In this top-down puzzle oriented game you have to help Leonardo, a little thief, on his criminal trips. Use your joystick to lead Leonardo through 50 different levels including banks, museums, and warehouses. Pressing the fire button of your joystick you can push everything in your way, except walls. Pushed objects won't stop until they collide with other objects or the police officer and his ghost deputy who are trying to stop your robberies. Every level has a time limit in which you must bring three equal items into one line to complete the level. Each level is larger than the screen, in the lower half of the screen you have a helpful radar for orientation. Running out of time or being caught by the policemen will cost you one of your five lives. If you are able to master the first ten levels you will receive a password, which you can use to start your next game directly on this level. You can unlock more passwords after mastering Levels 20 and 30. From Level 30 to the final Level 50 you must master the game with
A block moving puzzle game similar to Sokoban.
Okkotoshi Puzzle Tonjan!? ("Drop Down Puzzle Tonjan?!", sometimes known as simply Tonjan) is a puzzle game from NMK that features anthropomorphic pigs pushing mahjong tiles around in a maze, attempting to push entire stacks down one of the many holes in the area. Bonus points are awarded for pushing certain specified tiles into holes first, and there's one tile in particular that will complete the level once pushed down a hole and is the only compulsory target. Future levels increase the number of tiles and the difficulty, adding fish tiles that cause the player to lose a life if they are pushed down a hole.
Okkotoshi Puzzle Tonjan!? appears to a sequel to NMK's earlier Arcade multiplayer action game Butasan, which features similar looking pigs. The rights to the Arcade version of Tonjan were sold to a Korean company, Dooyong, which turned it into a game named Yam! Yam?! featuring a tanooki wearing an apron.
Block Hole is a combination of Tetris-style gameplay and a fixed shooter in the Space Invaders tradition. The player's focus is on falling blocks, and the action is geometrical. Rather than arranging the blocks together to make a row of disappearing blocks, a spaceship positioned at the bottom of the screen shoots blocks upwards to make the falling block pattern into squares or rectangles. Once the blocks have been arranged properly, the shape is destroyed and the player is awarded points based on the shape's size. The blocks continue to drop from the top of the screen in various incomplete shapes. As each level progresses, the blocks drop at greater speed and frequency. There are also various power-ups which could be located to increase your ship's speed, among other bonuses.
The game continues until the blocks reach the dotted line at the bottom of the screen, whereupon the player's ship is "quarthed," crushed flat.
Go North to the Arctic and meet Mr. Penguin. He is one of the great pioneers of the icy climate and if I may say so, a survivor.
His game is collecting diamonds scattered in the coldest corners of the globe. Guide Mr. Penguin through each round and help him with his diamond collection.
You must collect all the diamonds and stash them safely in your igloo. Watch out! Those nasty seals have tusks as sharp as blades. If you can't crush them with a block of ice I suggest you dive out of their way.
Hang on! This is only round No. 1. Now let's try getting through to round No. 50. If you manage to get through all of that, how about constructing your own personal custom-tailored round. Good luck!
The player must earn money in order to become the wealthiest gambler in the world. The game, set in New York City, is considered a spin-off from the Pachio-kun franchise. Al Capone has a cameo role in this game even though he lived about one thousand miles to the west (Chicago) in real life.
Roads, taxis and automobiles are not portrayed in the game. However, a black limousine that escorts the player from the air force base to the final casino is portrayed as driving on grass. This is in direct opposition to the real New York City where the majority of the surface is concrete (either as roads, parking lots, or as foundations for the buildings). Only parks and some older residential districts use grass in their design in the real world. Buildings are either shown as dilapidated tenements, shiny towers, or as flashy casinos.
Candy needs your help! She's fallen fast asleep and may never wake up--because she's trapped in her own dream!
All her harmless dolls are suddenly out to get her! So who will rescue Candy? Someone must brave her wild nightmare world. With 20 areas and 200 levels!
A game of gomoku against girls whom strip off clothes if you win. The game's AI is rather hard to beat, but sometimes it makes glaring tactical mistakes.
Tetris is a puzzle video game for the Game Boy released in 1989. It is a portable version of Alexey Pajitnov's original Tetris and it was bundled in the North American and European releases of the Game Boy itself. It was the first game compatible with the Game Link Cable, a pack-in accessory that allowed two Game Boys to link together for multiplayer purposes.
Flash Point is a variant of Tetris, with the various shapes of the tetrominos and their rotation are identical to Sega's Tetris . What makes the game different from a standard Tetris clone is its objective; each stage already contains a pattern of blocks, usually arranged as symbols, characters, or other images. Among these blocks are several bombs. The goal is to make these bombs detonate by clearing out the rows they are in. Once all the bombs have been detonated, the stage "explodes", and the player advances to the next one.
Tengen, an Atari label, released an unlicensed version of Tetris for the Nintendo Entertainment System. After they lost a lawsuit to Nintendo, which acquired the rights from Russia to port the game to home consoles (they already had the handheld consoles rights), Tengen had to destroy every spare cartridge unsold at the time.
The Tengen game featured a two-player simultaneous mode not available in Nintendo's version
The player must take up control of Chap, a gardener wearing a straw hat, who must collect all the keys in sixty-one maze-inspired gardens in order to rescue his girlfriend, Rumina; he can push the walls in the gardens over to crush the various enemies that pursue him, but they shall immediately be resurrected in the form of eggs which hatch after a few seconds. Each round also has a preset time limit to ensure that the player does not dawdle - and once it runs out, a green-haired female vampire known as Tsukaima (who cannot be crushed by the walls) shall appear in search of Chap's blood, as the Yamaha YM2151-generated song (and all the enemies) speed up. The game's enemies include white blobs known as Pyokorin, pink Triceratops-esque creatures known as Kerara which can breathe flames, armadillos known as Gororin which can roll over Chap, purple seals known as Todorin which can breathe ice, sponges known as Bekabeka, which can push walls onto Chap, turquoise blobs known as Fumajime Pyokorin, which occasionally pause
Vs. Tetris is a game developed by Tengen for the Nintendo Vs. Unisystem arcade platform. The game would be the basis for Tetris (NES, Tengen) released some time later, and is noticeably less developed (e.g. the piece graphics use only solid colored or striped blocks).