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Most Popular Playstation 2 Games - Page 332

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  • Doraemon 3: Nobita to Toki no Hougyoku

    1994

    Doraemon 3: Nobita to Toki no Hougyoku

    1994

    Platform
    Super Famicom
    Doraemon 3: Nobita to Toki no Hougyoku is an Action game, developed by AIM and published by Epoch, which was released in Japan in 1994.
  • Nintama Rantarou 2

    1996

    Nintama Rantarou 2

    1996

    Platform
    Satellaview Super Famicom
    Nintama Rantarou 2 is an Action game, published by Culture Brain, which was released in Japan in 1996. It also had a view-limited Downloadable game release for the Satellaview that was broadcast in at least 2 runs between March 29, 1998 and November 28, 1998.
  • Nintama Rantarou 3

    1997

    Nintama Rantarou 3

    1997

    Platform
    Super Famicom
    Nintama Rantarou 3 is an Action game, published by Culture Brain, which was released in Japan in 1997.
  • Ankoku Densetsu

    1990

    Ankoku Densetsu

    1990

    Platform
    TurboGrafx-16/PC Engine
    Ankoku Densetsu ('Dark Legend') is widely considered to be the follow-up to the PC Engine classic Makyo Densetsu (1988) ('The Legendary Axe').
  • Makai Prince Dorabochan

    1990

    Makai Prince Dorabochan

    1990

    Platform
    TurboGrafx-16/PC Engine
    A side-scrolling 2D platformer featuring a magical demon prince. As well as his own magic, he can also depend on his loyal Moai servants to make bridges. The predecessor of The Twisted Tales of Spike McFang. Makai Prince Dorabocchan ("Demon Prince Dorabo") is a 2D platformer for the PC Engine. The player controls the titular character who is on a quest to rescue his master and defeat the evil demons that have invaded the kingdom. As well as his own magical powers, he can be upgraded by finding suits of armor which boost his abilities as well as temporary power-ups that provide double-jumping, a syringe weapon that stuns enemies and cleats that allow him to jump on enemies to defeat them. If he finds a bat with a bell, he can summon his burly Moai guardians who use their stone bodies to create bridges that allow Dorabo to move forward or find secret areas. Dorabocchan would later appear in the top-down 1993 Super Nintendo action-adventure game Chou Makai Taisen! Dorabocchan, which was localized in the west as The
  • Mizubaku Daibouken

    1992

    Mizubaku Daibouken

    1992

    Platform
    Arcade TurboGrafx-16/PC Engine Amiga Sega Saturn
    This is a single player platform game that features Hipopo, a platypus (referred to as a hippo) who must fight his way through a large number of enemy-packed levels in search of his missing girlfriend - rescuing other platypuses along the way. Hipopo is armed with water bombs which can be thrown at enemies to soak and damage them. Once soaked, the enemies can then be kicked and destroyed completely. Enemies left unkicked however will dry out and recover after a short period of time. The level design presents moving platforms, collapsible floors, boats and water-wheels all making an appearance. Small plants also appear on certain levels which can be "watered", causing them to grow and creating new platforms. Appropriately enough for a game which features water as the main weapon, many of the enemies and the later levels have a fire thematic. He can also collect cakes and other items to gain more points.
  • Momotaro Katsugeki

    1990

    Momotaro Katsugeki

    1990

    Platform
    TurboGrafx-16/PC Engine
    A platformer starring Hudson Soft's take on the famous Momotaro of Japanese folklore. The same concept would later be seen in the Momotaro Thunderbolt games for Game Boy. Momotaro Katsugeki ("Momotaro Action Movie") is a side-scrolling action-platformer from Hudson that uses their Momotaro character who is better known as the star of the Momotaro Dentetsu and Momotaro Densetsu series. It is a PC Engine exclusive and never saw international releases. Momotaro Katsugeki seems influenced by and plays similarly to Westone's Wonder Boy in Monster Land and the sequels that followed: the goal is to move across a set of 2D stages, and the player can talk to NPCs for hints and to purchase better equipment with the money they find. There is also a world map that links the various stages together. The concept of a 2D side-scrolling action game featuring Momotaro would be further explored by Hudson with the two Game Boy Momotaro Dengeki/Thunderbolt games.
  • Ghouls 'n Ghosts

