Sequel of Dangerous World and events of the HL2: Episode Two. We'll see how Frank Harrison deals with it.
Although, DW2 full version was scheduled to be released in 2011, only a playable demo version was released on October 2010, which contains two maps for DW 2. Players were advised to observe their vicinity carefully - sometimes even a small detail can show them the right direction or tell them what to do.
Ships 3D is a .io style ships game with 2 Game modes: Team Flags and Trader. It has many aspects of progression including the Session Leaderboard (Shown in the top right while playing), WOF (Wall of Fame), and the Clan Leaderboard.
The game was made and developed by a solo indie developer known as Yp3d with contributions from Zorm.
A re-imagining of Hunt Down the Freeman made in 24 hours. This is a parody mod, so don’t take it seriously. Play sections taken from the original game.
If you haven’t played the original, this will contain spoilers for you.
Kitten Command is a Mario fangame inspired loosely by Missile Command. You control a cat, wielding a gun, and need to stop agents of the Koopa Kingdom from invading your home! Originally developed as a "Secret Santa" present for someone on MFGG.
Going Down Turbo was created for the 10th anniversary and is not intended to replace the original megawad. Every map has some tweaking, adjusting and in some cases completely overhauling the gameplay to improve the flow and generally make it faster and more fun. Difficulty has been rebalanced to make it more forgiving for new players, while old players can go a bit more rambo if they feel like it.
Brought to you by the Lost Ether Crew, You Have My Support is a small collection of 3 unique maps based around slight texture limitations except for anything with a "SUP" prefix.
Revisit the debut prototype of Halo 2 in this restoration of the notorious "Earth City" demonstration, initially unveiled at the Xbox press conference during E3 2003.
For the first time ever, take it to the streets, your way, with support for cooperative action, optional navigation points to rehearse the exact demo path and an included 'Playground' version of the level, allowing free roam of the city.
This release represents an effort to rebuild content originally designed for a different functioning game engine, the first campaign collaboration between Digsite and Halo Studios.
Welcome to FTW, the fast-paced Multiplayer Battle Royale Hero Shooter! Dive into non-stop action, claim rewards in tournaments every week, and play with friends in quick, exciting multiplayer matches.
The Island you knew is back, remixed and reimagined, with weekly location and loot drops inspired by the best of early Chapter 2 OG gameplay and some of the greatest music icons in history. In this time rewind, Snoop D-O-double-G heads up the Agency, the rap god Eminem sets up shop in the Grotto, hip hop princess Ice Spice lays claim to Shark Island, and the remix hits the finale with a celebration and tribute to the legend and icon, Juice WRLD. Push play, turn up the volume, and open up the vault in Fortnite Battle Royale Chapter 2 Remix!
Doom 1 episode replacement with familiar guns and demons modified for more lightweight, fast-paced gameplay, plus a bunch of unique additional features. Built around Bite-Sized Threats, a vanilla-compatible gameplay mod that speeds up the pace of Doom by drastically reducing both monster health and ammo available.
Pina Colada 2 is a set of 27 MBF21 maps for Doom 2. These maps use the same gimmicks from the first set: a 75 monster limit in maps that are short, dense, and interconnected.
On October 31st, 1996, The Macintosh Team released Realm of Chaos, the first Mac-made megawad. Now, in a rare opportunity, 2 of the original mappers, Steve Duff and Rob Berkowitz, and his son, Leo Berahovich, along with a team of veterans and fans of RoC, have combined to create Realm of Chaos 2: The Revenge of '96! The style of this megawad is oldschool with occasional fashion-forward maps. The mix is eclectic, similar to the original RoC, with broadly defined episode themes. Difficulty ranges from mild to challenging, especially in the episode-ending maps.