Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

Most Popular Wii Games - Page 283

apps menu
Newest Most Popular Top Rated
  • Down the Drain

    2021

    Down the Drain

    2021

    Shooter
    PC (Microsoft Windows)
    Down the Drain is 32 vanilla maps for Doom 2 and is my take on a Hell on Earth replacement with no added assets except midis that I like and bad menu gfx. Difficulty settings, coop, and deathmatch are implemented.
  • Nameless

    2021

    Nameless

    2021

    Shooter
    PC (Microsoft Windows)
    A single GZDoom map, made for the Realms Deep 2021 Mapping Jam and inspired (vaguely) by the Cthulhu mythos. Features a brand-new 8-minute piece composed by me, entitled "The Old Ones", plus my old custom palette QPal, for the aquatic, washed-out colors. Also features the music of @AD_79 for the title and intermission tracks.
  • Corrupted Cistern

    2022

    Corrupted Cistern

    2022

    Shooter
    PC (Microsoft Windows)
    Clear the ancient water caverns of the evil Hellspawn
  • Hell Ground

    2009

    Hell Ground

    2009

    Shooter
    PC (Microsoft Windows)
    Hell Ground is a seven-level mapset by Alexander S. (Eternal), released on November 15, 2009. It requires a Boom-compatible source port with support of hi-res textures, tall patches and OGG music; the author recommends an OpenGL-compatible port such as GLBoom or GZDoom. It is set in a variety of gloomy and surreal locales, and features moody music taken from American McGee's Alice.
  • Arcadia Demade

    2010

    Arcadia Demade

    2010

    Shooter
    PC (Microsoft Windows)
    Typically when you ship a big game you get some time off to relax, take a step back and enjoy life. Of course, I had to do something very silly with some of this time. So I did a remake of a BioShock level for… wait for it… Doom 2. Inspired partly by TIGSource’s amazing Bootleg Demakes Competition, I used a modern Doom level editor called SLADE to recreate Arcadia and the Farmer’s Market, the sections of BioShock on which I was the primary designer. It’s a monster of a level, crammed full of weird little BioShock-to-Doom transmutations and symbolism.
  • Reverie

    2011

    Reverie

    2011

    Shooter
    PC (Microsoft Windows)
    A brand new, 32-level megawad for Vanilla Doom 2.exe. Inspired from and made in the style of 90's megawads.
  • Putrefier

    2012

    Putrefier

    2012

    Shooter
    PC (Microsoft Windows)
    A single GZDoom map for Doom 2, not only raises the bar but megablasts it up to "how the hell is that even possible?" heights. Putrefier is set in an imposing UAC facility filled with shadows, beasties, and architecture straight out of an idTech 3 game. As you descend into the base, things get weirder, with creepy malfunctioning technology and demonic spaghetti crawling out of the walls in a sickeningly cool manner. There are no fanciful scripted cutscenes, but the thick atmosphere of the map suggests that the experience is part of a larger narrative than what's visible on the surface (a notion heavily reinforced by the set-up to a brilliantly-done boss battle).
  • Forsaken Overlook

    2013

    Forsaken Overlook

    2013

    Shooter
    PC (Microsoft Windows)
    This map is one of the many parts of the Secret Santa Imitation Project, led by Brian "Snakes" Knox. It was meant to imitate the style of Chris "lupinx-Kassman" Kassap, and is designed for Single Player, Co-op, and Deathmatch play. A lonely medieval outpost overlooking a large sea sits on the edge of the world. In it lies a magical sword of power, waiting to be taken by a brave adventurer. But be warned - rumor has it that the sword was sealed away in order to keep an alleged curse placed on it at bay...
  • Monster Hunter Ltd: Part II

    2014

    Monster Hunter Ltd: Part II

    2014

    Shooter
    PC (Microsoft Windows)
    After a deep sleep you wake up not immediately being aware that the monsters came back during the night...
  • Monster Hunter Ltd: Part I

    2014

    Monster Hunter Ltd: Part I

    2014

    Shooter
    PC (Microsoft Windows)
    The world is full of monsters and you are working for the Monster Hunter Ltd company. Your job is to bring back a stolen valuable painting. The trace leads you to an industrial complex - there you start...
  • Mayan Mishap

