Magic Carpet 2: The Netherworlds was the follow-up of the successful yet underrated game, Magic Carpet. It fixed many of the design complaints present in the first Magic Carpet. The basic concept of the game remains the same as Magic Carpet, with the player being able to build a castle, collect mana, destroy creatures for their mana and battle rival sorcerers.
It featured the addition of night-time levels, and underground levels, which not only helped alleviate the repetitiveness of the preceding game, but also accompanied the storyline progression, which was mapped out before each level. Underground levels, however, do not have rival wizards. There are also several secret entrances to reach hidden levels, where the player can gain more spells and experience.
Also unlike its predecessor, the game proceeded by completing various missions such as reaching checkpoints and destroying specific buildings/monsters, rather than just simple accumulation of mana.
Deadzone: Rogue is a roguelite first-person shooter set in deep space. Slay hordes of enemies, loot powerful gear, and customize your loadout during each unique run. Uncover fragments of your past as you piece together the truth behind your mission. Fight. Die. Revive. Repeat.
Counter-Strike, the world's most popular online action game and first-person shooter for the PC, makes its console debut exclusively on Xbox and Xbox Live. Counter-Strike for Xbox features single-player missions, taking place over a gritty realistic counterterrorist world. It allows gamers to challenge other players in team-based multiplayer games on Xbox Live and System Link.
The Jaguar version of Doom was published by Atari and was developed by id Software. It was released on November 28, 1994.
Like the PC version, this version of Doom was developed on the NEXTSTEP platform, and compiled to run on the Jaguar. The bulk of the engine was programmed by John Carmack, while Dave Taylor handled the multiplayer code.
This version was the first official port of Doom to begin its development cycle, although the 32X version was released first. The 32X, 3DO, GBA and PlayStation ports are all derived from this port.
The GBA port of Doom has some of the original levels missing, but has Link Cable support. The engine is based on the Atari Jaguar port, being the last version with this engine.
The version of Final Doom found in the DLC section of the Doom Unity remasters.
Far from earth, the UAC recommenced their experiments on on of the moons of Jupiter. A spaceship, mistaken for a supply vexxel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified. This time, it's not about survival. It's about revenge.
Combining survival horror and wave shooting, Propagation VR will get your adrenaline pumping as you try to survive a zombie apocalypse. Armed only with your guns and your fists, fight off terrifying zombies and other multi-species mutants. Will you get out alive?
Team Fortress 2 Classic is a mod for Team Fortress 2 that recreates and expands upon the game's 2008-2009 era. The mod introduces the Civilian class from Team Fortress Classic, alongside pre-release weapons like the Nail Gun and Tranquilizer Gun. Players can participate in Four-Team matches with new GRN and YLW teams, and explore additional game modes including Domination and VIP Race. The mod features jump pads, flak cannons, and custom weapons that modify gameplay mechanics, while maintaining the original's art direction through enhanced textures, models, and restored toon-style shading. Team Fortress 2 Classic supports extensive modding capabilities and receives regular content updates from its development team.
Season 2 was focused on heraldic imagery: the cosmetic item set Fort Knights featured 11 items that debuted during this period. Season 2 also saw the first great map expansion in Patch 2.2.0. On January 18, 2018 the map saw the addition of 10 new POIs, including locations like Tilted Towers, Shifty Shafts and Snobby Shores. Season 2 also introduced a new feature to replace Season 1's Season Shop: The Battle Pass.
The storyline began around this season with players spotting a comet (later revealed to be a meteor) in the sky. Many players speculated that the meteor would hit and destroy Tilted Towers, and it did, destroying one of the central buildings by a small meteor. As Season 4 begins, a big meteor got rid of Dusty Depot and turning it into Dusty Divot.
The game's user base increased around this season.
A new Season also means the debut of the Season X Battle Pass. Over 100 exclusive rewards are ready for you to unlock, and it still costs the same 950 V-bucks! This time around, you’ll get the X-Lord and Catalyst Outfits instantly when you purchase the Battle Pass. As you level up, you’ll unlock rewards like dual pickaxes, emotes, loading screens, Outfit styles, and more. At Tier 100, you’ll unlock the hulking Ultima Knight Outfit.
New to this Season's Battle Pass are Missions! Unlock rewards by completing a series of thematic objectives that will send you on adventures across the Island.
Lastly, is the ability to gift the Battle Pass to a friend!
The Faction Pack is the first downloadable content pack for Metro Last Light included in the Season Pass. It features three missions set aside from Artyom's journey but it can be presumed they are canonical.
The levels included are Heavy Squad, Kshatriya and Sniper Team. Each level is based on a certain gameplay mechanics, shooting, stalking and sniping respectively. The developer blog for this DLC is here.
Hitman’s back, drawing you closer than ever into his deadly world where staying anonymous, being smart and totally ruthless are the key to a perfect execution. Lucrative contracts on the rich and powerful in high profile locations make killing for money good business. But when a rival agency enters the scene it’s war and only the best man will be left standing.
Gaiares is a horizontal-scrolling shoot em' up released for the Sega Megadrive/Genesis in 1990. The game bears a striking mechanic similarity to that of the R-Type series, alongside those of other well-known Shoot Em' Ups such as Gradius and Thunder Force, all of which it was trying to compete against.
The Punisher is a 1990 video game developed by Beam Software and released by LJN, which stars the Marvel Comics anti-hero, the Punisher. It is one of the few NES rail shooters.
In the same year, there was also The Punisher computer game for Amiga and DOS systems, unrelated to this one and released by MicroProse.
GoldenEye: Source is a total conversion mod developed using Valve's Source engine. GoldenEye: Source is a multiplayer remake of the 1997 Nintendo 64 video game GoldenEye 007, itself based on the James Bond film GoldenEye. The mod's development began in 2005, and remains in active development as of 2019.
In the year 2001, a virus has killed 99.99% of the females on Earth. Various countries fight over each other's quarantine zones, and end up engaging in nuclear war, destroying much of civilization. The few remaining females are held by gangs who have taken over small pieces of the world. The main character, Griffin Spade, had his fiancee Madison taken away from Queens, New York by the U.S. Government. Griffin ends up separated from his fiancee, and New York City is destroyed. He claims a tank for his own and sets out to cross America and find her, battling gangs as he reaches his goal. After surviving the ruins of New York City, Griffin heads westward gaining recruits in the countryside, Chicago, Las Vegas, and San Francisco.
The Black Edition is a complete Unreal Tournament III package -- included is the complete UT3 (with patch 2.0) as well as the Titan Pack. The “Titan Pack” gives players a substantial amount of enhanced features and new content, including many original environments, new gametypes, the namesake Titan mutator, powerful deployables and weapons, new characters, and the Stealthbender vehicle.
RayStorm is a scrolling shooter set hundreds of years in the future, and was one of the launch titles for the Sony PlayStation. RayStorm consists of eight stages where players must pilot their "R-Gray" spaceships shooting down anything that moves. Like all of the games in the Ray Series, enemies can be shot down with a primary weapon or by holding down a missile button to lock on to multiple enemies.