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Most Popular Wii Games - Page 188

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  • Re:Mobilize Jam 1: Re:Collections

    2023

    Re:Mobilize Jam 1: Re:Collections

    2023

    Shooter
    PC (Microsoft Windows)
    A jam held from August 1, 2023 to October 1, 2023, featuring 4 maps all making use of the Re:Mobilize mod and its signature movement-based mechanics!
  • Brutalist Jam 2

    2023

    Brutalist Jam 2

    2023

    Shooter
    PC (Microsoft Windows)
    Over three and a half weeks, mappers created maps loosely centered around the Brutalism architectural movement. From concrete hellscapes to brutal liminal voids, imaginations and creativity ran wild in this jam, and created some truly stunning experiences! Built in the gameplay mod Copper (included), the pack includes 30 levels lovingly crafted by mappers both new and veteran, many maps created by first time mappers.
  • Zort 9

    2003

    Zort 9

    2003

    Shooter
    PC (Microsoft Windows)
    Really dark hellish brick caves sorta map.
  • The Waterfront

    1995

    The Waterfront

    1995

    Shooter
    PC (Microsoft Windows)
    The Waterfront (Wtrfront.Wad) is a level created by Scott F. Crank in May 1995. It is often considered the earliest level to deliberately exploit the ghost monster bug, which its text file calls the "arch-vile bug"
  • Yesterday's Nightmare

    2004

    Yesterday's Nightmare

    2004

    Shooter
    PC (Microsoft Windows)
    Surreal medieval themed map.
  • Vanilla Sky

    2013

    Vanilla Sky

    2013

    Shooter
    PC (Microsoft Windows)
    Vanilla Sky is set in an extremely large city, similarly to DooMknight's previous map Europe released in 2005. It uses vanilla textures in very creative ways, notably with the creation of vehicles through sector detail.
  • Tantrum 2

    1998

    Tantrum 2

    1998

    Shooter
    PC (Microsoft Windows)
    Sweet level with bricks and corroded metal as its main texture theme. Some wood and marble too.
  • Tantrum

    1996

    Tantrum

    1996

    Shooter
    PC (Microsoft Windows)
    Lots of different brick walls and corroded metal.
  • Threshold of Pain

    2010

    Threshold of Pain

    2010

    Shooter
    PC (Microsoft Windows)
    Threshold of Pain is a ZDoom episode which attempts to recreate the look and feel of Midway's famous PSX conversion of Doom whilst maintaining the core elements of the PC versions and a level of difficulty PC players would expect.
  • Skyewood

    1996

    Skyewood

    1996

    Shooter
    PC (Microsoft Windows)
    Play Doom outside in a forest, complete with angry trees, groovy mushrooms, exploding toads and a real dragon!
  • Slaughter Until Death

    1994

    Slaughter Until Death

    1994

    Shooter
    PC (Microsoft Windows)
    Slaughter Until Death is a PWAD for Doom which replaces all nine maps in The Shores of Hell, created by The Innocent Crew.
  • Skycity

    1994

    Skycity

    1994

    Shooter
    PC (Microsoft Windows)
    Skycity uses new textures, graphics and new sounds for the weapons. The level is set in a sort of abandoned megastructure, similar to a large shopping mall made out of concrete and marble. Spiderwebs and noticeable signs can be found all around. The map design is complex and intricate, with several interconnected areas and pathways that the player can choose, which encourages exploration due to the non-linearity of the map, and all the hidden and secret spots that can be found. It is a very early example of a semi-realistic map trying to recreate an urban-like structure.
  • Sillouhettes of Phobos

    1996

    Sillouhettes of Phobos

    1996

    Shooter
    PC (Microsoft Windows)
    Sillouhettes of Phobos (a misspelling of Silhouettes of Phobos) is an Ultimate Doom replacement mod of four levels, created by Michael Lundy and released in November 1995. It consists of four spacious levels, the first three replacing the respective maps from Knee-Deep in the Dead, and the last bonus map taking up the E4M1 slot.
  • Run Buddy

    1998

    Run Buddy

    1998

    Shooter
    PC (Microsoft Windows)
    Run Buddy, stylized as "run buddy", is a single map for Boom by Michael Krause released in April 1998. Its notability is in the large scale of its architecture and liberal use of open spaces, which contributed to slowdown issues due to reject inefficiencies. A "fast" version using RMB to calculate the reject was released in May 1998.
  • Ruma

    2002

    Ruma

    2002

    Shooter
    PC (Microsoft Windows)
    A base around a brown canyon.
  • RRWard02

    1994

    RRWard02

    1994

    Shooter
    PC (Microsoft Windows)
    RRWard02 is a single-level PWAD designed by Richard R. Ward and released in November 1994.
  • Post

    1996

    Post

    1996

    Shooter
    PC (Microsoft Windows)
    Post is a Doom II episode replacement mod of eleven levels, created by Tony Sideris in 1996. It was a sequel to his Doom episode replacement Debut from earlier in 1996.
  • Polygon Base

    1996

    Polygon Base

    1996

    Shooter
    PC (Microsoft Windows)
    A totally non-linear level, other than needing all three keys to exit, you're free to go anywhere you want. Play on HMP for a Doom-like experience, UV adds the Doom 2 monsters, NTR is real easy. Clear all otherworldly mutants, secure the base, and live to tell another tale.
  • Reanimated

    2004

    Reanimated

    2004

    Shooter
    PC (Microsoft Windows)
    Two levels set in a nukage base. The idea was to make two small speedmaps using some Linkin Park MIDIs that we downloaded as the music.
  • Short 'n Quick 2

    2003

    Short 'n Quick 2

    2003

    Shooter
    PC (Microsoft Windows)
    It looks to be inspired by Christian Hansen's 'Flay the Obscene 3', but it's actually based on the look planned for 'The Anomaly: Part III. The layout of the map is done in such a way that you can actually go anywhere you want to and chose a route that you feel best. Some routes make the level more hard and some routes make it easier.
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