    2014

    Mayan Mishap

    2014

    Shooter
    PC (Microsoft Windows)
    Five maps, loosely Mayan in setting, with an assortment of DeHacked changes to alter monster behavior and a few other things. Notably, some monsters and projectiles are faster than their vanilla counterparts. If you typically play maps on UV, I would definitely recommend HMP for your first playthrough to avoid any potential frustration. Similarly, if you usually play on HMP by default, dropping the difficulty down to HNTR would probably be a good idea. UV is certainly doable on a first playthrough though, if you fancy yourself a challenge. MBF-compatible port is needed for play. (G)ZDoom recommended, but also designed to work in PrBoom+ at complevel 11.
  • Caverns of Darkness

    2002

    Caverns of Darkness

    2002

    Shooter
    PC (Microsoft Windows)
    The final rift was closed and the Hell War was over at last. The citizens of the Earth celebrated for the first time in almost six years. The forces of Hell had been beaten. Humanity had won. Now began the long process of burrying the dead and rebuilding, but the nations of Earth were united now, and they were willing to work together to usher in a golden age of peace. However, all was not as well as it had seemed, for six months later, more Hellspawn began to appear and the air was once again heavy with cries of pain and screams of death. The war was not over yet, after all. You were stationed at the top secret military base when the source of the latest demonic invasion was pinpointed. Once again, the Marine Coprs was called upon to do battle with the damned. Your recon platoon was the first to go in. The target location was a mining facility owned by the UAC. At least, officially, it was a mining facility, but upon investigation, it became clear that more had been going on here than mining. The place was aband
  • Ni'mRoD

    2002

    Ni'mRoD

    2002

    Shooter
    PC (Microsoft Windows)
    This PC was from the beginning meant to be mainly DM maps for up to 32 players DeathMatch, as it progressed though it became mainly focused on SP and COOP. Some DM features are included but some maps are very poorly supported for this. Map01-04 should be the best though. There's some new monsters aswell as 7 all new weapons.
  • Doom Raider: Crypt of the Vile

    2003

    Doom Raider: Crypt of the Vile

    2003

    Shooter
    PC (Microsoft Windows)
    A single player level for ZDoom.
  • Ultimate Simplicity

    2007

    Ultimate Simplicity

    2007

    Shooter
    PC (Microsoft Windows)
    Ultimate Simplicity is a megawad comprised of 3 episodes, including 30 maps. It is essentially an overhauled version of the original Simplicity, with vast improvements made overall. See the NOTES section for more detailed information.
  • Suspended in Dusk

    2005

    Suspended in Dusk

    2005

    Shooter
    PC (Microsoft Windows)
    A set of four levels, which all push the limits of the good ol' vanilla Doom.
  • Total Control

    2005

    Total Control

    2005

    Shooter
    PC (Microsoft Windows)
    A large tech style base with an high amount of detail, it uses several Zdoom features. Overall an pretty good looking map, much time went into detailing all the areas. First serious attempt in making an non-linear map, im pretty pleased with the results I got. The map has skill levels so it should be playable for all types of skilled players. NOT designed for jumping sorry, you can grab the BFG9000 by jumping for instance. There are probably more things that will screw up gameplay if you jump, thats all and have fun.
  • Lullaby

    2021

    Lullaby

    2021

    Shooter
    PC (Microsoft Windows)
    Lullaby is a large, very detailed UDMF map with a teal color scheme that takes place in a magic, surreal, dream-like world where you must enter a big fortress and defeat all the evil creatures that live in there to be able to escape. I focused on using a lot of bright details, glowy decorations, an animated skybox and even 3D models to add an abstract feel to the map. Gameplay is a bit challenging (especially on UV), with some slaughtery fights here and there, but there's nothing extremely hard in it. If you're an experienced player, this map should be very easy for you, but if you don't like this kind of gameplay, please try playing on a lower difficulty. A blind run of this map should take between 60 and 75 minutes.
  • Decadence

    2019

    Decadence

    2019

    Shooter
    PC (Microsoft Windows)
    This mod draws inspiration from all over the place, but in the end it’s aiming to be its own thing.
  • Dust Devil

    2022

    Dust Devil

    2022

    Shooter
    PC (Microsoft Windows)
    Dust Devil is a single player mission for GZDoom spread across two intertwined maps. You have been sent to a UAC outpost on a desert world to recover a mysterious artefact. Expect heavy resistance and some new surprises. Featuring new textures by Ukiro and music by Jimmy. Jumping and crouching are disabled.
  • «
  • 1
  • .....
  • 279
  • 280
  • 281
  • 282
  • 283
  • 284
  • 285
  • 286
  • 287
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Ocean of Games.