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Most Popular Playstation 2 Games - Page 328

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  • Madness

    1986

    Madness

    1986

    Platform
    Commodore C64/128/MAX
    Madness is a single-screen platformer that puts you up against robots, snakes, and... Pac-Man?
  • Flip & Flop

    1983

    Flip & Flop

    1983

    Platform
    Arcade Atari 8-bit Commodore C64/128/MAX
    Flip and Flop is an isometric platform game by Jim Nangano for First Star Software. The player controls Flip, a kangaroo, who jumps around on top of the platforms and Mitch the monkey, who hangs underneath platforms.
  • Nightmare in the Dark

    2000

    Nightmare in the Dark

    2000

    Platform
    Neo Geo AES Arcade Neo Geo MVS
    There lived one gravedigger at a very small village in a remote region. He lived a quiet, solitary life in a corner of the cemetery. He kept away from the village people due to his very ugly appearance. One day, he found the graves were ransacked and some corpses were stolen. He didn't want the village people to find out, so he decided to eliminate the grave burglars by himself. Thus, he patrolled the cemetery every night. A good ghoul goes around graveyards protecting them from evil doers. The player clears the area and collecting power ups using it to eliminate the enemies. There are five stages with five levels each, and each one of them has you throwing fireballs at ghouls, ghosts, goblins, and zombies. When you keep throwing fireballs at these enemies, they will ignite into a giant fireball, which you can throw at other enemies to kill them, and get the remaining treasure before moving on to the next level. At the end of the fifth level, a boss must be defeated in order to continue the game.
  • Choky! Choky!

    1995

    Choky! Choky!

    1995

    Platform
    Arcade
    Yet another clone of Buster Brothers / Pang! / Pomping World - this one featuring low-budget music and sound effects, and split-screen competitive two-player action, somewhat reminiscent of Twinkle Star Sprites.
  • Zwackery

    1986

    Zwackery

    1986

    Platform
    Arcade
    A fantasy-type game with all the fairy tale elements. Jump around and preserve all the pages of Zak's "Book of Life" from the Gholum.
  • Rocket Roger

    1984

    Rocket Roger

    1984

    Platform
    Commodore C64/128/MAX MSX
    You are Rocket Roger and on your way home to Earth, your ship has run out of fuel and you are forced to land on a mysterious planet. As you explore the planet you realize that scattered over the planet are fuel crystals and 99 are needed to refuel your ship. Problem is the locals aren't friendly and will try to kill you as you explore the surface and underground caverns. Some can be shot with your laser but others must be avoided and if you touch one then you lose one of five lives. Turrets also need to be avoided as well as their bullets and under the planets surface are electric gates and lasers to avoid touching. As well as your gun you have a jet-pack strapped to your back and this can help you clear gaps and reach higher parts of the planet. As you fly your fuel for the jet-pack will decrease but you can collect extra to keep it topped up. Rocket Roger is a platform game where a small part of the planet is shown and the screen scrolls in all directions when you move. The keyboard is used to control your hero
  • Ms. Space Fury

    2001

    Ms. Space Fury

    2001

    Platform
    ColecoVision
    This years’ Classic Gaming Expo and the 10th Anniversary of Digital Press happen to coincide. Obviously, DP wanted to do something special to mark the occasion. What better way than to release an original game for a classic system? Several game developers were contacted, but the job went to Daniel Bienvenu, who had written a few homebrews for ColecoVision (BUSTin Out, Dac-Man). Joe Santulli came up with the title and concept and provided support. A lot of people pitched in to help. Daniel brought in Sylvain (‘Sly DC’) De Chantal to design most of the levels and assist with the graphics. Marcel de Kogel wrote the emulator the game was compiled and tested on. As the project neared completion, Dave Giarrusso designed the artwork for the label and the instruction manual (as well as the full page advertisement shown in the last issue of DP as well as the CGE2K1 show program). Even veteran homebrew author John Dondzila lent his expertise on coding and debugging the program. Most of the communication and brainstormi
  • Donkey Kong

    Donkey Kong

    Platform
    ColecoVision
    In the early 2000s, incomplete prototype versions of Donkey Kong and Donkey Kong Jr. for ColecoVision were discovered. Both cartridges actually postdated the ColecoVision releases and were seemingly ports of the versions from the Coleco Adam computer, which featured more levels and cutscenes. The games were re-compiled into hacked ROMs titled "Super DK!" and "Super DK Junior" respectively; the unaltered ROMs were never released.
  • Donkey Kong Junior

    Donkey Kong Junior

    Platform
    ColecoVision
    In the early 2000s, incomplete prototype versions of Donkey Kong and Donkey Kong Jr. for ColecoVision were discovered. Both cartridges actually postdated the ColecoVision releases and were seemingly ports of the versions from the Coleco Adam computer, which featured more levels and cutscenes. The games were re-compiled into hacked ROMs titled "Super DK!" and "Super DK Junior" respectively; the unaltered ROMs were never released.
  • Cosmic Crisis

