Bungie's Mac Action Sack collects six of the company's action games on one CD which comes in an actual sack made of cloth.
Games Included:
Minotaur: The Labyrinths of Crete
Pathways into Darkness
Abuse
Marathon
Marathon 2: Durandal
Marathon Infinity
Enter a magically interactive dreamscape through which you wander and make astonishing discoveries. Or just relax and savor the paintings, poetry and music that ebb and flow at your command. Navigate through a banquet of interwoven images, metaphoric icons, audible symbols, and words.
This is an interactive environment containing music, videos, monologues, and art-jokes from performance artist and musician Laurie Anderson with the help of designer Hsin-Chien Huang. It begins with an electrical outlet that glows and howls into the darkness. Then you enter "The Hall of Time", a corridor in the motel where icons cover the walls, and lead to 33 symbol-crowded rooms. A puppet Laurie Anderson sparingly appears as a guide.
Art "Buddy" Newkirk has disappeared and left you his literary estate. By the looks of it, he and his friends were a very odd bunch. You might have enjoyed knowing them. But you don't: why does "Uncle" Buddy think you do? Where is he, anyway? And what does this have to do with Meister Eckhart and the New York City subway?
To find out, you'll have to pop the floppies into your Mac, drop the tapes into your boombox, and get ready to meet Buddy's friends, read his email, listen to his band, and sort out his (very strange) Tarot deck. Surreal and humorous, this is a world you will often return to and long remember.
The game follows the journey through a dreamlike or even surreal landscape of a little man holding in his hands a red flower from which emanates a bright light. He will meet strange creatures, who will make him a little in spite of himself visit the nooks and crannies of these unknown countries.
This time you’re on your own. While Jake is enjoying a busman’s honeymoon in Revenue City, Nevada, you learn about a stolen sceptre—and, more important, a major reward. But can you drink the water?
Twisted! Deluxe is an updated, full-color version of Twisted!, an excellent shareware adventure game for the Macintosh by Ray Dunakin. The original Twisted! was a fun text-adventure-with-graphics game coded with World Builder, a now-discontinued adventure game application for the Mac. This Deluxe version features all-new color graphics and a streamlined point-and-click interface in place of a text parser. Twisted! Deluxe starts out similar to the movie of the same name: you are a meteorologist, a "storm chaser" sent to investigate a tornado. Before long, you end up in Land of Ooz, a bizarre fantasy world filled with talking dragons and other strange creatures, and numerous fascinating puzzles that range from math logic, to riddles and traditional inventory-based puzzles.
Theldrow is a turn-based computer role-playing game, written in 1989 by Glenn Andreas. The game featured a turn-based first person perspective interface similar to early Might and Magic games, pixel art (originally black-and-white), and a very original fantasy setting. It is a very difficult game.
Commercial re-release of the popular shareware roguelike, The Dungeon of Doom. Along with a new look to the interface, this version adds secret "vault" areas and a "Gate Keeper" boss on every fifth level. To escape the dungeon, you must descend to the 40th level and return with the Orb of Carnos.
You have been asked to build a harbor for a town near the Atlantic ocean. With a starting capital of £200,000 from the city council, the work begins!
SimHarbor is a harbor building sim. Set up the piers, equipment and storage needed to service over 120 different ships. Expand your infrastructure, balance your finances and protect your harbor from disasters in this compelling sim.
Reading the manual before jumping in is highly recommended, this is a contender for the HyperCard engine's most complicated game.
Advanced sight and sound technology makes Sensory Overload™ the most realistic Mac action game you've ever played. Lifelike motion, vivid lighting & shadowing, and extraordinary environments create unparalleled graphic realism. And the rich stereo sound effects and haunting background tracks will make your heart pound.
You rub your eyes and then stagger to your feet. You have no idea where you are, and you can't remember a single thing. There are vicious terrorists hunting you relentlessly, and dead bodies lay all around. As you explore the twists and turns of this action-packed world, you begin to unravel Dr. Craven's sinister plan. Now you must do everything you can to elude these ruthless killers, find the AlphaChannel unit and escape with your life.
Sensory Overload™ features spiral ramps and stairs, detailed texture-mapping, and multi-level play with fully animated characters, setting the new standard for thrilling three-dimensional action. Sensory Overload™ is more than a game. It's an experience.
In RoboWar, you design and program robot warriors, and let them battle it out in the arena. A complete programming interface allows you to design the robots appearance, sound effects and behavior.
Radical Castle is a point-and-click adventure game released for Macintosh in 1986 and distributed as shareware.
Players assume the role of the 'Squire', who after mistaking the princess for a serving wench, is given a choice by the King between death and a quest to recover an oracle stolen by a wizard.
One of the best World Builder text-based adventures, Palace of Sand sees the player chasing after their pal who's scarpered off to the east to check out the Sultan's daughter.
Ocean Bound is a survival game where you and the crew of your ship are stranded on an unknown island. The main goal is to build a ship to escape back to civilization, but before you can do that you must establish a colony, collect resources and try to stay alive. But once you manage to escape, the next level simply strands you in another island. There are sixty levels in total, featuring all sorts of islands, some as big as continents, and each one requires a different strategy to stay alive.