Super Bomberman: Panic Bomber W is one of the offsprings of the Panic Bomber Series. A tile matching puzzle game that plays like a mix between Bomberman and Puyo Puyo.
Tiles fall from the top of the screen, when three are matched bombs are dropped. Occasionally one of the dropped bombs will be lit, which will explode and cause a chain reaction with any bombs already present. Game over happens when the screen is filled with blocks or bombs.
It was released for the Super Famicom and was only released in Japan. It features a single player mode and a multiplayer one that supports up to four players.
This game also implements a Dokuro mode which involves status effects. These can do everything from reduce blast radius to igniting bombs on screen.
Qwirks is an English adaptation of Puyo Puyo (1992) for home computers licensed from Compile. Unlike Dr. Robotnik's Mean Bean Machine, and Kirby's Avalanche it does not involve the use of a particular license, instead featuring entirely original characters. The game was introduced by Alexey Pajitnov, the creator of Tetris.
Mario's Picross is a puzzle game for the Game Boy and the first game in the Nintendo-published Picross series. In this game, Mario takes on the role of an archaeologist who chisels away the squares in each playfield. The result is a small picture. There are 256 different puzzles to solve, divided into four courses with increasing difficulty level.
Hebereke's Popoitto is a Tetris variant. The goal in each level is to remove the blocks already on the playfield, representing characters from the franchise. Other blocks fall down from the top of the screen and have to be steered to the right place before touching the ground or another block. When four or more of the same blocks are together, they vanish. The catch of this variant is that the blocks which have to be removed move over the playfield. The player takes the role of the penguin Hebereke who wants to win a tournament against his friends.
The Sailor Soldiers must collect the talisman before the Dark Kingdom gets them! Take on your friend in this exciting puzzle game based on the famous animation!
Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom.
The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple human players. In the single-player modes, the player can choose between a male or female avatar.
The goal of the game is take a pair of falling dice, each with a specific color and number attached to them, and drop them into a grid with other fallen dice. If a die is on a line horizontally, vertically or diagonally with another die of the same color, both those dice and every die in-between will drop by one in value. Once a die has reached "1" and is involved in another combo, it disappears. Dice on top fall in the gaps left behind, potentially creating chain reactions. There are also power-ups that will
Enter the next dimension in puzzling excitement! In GEOM CUBE you flip, flop and drop blocks in your customized three-dimensional playfield. Duel a friend head-to-head or take on the devious computer-controlled challengers and claim the title of Geom Master!
In the above-cited issue of Amuse World, Ryou Hainam mentioned another puzzle game called Pandora, which supposedly was rather successful in Europe. This seems to have been a revision of Puzzle World, which itself is a sequel to Dolmen, with the same character sprites from Prehistorik 2 or Puzzle Land. So far there's no trace of the 1996 Pandora itself, but there a later adult version called Hot Bubble, which still contains many instances of the Pandora logo.
Shoot coloured blocks at the top of the screen. When 3 or more same colored blocks draw a line, they disappear. By terminating all blocks, the stage is clear.
This is yet another updated version of Tetris which was released for PlayStation, Saturn, and Game Boy. This version features Classic mode, Puzzle mode, Versus mode, and Edit mode. In Puzzle mode, you must save the professor who climbs his way to the top. In order to do that, you must clear the blocks away and bring him to the bottom. Versus mode brings you head to head with another player. Edit mode allows you to create and save your own custom levels.
Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.
In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.
An arcade puzzle game based on Bust-a-Move/Puzzle Bobble. Instead of clearing all the balls, the goal is to clear the balls surrounding a large "drop token".
The Neo Geo port of Panic Bomber. It is a "falling blocks" puzzle game based on the Bomberman franchise. The goal of the game is essentially to cause your opponent to lose by causing their gameplay field to fill to the top with objects. You do this by causing chains of bombs to explode, sending useless rubble over to your opponent's field, which they must then remove themselves. Bombs are earned by causing chains of three identical blocks to disappear. Bombs can only be blown up with an explosion from a lit bomb, which falls from the top of the screen every so often. If the player causes enough damage, they can eventually earn a giant bomb, which will remove a large amount of debris from the playing field, and cause their opponent a good deal of trouble.
The game's regular story mode revolves around Bomberman's hunt for the Golden Bomber statue. During his trek, he fights against several different odd characters, like Drifty the balloon, or Cecil the tiger. However, all that can really be earned from playing throu
Undake30 SameGame Daisakusen Mario Version is a Mario puzzle game released only in Japan for the Super Famicom. It was released as both a promotional cartridge and as a broadcast on the Satellaview. The game can be played with a standard joypad or the Super Famicom Mouse and is similar to the card game Monte Carlo. The game centers around a large playing field composed of a random arrangement of Mario heads, Coins, Yoshi Eggs, Fire Flowers, and Super Mushrooms. If two or more icons are connected, the player can move the cursor and double-click to make all the connected icons disappear. Once the entire grid is clear, the game ends.