The earliest commercial home computer port of the first mainframe adventure game.
A gambling video game published by Baudville for various systems.
A compilation of all three of Infocom's original Zork games.
The second installment in Epyx' StarQuest series.
A shooter game.
An adventure game.
An adventure game.
An adventure game.
An educational game that mixes maths problems with the gameplay of a shoot 'em up.
A arcade-style educational game for various platforms.
A educational arcade game designed to teach basic math.
An indie top-down action-adventure game developed in 2021 for early Commodore devices (including the PET, VIC-20, and 64 series).
1982 tank game for the Apple II
An 8-bit Role-Playing Game for the Apple II, Mac, and PC
A space flying simulation game in which the player assumes the role of a star pilot whose mission is to travel between the various bodies of the Solar System.
Star Craft and Brøderbund's maze game.
The inaugural game based on the Conan license, specifically - the second film, Conan the Destroyer.
a sking game for Apple II
Edutainment game. Naughty Dog's first game.
A role-playing game for the Apple II. This is the second game programmed by John Carmack.
A role-playing game for the Apple II and the first game ever programmed by John Carmack.
An early example of what could be considered an action/RPG hybrid game.
A Quiz game based on Sesame Street.
A math game for the Apple II.
A crossword puzzle game for the Apple II.
A graphical text-based adventure game.
An arcade game created by Kevin Ryan.
A taekwondo arcade game programmed by Kevin Ryan.
It's like go, but with triangles.
A follow-up to Bronze Dragon
An adventure game.
An adventure game.
An educational adventure game.
Taxman is a Pac-Man clone released on the Apple II in 1982. Atari, who owned the rights to home computer versions of Pac-Man, is said to have blocked further sa...
An arcade game written by Dan Illowsky and pulished by Datamost for the Apple II.
Batter Up! is designed as an educational game of sorts, teaching batting strategies from your grip to your swing.
A grid-based dungeon crawler for the Apple II, released in 2016 as a free "mini-adventure" prequel to Lawless Legends.
Dinosaur Discovery is an educational adventure game in which the player must navigate a map, collect clues and solve simple word puzzles on their journey to hat...
A follow-up to Sylvan Idyll
The sequel to Catacomb.
A war strategy game taking place during the Vietnam War.
A text based strategy/simulation of a World War II campaign.
A simulation/strategy game from SSI.
An arcade game developed by Gremlin in 1977 in which the player controls a destroyer hunting submarines.
An arcade-like 3D adventure in which the player controls eight droids via a video-camera network with the order to damp down the reactor rods of a nuclear power...
The first release in a high-regarded chess simulation series.
A compilation disc for Apple II.
A five card draw poker game against five computer controlled opponents that was written by John Warshawer and published by Adventure International.
Dark Lord is a graphical text adventure for Commodore 64 and Apple II.
A shoot 'em up developed by Computhings and published by Adventure International for the Apple II.
A space shoter written by Eric Popejoy and published by Adventure International for the Apple II.
An action-shooter game developed by The Cornsoft Group and published by Adventure International for Aplle II and TRS-80.
A version of the classic board game Backgammon that was written by Bill Miller and Steve Glenn.
A Tempest inspired game written by Eric Popejoy and published by Adventure International for the Apple II.
A action game written by Roger Maine and published by Adventure International for Apple II.
An action game game written by Mario Inchiosa and Mike Wall in which the player has to tread down ants who are running out of an anthill.
A strategy wargame written by Stan Erwin and published by Adventure International for several 8-bit platforms.
A Tic-Tac-Toe variant with shoot 'em up elements written by Ed Hobbs and published by Adventure International.
A crosshair shoot'em up published by Adventure International for several 8-bit systems.
The fifth and final game in the Interactive Fiction series written by Robert Lafore.
The first installment and an introduction with six short stories to the Interactive Fiction franchise.
The fourth installment in the Interactive Fiction Series written by Robert Lafore and published by Adventure International.
The fourth and final game in the Galactic Saga written by Douglas Carlston.
The third game in the Galactic Saga written by Douglas Carlston.
A strategy game written by Douglas Carlston and the second one in the Galactic Saga.
A strategy game written by Douglas Carlston and the first one in the Galactic Saga.
A horizontal scrolling shoot'em up based on the arcade classic game Defender that was published by Adventure International for several platforms.
In this 2D top-down action game the player must help Jacques to get as rich as he can by collecting dollar bills scattered on the streets while avoiding obstacl...
An action game published by Adventure International for several platforms.
A cut-down version with 3 treasures of the Scott Adam's text adventure "Adventureland".
An space shooter game and Asteroids clone which was renamed to Planetoids shortly after its release due to similarities. Later is was also published as Fasteroi...
Compilation, of the six graphical versions of the original Scott Adam's all-text adventures, that was published by Starsoft Development Laboratories for the App...
A maze game from Aproman
Graphical version of the original Scott Adams all-text adventure, Pirate Adventure.
The third text-adventure game in the "Maces and Magic" series developed by Chameleon Software.
A tex-adventure written by John Rausch and the first installment of the Other Venture series published by Adventure International.
A strategic and tactical game for two players(two computers connected via the RS232 connection) written by Bob Schilling and published by Adventure Internationa...
A variation of Breakout that sets the playing field horizontally. Developed by Steve Wozniak.
An educational game from MECC.
A utility program from SSI allowing Dungeon Masters to create encounters for pen-and-paper campaigns.
A action game in which the player has to collect runaway lemmings and bring them to the animal lorry.
A shoot 'em up created by Dan Thompson and published by Sirius Software.
Box Office and StarSoft Development Laboratories produced this Jaws game for the Apple II, C64 and PC in 1989. The player, in the role of the shark hunter Capta...
Sharedata produced this C64 take on the popular TV game show.
The Apple II received another set of Miner 2049er levels in the form of this release, which is often referred to as simply "Miner II."
"Where in North Dakota Is Carmen Sandiego? is a 1989 entry in the Carmen Sandiego series. It was intended for educational purposes in the state of North Dakota...
Published by Sirius Software for various 8-bit platforms this game is a variant of the classic arcade game Snake. The player feeds a snake by guiding it to appl...
A single screen shoot'em up written by Nasir Gebelli and published by Sirius Software for the Apple II computers. The player controls a flying saucer, that can ...
A vertically scrolling action game written by Nasir Gebelli and published by Sirius Software for the Apple II computers. The player controls the horizontal move...
A single screen shoot'em up written by Tom McWilliams and published by Sirius Software for the Apple II computers.
In this game the player has to shoot enemies in space through a series of rotating shields. Written by Eric Knopp and published by Sirius Software for the Apple...
This early action-adventure puts the player in the role of Theseus who, armed with a laser sword, must search through the mazes for the Minotaur and destroy it.
A graphical text-adventure written by Tim Wilson in which the player has to find and rescue Professor Paul Eisenstadt who was captured by the KGB and is being h...
In this game, written by Michael Burek and published by Sirius Software for the Apple II computers, the player must recover lost nuclear waste cannisters while ...
A space shooter written by Larry Miller and published by Sirius Software for the Apple II computers.
A shoot'em up taking place in the circulatory system of a human body where the player has to destroy the infectious gamma goblins. Written by Tony and Benny Ngo...