Gregory Loses His Clock is a flip-screen platformer/puzzle game in which the player, controlling Gregory, must find all five pieces of his alarm clock so that he can wake up and escape the dream world he's trapped in.
The player assumes the role of the hero, Frognum, whose task it is to reclaim his kingdom from the Tyrant beast. The game style is principally a platformer which finds the player running and jumping through various screens (numbering around a hundred and extending in all four directions). During this the player will encounter bats, balls or giant rats which general follow fixed paths but may also swarm and chase the player. There are two primary weapons at your disposal to eliminate these enemies; you may punch and claw them, or you may incinerate them with your fire breath. Fire breathing is limited but may be replenished once in a while by collecting items. Also in the C64 version it is imperative to clear the each screen completely of enemies or they will tend to respawn upon leaving and re-entering the screen. Your main task is to find four special abilities and then face the final battle.
In this maze platformer Luther Irontooth has to retrieve the Power Crystals that were stolen by Silas Maximilian and freighted to the dead planet Cyrox.
The protagonist, Johny Jones, have been mutated by the curse of Abu Simbel, becoming a strange creature that only conserves his enormous nose of his old appearance.
In order to get rid of the curse he is forced to travel to Egypt to the pyramid where is the tomb of Abu Simbel, and where it must arrive after discovered the keys that will lead him to this place. If he obtains it, he will recover his normal appearance.
As logical, the pyramid is filled of traps and strange creatures who will suppose a serious obstacle for our pretensions, and the only weapon is our skill to be jump from a side to another one without falling in the claws of our enemies, or the traps that are in all places. He can do long or short jumps, according to the situation in which one is.
China Miner is a single screen platform game where you play Wally who is the only person to know the location of the Jade Mines belonging to the Pong Dynasty in China. On each of the 30 screens you must collect certain objects before collecting a key to move onto the next screen. As well as the platforms to negotiate you must also avoid the various creatures that populate the mine and if you touch any of them then you lose one of five lives, sent to the start of the screen and all objects reappear. There are various obstacles to avoid or use like lasers, moving platforms and platforms that disintegrate when stepped on. Falling from heights also lose you a life.
Monsters is a variant of the arcade game Space Panic. It's a single screen platform game where the player has to kill monsters by digging holes in the ground. When the monsters then walk over the holes they get trapped and the player can kill them by filling in the hole.
The theme of the game is to guide Murphy through the screens collecting his mushrooms. The mushrooms appear in each room in random positions each time you play the game, so you have to be adept at going around the screen in a number of different ways. Points are scored for picking the mushrooms and for completing a screen within the time limit.
Run through the creepy mansion dodging ghostly ghouls and bouncing spiders. Leap over poison-smeared spikes, scamper along moving platforms and contracting floorboards, and use powerful springs to propel you onto overhanging ledges. Four screens.
You control a hand who must catch falling things. and then throw them back up to safety It's quite a strange concept. Maybe the only game whose main character is a hand.