In 2017, an expansion pack to Skulldash, entitled Skulldash: Expanded Edition was released, allowing the mod to be played in GZDoom, and featuring an additional eighteen levels created by O'Sullivan and various mappers from across the Doom community. The mod is intended to be played using the OpenGL renderer, with the effects of the software renderer ranging from sub-optimal visuals to major graphical glitches on some maps.
A full, modded Campaign featuring tweaks to weapons, vehicles, AI, scenarios, encounters, and more, to help the game reach its full potential through being more fun and fair while still challenging and faithful to the OG experience.
A full, modded Campaign that tweaks the sandbox to make a more gratifying and decision-based game, where every piece of that sandbox has a distinct role. As well as adjusting Legendary difficulty to be less frustrating, but more fair while still challenging.
Skulldash is a megawad and time-trial styled gameplay mod for GZDoom (3.2.0 and higher) created by Joshua O'Sullivan (Dragonfly). The original version, containing 32 levels, was released on 22 October, 2015, and ran on the Zandronum source port. This first release went on to win one of the 22nd Annual Cacowards.
DOOM meets Deus Ex.
This map is a love letter to cyberpunk genre as a whole and the Deus Ex franchise in particular.
Using the whole new set of custom made textures, the project aims to recreate the look and vibe of an unethical
near future corporation run by the forces of hell.
This is an exploration-heavy map that has multiple ways to progress through.
A full, modded Campaign that tweaks the sandbox to make a more gratifying and decision-based game, where every piece of that sandbox has a distinct role. As well as adjusting Legendary difficulty to be less frustrating, but more fair while still challenging.
The Brotherhood of Ruin is a 2003 episode of seven maps for Doom II, created by Kristian Aro. The maps in Brotherhood of Ruin do not have names. However names have been implemented for MAP28, MAP29, and MAP30 in the WAD. The names are Hell Gate, Threshold to Agony, and Doomed Forever, respectively.
It was selected by Doomworld as one of the ten mods from 2003 to be placed among the Top 100 WADs of All Time.
A full, modded Campaign for Halo Combat Evolved that tweaks the sandbox to make a more gratifying and decision-based game, where every piece of that sandbox has a distinct role.
Iron Assault is a mech action game, designed specifically for GZDoom. It is based loosely on an obscure shooter released by graffiti studios back in the mid nineties. Note that Iron Assault is a re-imagining, not a 1:1 remake of the original. It is heavily influenced by Heavy Gear 1, and Mechwarrior 4 (especially mercenaries).
A gameplay mod for Doom 1 and 2, Space Hunter is heavily inspired by the original Metroid for the NES, featuring weapons and items from the first game of the series. Space Hunter is a streamlined gameplay mod focusing on blasting monsters with only two main weapons, though you'll get some upgrades along the way.
Metroid: Dreadnought is a mod for Doom II inspired by both Prime and Super, aiming to combine the speed and weapons of Super Metroid with the hectic gunplay of Metroid Prime; it provides an experience both hectic and fun in both singleplayer and multiplayer, giving veterans of the franchise the ability to wield their favored items in new ways and gives newcomers a fantastic introduction to the greatest action/adventure franchise to hit consoles.
Doom Zero is a 32-level megawad for Doom II, using DeHackEd to introduce new monsters, created by Christopher Golden (DASI-I) of Iruka Software. It was originally released on September 30, 2019 for the 25th anniversary of Doom II's release, and was given the status of runner-up for the 2019 Cacowards. It has a particular focus on platforming and switch puzzles. On December 15, 2020, it was added to the list of official add-ons for the Doom re-release. It received an award for "Best Unique Twist" from ModDB in 2020.
The Insane Edition will include all the following content in Exclusive Survival Kit Packaging: an Insane Vaas Wahine, a 12cm Wahine with Vaas bobble head, a survival guide with a unique artwork and inside information to help you survive the insanity of the island, and all digital content to discover all the secrets.
Far Cry 3: The Lost Expeditions Edition features two additional missions that allow you explore the WW2 forgotten ruins of the island. Find the way out to escape the research complex and the pirates standing between you and freedom. Also included is an extra multiplayer weapon, the Type 10 Japanese flare gun - a modified single-handed destructive shotgun.
Touhou Soujiki is a fan-made Touhou Project challenging vertical-scrolling danmaku shooter. It is unique in the fact that you shoot no bullets, and are forced to traverse either part of or the whole screen, and travel over every tile in almost every stage. Bombs are gained not through items, but rather by grazing and sweeping more tiles. Point items are gained only through bombs.
A little campaign mod by Spiral and Heempy
This is a modification of the standard campaign, only with new encounters and with a new feel!
You are now elites, dropped of by phantoms, killing heretics!