Kangaroo Court is a 1991 HyperCard game by Dave and P.F. Dumanis. Having been charged with an unknown, often absurd crime, you are forced to bargain for their innocence from a sadistic kangaroo judge who takes every opportunity to belittle and harass them. Players can take any number of strategies against the Kangaroo, including bribery, sucking up, and confrontation. They all invariably result in failure or death. The goal of Kangaroo Court isn't victory so much as seeing how long you can go against increasingly unfair and randomized odds.
Early interactive erotica program developed using MacroMind VideoWorks, featuring a pixellated woman named 'Maxie' and a selection of sex toys which can be used on her. One of the first games to include a 'panic button,' hiding the game behind a fake spreadsheet.
Ms. Pac Person is a clone of Pac Man (or Ms. Pac Man to be more specific). Graphics aside, the game is essentially identical to the original Pac Man. Ms. MacPerson (who is controlled with the keyboard) has to make her way through a maze, collect all the pills while staying away from the four ghosts that chases her. By eating special power pill things are turned around and she can go after the ghosts who then run away. A level is completed once all pills have been collected. The player has three lives and when they are used up it's game over. Like in the arcade original there are intermissions between some of the levels.
You woke up in an unfamiliar room, enshrouded in darkness. You listen to the silence that's been broken only by the quiet static noise coming from the TV speakers. You try to remember how did you got here. But your memories are gone. You can't get rid of the feeling that something terrible has happened. Writings on the walls. The feeling of being watched. You can hear someone's voice through that static noise... Or is it just your imagination..?
An upgraded version of the NES version, Caesars Palace for Macintosh features Blackjack, Baccarat, Poker (Paigow, 7 and 5 Stud, and Draw), Roulette, Craps, Slot Machines (Fortunes of Gold, Mighty Gladiators, and Seven Hills of Rome), Video Poker, Joker's Wild, Video Keno, and Video 21.
The player can switch between games at any time, can save or load a game, can play with up to four friends (or computer players; four different levels of AI are included) in games where it makes sense, can customize the games, and can view examples of professional play.
Land of Warfare is a skirmish map war strategy game. You will need to plan a strategy to build and defend your base from enemy attacks, collect resources to booster your regiment and then defeat your enemies by infiltrating their base. No missions, no unlocks, just load and play.
Manage your kingdom during a plague in this brief simulator for HyperCard.
This game was made in around 10-12 hours over two days for the Merveilles Hyperjam.
Patchwork Girl tells the story through illustrations of parts of a female body that are stitched together through text and image. The narrative of the story is divided into five segments, titled: "a Graveyard", "a Journal", "a Quilt", "a Story", and "& broken accents." The goal of the piece is to not only make the reader realize the structure of the Patchwork Girl as a whole but also realize all the pieces that must be "patched" together in order to create one unified structure.
Bungie's Mac Action Sack collects six of the company's action games on one CD which comes in an actual sack made of cloth.
Games Included:
Minotaur: The Labyrinths of Crete
Pathways into Darkness
Abuse
Marathon
Marathon 2: Durandal
Marathon Infinity
Enter a magically interactive dreamscape through which you wander and make astonishing discoveries. Or just relax and savor the paintings, poetry and music that ebb and flow at your command. Navigate through a banquet of interwoven images, metaphoric icons, audible symbols, and words.
This is an interactive environment containing music, videos, monologues, and art-jokes from performance artist and musician Laurie Anderson with the help of designer Hsin-Chien Huang. It begins with an electrical outlet that glows and howls into the darkness. Then you enter "The Hall of Time", a corridor in the motel where icons cover the walls, and lead to 33 symbol-crowded rooms. A puppet Laurie Anderson sparingly appears as a guide.
Art "Buddy" Newkirk has disappeared and left you his literary estate. By the looks of it, he and his friends were a very odd bunch. You might have enjoyed knowing them. But you don't: why does "Uncle" Buddy think you do? Where is he, anyway? And what does this have to do with Meister Eckhart and the New York City subway?
To find out, you'll have to pop the floppies into your Mac, drop the tapes into your boombox, and get ready to meet Buddy's friends, read his email, listen to his band, and sort out his (very strange) Tarot deck. Surreal and humorous, this is a world you will often return to and long remember.
The game follows the journey through a dreamlike or even surreal landscape of a little man holding in his hands a red flower from which emanates a bright light. He will meet strange creatures, who will make him a little in spite of himself visit the nooks and crannies of these unknown countries.
This time you’re on your own. While Jake is enjoying a busman’s honeymoon in Revenue City, Nevada, you learn about a stolen sceptre—and, more important, a major reward. But can you drink the water?
Twisted! Deluxe is an updated, full-color version of Twisted!, an excellent shareware adventure game for the Macintosh by Ray Dunakin. The original Twisted! was a fun text-adventure-with-graphics game coded with World Builder, a now-discontinued adventure game application for the Mac. This Deluxe version features all-new color graphics and a streamlined point-and-click interface in place of a text parser. Twisted! Deluxe starts out similar to the movie of the same name: you are a meteorologist, a "storm chaser" sent to investigate a tornado. Before long, you end up in Land of Ooz, a bizarre fantasy world filled with talking dragons and other strange creatures, and numerous fascinating puzzles that range from math logic, to riddles and traditional inventory-based puzzles.
Theldrow is a turn-based computer role-playing game, written in 1989 by Glenn Andreas. The game featured a turn-based first person perspective interface similar to early Might and Magic games, pixel art (originally black-and-white), and a very original fantasy setting. It is a very difficult game.
Commercial re-release of the popular shareware roguelike, The Dungeon of Doom. Along with a new look to the interface, this version adds secret "vault" areas and a "Gate Keeper" boss on every fifth level. To escape the dungeon, you must descend to the 40th level and return with the Orb of Carnos.