    1989

    Ghouls 'n Ghosts

    1989

    Platform
    ZX Spectrum
    ZX Spectrum port of Ghouls 'n Ghosts.
  • Doraemon: Nobita no Dorabian Night

    1992

    Doraemon: Nobita no Dorabian Night

    1992

    Platform
    TurboGrafx-16/PC Engine Turbografx-16/PC Engine CD
    Taking a different route to its maze-based predecessor, this Doraemon game is a side scrolling platformer with a simple, colourful look. You have to rescue your friends who have dived into various books and are pursued by the inhabitants within. You start off having to avoid the wandering beasties, but eventually get hold of such items as a gun that freezes anything in your path for a moment. Along the way you get to ride on dinosaurs, crawl under moving stone blocks, creep along precarious ledges and slide down water chutes.
  • Nintama Rantarou

    1995

    Nintama Rantarou

    1995

    Platform
    Satellaview Super Famicom
    The first game based on the Nintama Rantarou anime developed by Culture Brain in 1995. Followed by numerous sequels on multiple systems. Nintama Rantarou ("Ninja Boy Rantarou") is a platformer for the Super Famicom and the first of five games on the system to be based on the 1993 anime Nintama Rantarou, which was adapted from the manga Rakudai Ninja Rantarou, and features the lighthearted adventures of a bespectacled boy and his two best friends as they try to graduate ninja school. As Rantarou, Shinbei or Kirimaru, the player progresses through a series of stages using their ninja powers to keep out of trouble. The first part of the game ties into the school setting with classes that teach the player vital mechanics in the game, such as climbing walls and crouching under projectiles.
  • Dragon Egg!

    1991

    Dragon Egg!

    1991

    Platform
    TurboGrafx-16/PC Engine Wii U
    Dragon Egg! is a 2D platformer where you jump and attack enemies as you make your way through linear stages. You start off only being able to hit enemies up close with the dragon egg, but you can find fire orbs dropped by dead enemies. When you collect enough of them, the egg hatches and the dragon will breathe fire from a distance. Grabbing more orbs causes the dragon to grow up, gradually increasing the range of your attacks and even giving you a slight hover at the highest level. The game also has a currency system and stores, which can provide additional fire orb power-ups and other useful tools.
  • PC Kid 3

    1993

    PC Kid 3

    1993

    Platform
    TurboGrafx-16/PC Engine
  • Jigoku Meguri

    1990

    Jigoku Meguri

    1990

    Platform
    Wii TurboGrafx-16/PC Engine
    Bonze is a Buddhist monk passing through Hell with only his prayer beads to protect him in this horror-themed Arcade platform. Bonze Adventure, or Jigoku Meguri ("Hell Tour"), is an Arcade platformer featuring the eponymous Buddhist monk Bonze has he makes his way through the Shinto/Buddhist equivalent of Hell. He is beset by demons and yokai from all sides but is able to exorcise them with his prayer beads, which are thrown outwards with a bouncing motion. Jigoku Meguri was first released to the Arcade in 1988 and later saw a Japan-only PC Engine port in 1990.
  • Son Son II

