be. Frog.
Examine the memes through the eyes of your frog, and allow the sun rays to reflect through the intricate pixels of the fireblu walls. Ever wondered what it would be like to platform in the doom engine? Controls reversed? Solve puzzles? Or how about owning your own revenant rocket with a personality more ecstatic and enchantingly realistic than any class clown or surf shop employee? It can all be done with Poogers.
Dance on the Water is a collection of 10 boom-compatible maps featuring challenging combat and platforming. Most of the maps are short to medium in length, except map 3 which might take more than 10 hours to beat on UV.
What Remains is a vanilla compatible episode for Doom 2, featuring an original soundtrack. In What Remains, you will explore aquatic techbases and what lies beneath the ocean.
The father of Counter-Strike is AQtion! This fast-paced unexpected prequel is a multiplayer, team-based first person shooter that uses realistic weaponry and locational damage in action movie-like scenarios.
The wad is divided into 5-map episodes, each with a different visual theme. There is some semblance of a difficulty curve, both within each episode and for the megawad in general. Certainly map 30 is a bit harder than map 1.
All difficulty settings are supported. UV is the primary difficulty for those who want a challenge, and HNTR was designed to be a more casual experience. HMP is somewhere in between and may not be as well balanced as the other two.
Pistol starts are enforced through MBF21 death exits. There are no secrets besides the exits on maps 15/31.