    1983

    Cosmic Crisis

    1983

    Platform
    ColecoVision
    Feel that secret joy of the demons? As it Is so badly haunted by those energetic demons, it seems that, this time, the world is terribly drawing to the crisis of surviving. In front of you will be the toughest enemies over met and you get to rely on yourself alone. No fighting though, it wouldn't do you any good; the only chance Is the hammer In your hand and the intelligence in your head. Got it? Fine, now start and win a beautiful victory!
  • Baby Jo: Going Home

    1991

    Baby Jo: Going Home

    1991

    Platform
    Atari ST/STE
  • Atari Climber

    2004

    Atari Climber

    2004

    Platform
    Atari 2600
    Climber 5 is a port of an Atari 8-bit computer game that originally appeared in COMPUTE! magazine back in 1987. In Climber you play the role of a baseball player. The baseball has been hit to the upper rafters of a building under construction. Your job is to climb the ladders and retrieve the ball. Of course, there are obstacles along the way that you need to avoid or you lose a life and must start over at the bottom right corner. Once you successfully retrieve the ball, the level changes and becomes more difficult. When the game was released in Atari Flashback 2, it was retitled to Atari Climber.
  • Criminal Run

    1983

    Criminal Run

    1983

    Platform
    Atari 2600
    Port of "A Mysterious Thief"
  • Hey! Stop!

    1983

    Hey! Stop!

    1983

    Platform
    Atari 2600
    Hey! Stop! is a clone of the game Keystone Kapers, originally developed by Activision. The game is for the most part exactly the same except for a few color and sprite changes. In Hey! Stop!, you are not playing as a policeman, trying to chase down a thief but you instead play as a droid chasing down an alien (despite the fact that the box art displays a picture of the former).
  • Miner 2049er Volume II

    1983

    Miner 2049er Volume II

    1983

    Platform
    Atari 2600
    "Bounty Bob" continues his mining adventure in the year 2049 with three all new screens. Help him claim all of the various mine stations. The three new mine screens will greatly challenge your gaming abilities.
  • Wall Ball

    2017

    Wall Ball

    2017

    Platform
    Wii U
    Wall Ball is a suspenseful, zigzag endlesss runner game with simple, yet appealing 3D graphics. The levels are randomly generated and promise a long lasting gaming experience. Wall Ball was a game that was available for Wii U briefly.
  • Gingerbread Man

    Gingerbread Man

    Platform
    Unrefined sugar, flour, ginger and heat have combined magically to produce consciousness and mobility in a delicious culinary confection. You, a Gingerbread Man, find yourself baking in a gas-fired oven, and you must find a way out! Gingerbread Man is based loosely on the popular children’s story of the same name. And although this game is appropriate for children, it’s not child’s play! In Gingerbread Man you must fight your way through 20 levels consisting of five unique game-play screens, facing a variety of obstacles and challenges in order to survive! In the first level you begin in a hot oven where you must escape before being cooked alive! Once you break free from the oven, you find yourself in the dining room where you need to collect all of the balloons and float up to the roof through the chimney. Now that you're on the roof you must build a bridge to a nearby tree while fighting off cats and birds that want you for a tasty treat! Once in the tree, you need to evade all the dangerous creatures in
  • Bloody Human Freeway

    2003

    Bloody Human Freeway

    2003

    Platform
    Atari 2600 PC (Microsoft Windows) Mac
    Prototype for Freeway. According to David Crane, he got the idea for Freeway from watching a man trying to cross Lake Shore Drive during rush-hour traffic while attending Chicago's Consumer Electronic Show. Freeway originally featured people crossing the road instead of chickens since that was the scenario that inspired David Crane. However some people at Activision complained that they didn't like the idea of people being struck by cars, so chickens were substituted for people before the game was released. Publicly released as part of Activision Anthology Remix and the GBA port of Activision Anthology
  • Super Glob

    1983

    Super Glob

    1983

    Platform
    Arcade
    Guide the insatiable Glob through corridors, up and down the elevators and through the side tunnels in his never-ending search for snacks. An assortment of crafty animals relentlessly pursue the Glob and fight him for control of the elevators. Kill them by sticking to the ceiling and dropping on them or just avoid them and munch a dozen different snacks to clear the 24 unique levels.
  • Dr. Micro

    1983

    Dr. Micro

    1983

    Platform
    Arcade
    An early platform game in which the player must defeat a mad scientist, avoiding and destroying his evil creations in the process. The game consists of 3 single-screen levels : On the first the player must move from the left to the right of the screen, dropping down onto constantly moving metal pillars and shooting the enemies. On the second level, the player must steer a floating ball around the screen, killing as many enemies as possible. Once enough enemies have been killed, an exit will open which the player must enter. The floating ball gradually diminishes and the player will have to drop to the bottom of the screen several times to get a replacement ball. The final screen takes place on the scientist's production line; with machinery that must be carefully negotiated. Two large robots bar the route to the scientist and must be destroyed before the scientist can be reached.
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