    1989

    Son Son II

    1989

    Platform
    TurboGrafx-16/PC Engine
    This platformer sequel to Son Son was only released on the PC Engine in Japan. Son Son 2 is the direct sequel to Son Son and features an interpretation of the Son Goku character from ancient Chinese novel Journey to the West. Unlike the first game, which played like a ground-based scrolling shoot-'em-up with several floors the character could switch between, Son Son II plays much more like a traditional platformer, specifically Wonder Boy and even more overtly Capcom's earlier arcade game Black Tiger. Son Son attacks with his extendable staff (based on Sun Wukong's Ruyi Jingu Bang weapon) and can defeat enemies to earn coins, which can be spent on upgrades and health refills. The player also needs to find a key on each stage before they can reach the boss. The goal of the game is to rescue the other members of his party: Xuanzang (Tripitaka), Pigsy and Sandy. They are kidnapped during the opening cutscene by the final boss, who is depicted as a mysterious silhouette. Son Son II is also one of the earliest Capcom
  • Jinmu Denshou Yaksa

    1989

    Jinmu Denshou Yaksa

    1989

    Platform
    TurboGrafx-16/PC Engine
    A pseudo-3D third-person rail shooter of the Space Harrier mold. It had multiple developer credits and is exclusive to the PC Engine. Jinmu Denshou is an action game in which the player character marches towards the horizon while enemies fly towards him. It looks and plays like Sega's Space Harrier, its clear inspiration, though a major difference is that the main character is a samurai-like figure who is usually limited to attacking incoming enemies with his sword. After an upgrade, he is able to fire projectiles and he can also charge up an attack and unleash it to cause a significant amount of damage. The game has a few superficial platforming elements as well. Development of the game is credited to three separate teams: obscure TG-16 developers Manjyudo, Wolf Team (better known for their Tales series) and Goblin Sound who were responsible for the music.
  • PC Genjin 3 Special

    1993

    PC Genjin 3 Special

    1993

    Platform
    TurboGrafx-16/PC Engine
    AKA: PC 原人3. The final sequel of popular head bump kid action game.
  • Sadakichi Seven

    1988

    Sadakichi Seven

    1988

    Platform
    TurboGrafx-16/PC Engine
    AKA: 定吉七番秀吉の黄金. This is an adventure game based on a comic book series.
  • Fausseté Amour

    1993

    Fausseté Amour

    1993

    Platform
    Turbografx-16/PC Engine CD
    This is the adventures of Koruku Ransu, a young blue-haired warrior. The evil lord Goat Bone has kidnaped her beloved sister and also controls the minds of most of her best friends. Koruku wears a strong pink armor Through seven long stages, one of Kokuru's friend awaits at the end of each one of them - however, she will have to defeat their dark side first and free their controlled minds.
  • Bonk 3: Bonk's Big Adventure

    1993

    Bonk 3: Bonk's Big Adventure

    1993

    Platform
    Wii TurboGrafx-16/PC Engine Wii U Turbografx-16/PC Engine CD
    Aaagh! What's that Evil King drool doing back in the Dinosaur Kingdom?! Didn't Bonk get rid of him last time? Guess not, huh? Now it's up to our skull-splitting, head-butting, rock-smashing, monster-bashing prehistoric hero Bonk to put an end to Drool's dastardly deeds once and for all! Watch Bonk grown into huge fire-breathing Bonk or shrink into the Mini-Size Bonk and take on tons of cool new enemies like RocketMan, Robo Turtle and Crazy Lady. Or how about smashing up a few Booga Boogas or Snippies along the way. It's the ultimate bash-o-rama!
  • Valis IV

    1991

    Valis IV

    1991

    Platform
    Turbografx-16/PC Engine CD
    Yuko has become the goddess of the world of Vecanti and has watched over the world in peace since the defeat of Glames. Trouble brews when the Dark World prince named Galgear begins to search for a magical ring. This ring increases his powers, but to the loss of control he could have maintained under its effects, and the gods of Vecanti recognize this and imprison Galgear inside a crystal sunk into the ocean. Fifteen years pass, and Galgear manages to break out of his prison, kidnapping the former heroine Valna and being pursued by troops led by Cham as a result. A member of her band, named Lena Brande, requests permission to infiltrate Galgear's stronghold and free Valna.
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