The ranger has been called to Ranger Station Theta as a precaution as scientists there have reported an anomaly with their slip-tech that would indicate a malevolant force has been trying to exploit the station. They could get a handle on the slip gate interdimensional array and use it as a back-door that would allow them to take control of some of Earth's remote facilities. Your breifing was to investigate the disturbance and eradicate any compromised forces or opposition that you encounter.
This contest was run mid-September to mid-November of 2001, with the goal of creating maps in the tradition of Tim Elek's 'Coagula' series of maps - a series of structures floating in the void. There were 5 entries: Tronyn(2), Fat Controller, Dilvish, and Necros. In addition, a start map created by Tronyn is included, as well as the original Coagula series by Tim Elek.
Two maps: a large Metal/Wood fortress in the mountains and a small end battle arena, featuring some modified Fiends and Shamblers. Conveys a certain DOOM-like atmosphere.
Evolved from a speedmapping session, this is a large-ish Q1SP decked out mainly in IDbase textures with plenty of natural rocky sections. A chain map by Misyu, Vigil, necros and Xen. The map source is included.
Remake of E1M2 from Quake: a medium-sized medieval castle with many candles. The map was previously released as part of Halloween Jam 2. Among other things, this version features even more candles! Comes with a new bat model and some ambient sounds.
Nine small / medium maps made in a week using MachineGames' new textures for the rerelease. A variety of themes and styles, has something for everyone.
Medium-sized Elder World-style map that features at least one room from each level in the fourth episode of Quake (except for E4M1). An expanded version of the author's Retro Jam 4 entry.