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Most Popular Commodore C64 128 Max Games - Page 11

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  • Time Thief

    1988

    Time Thief

    1988

    Adventure
    Commodore C64/128/MAX
    Time Travel is for all to enjoy and a company called Timeshare Travel allows people to go on time travelling holidays. The downside is that you have to use a year from your life and you do die younger but you will experience living that year you took from. Problems have started to arise that tourists are returning crippled or badly injured and your friend Jocasta, an academic suspects a Time Thief is responsible. Jocasta goes through time to search and confront the thief but doesn't return. It is up to you to travel in time now to find Jocasta and find and stop the Time Thief.
  • NO: Never Outside

    1987

    NO: Never Outside

    1987

    Adventure
    Commodore C64/128/MAX
    A graphical text adventure for the C64 based loosely on the sci-fi series 'V'.
  • The Scroll of Akbar Khan

    1985

    The Scroll of Akbar Khan

    1985

    Adventure
    Commodore C64/128/MAX
    In the middle of a great desert is the walled city of Akbar Khan and hidden within it's walls is The Scroll of Akbar Khan which has the secret to eternal life. You have arrived outside the city to search and find the scroll in this graphic text adventure where the screen shows text describing your location and any objects to hand while a small picture shows the location. You type in two word commands to move about the city and interact with the locations.
  • The Ormus Saga III: The Final Chapter

    1994

    The Ormus Saga III: The Final Chapter

    1994

    Role-playing (RPG)
    Commodore C64/128/MAX
    The Ormus Saga III: The Final Chapter is a roleplaying game for the Commodore 64. The King of Beryland has once again gone missing, and the creature Azerus of the Ormus Cult has come to power. The player must defeat the Ormus Cult for a third time.
  • The Ormus Saga II: Guild of Death

    1993

    The Ormus Saga II: Guild of Death

    1993

    Role-playing (RPG)
    Commodore C64/128/MAX
    It is January, 7th 1228 in Beryland - Two years after you have successfully defeated Lord Marox, and the Ormus Cult, a new adventure is awaiting our hero. A far more challenging task lies ahead. After reading the Compendium you know of the black Book called Ulbore. The Book has finally revealed the terrible truth about Sullivan and the Brotherhood of the White Rose. It is now up to you to complete 9 tasks provided by God Servants in order to rescue the Kingdom from the Armageddon. You only have appr. 12 months to do so. When the year has passed and you could not manage to enter the Eternal Halls of Carion, the game is over.
  • The Ormus Saga

    1991

    The Ormus Saga

    1991

    Role-playing (RPG)
    Commodore C64/128/MAX
    The Ormus Saga is a roleplaying game for the Commodore 64. Beryland, 11th January 1227... This is the day that you decide to start something new. You finally made up your mind. Here begins your journey to fight the enemy. An enemy that seems overwhelming in power and might. Peace and freedom must return to Beryland again. It is a dangerous task that lies ahead, but you feel ready to challenge the Ormus Cult, and their leader Lord Marox.
  • The Magician's Ball

    1985

    The Magician's Ball

    1985

    Adventure
    Commodore C64/128/MAX
    The Magician's Ball is a single player text adventure with graphics that features Mike Oldfield's Tubular Bells as in-game music. For reasons of plot line development a little girl has been turned to stone by an evil wizard. The player takes the role of Caro, a magician, and must slay the evil wizard in order to break the spell. Unusually the game allows the player to instruct other characters to perform actions and also has another character, Azul, that the player can become so if Caro dies it is still possible to complete the game.
  • Cosmic Convoy

    1984

    Cosmic Convoy

    1984

    Arcade
    Commodore C64/128/MAX
    Cosmic Convoy is a side view horizontal scrolling shooter where the screen scrolls left or right when you move your ships.
  • Shades

    1985

    Shades

    1985

    Adventure
    Commodore C64/128/MAX
    A curse has fallen on the island of Arulan called Shades and it causes people to vanish and reappear elsewhere. Whatever brought the curse also brought monsters and traps making the island a dangerous place to be. You play a hero determined to find out the truth and rid the island of the curse, monsters and traps, and make the island the lovely place it used to be. You can attempt this quest solo or you can allow three other players to attempt the quest as well, each taking it in turns at various points. Three skill levels can also be picked. Shades is a flick-screen arcade adventure where each screen is viewed from an elevated angle as you explore the island. You are armed with a sword (a crossbow can be found later) and as you move about the island you can encounter many monsters who can either be avoided, fought or pleaded with but if pleading fails then you can fight or run away. On each screen are many traps and you can search by pressing T but be careful because if there are many traps then not all will be r
  • Promethean Legacy

    2022

    Promethean Legacy

    2022

    Puzzle
    Commodore C64/128/MAX
    Promethean Legacy is a dice-rolling strategy game for the Commodore 64.
  • Perilous Swamp

    2019

    Perilous Swamp

    2019

    Role-playing (RPG) Adventure
    Commodore C64/128/MAX
    Find the Princess and exit the swamp. BTW, there's monsters too!
  • Pilgrim

    1986

    Pilgrim

    1986

    Puzzle Adventure
    Commodore C64/128/MAX
    Legend has it that deep in a mountain in the land of Meridan lies a Guardian who is believed to be eternal and would provide help to the people in their darkest need. The Guardian is needed now as Silvian have invaded Meridan once again, destroying everything and killing people with new and strange weapons. You have decided to test the legend of the Guardian by exploring the lands ahead to find the mountain that contains the Guardian. You start your quest waking from unconsciousness in your destroyed room. Pilgrim is a text adventure where text on screen describes your location and you type in commands with the keyboard to control your hero and interact with each location.
  • Mystery Voyage

    1986

    Mystery Voyage

    1986

    Adventure
    Commodore C64/128/MAX
    You find yourself lying on a raft floating in the middle of the sea with no land or anything in sight after you had to abandon ship with the rest of the crew into shark infested waters. Your aim in this three part text adventure is to get yourself back home as you face various challenges and quests, as well as face many monsters and creatures on your travels. Each location is described by text and you type in with the keyboard, commands to control your hero and interact with the locations. Each time a character speaks to you, you can hear it with digitized speech.
  • Halls of Death

    1983

    Halls of Death

    1983

    Role-playing (RPG)
    Commodore C64/128/MAX
    Halls of Death is an adventure game where you play the role of one of many explorers who have entered the caverns and rooms over many floors, searching for the treasure within, the only difference hopefully is that you make it out alive. The screen is split into five different parts with two parts text, one a map of the floor you are on, your stats and finally what you can see in front off you or the creature you are fighting. Starting at the bottom of some steps, you move around the map searching each room and text tells you what you see and how many turns you have taken. As you explore, some rooms will have traps, some will have treasure and others will have a creature or monster that wants to fight you seen from the side. You have a certain level of strength and psionics (magic) and you can either swing at the creature, retreat or use one of four spells which are sleep, teleportation, lighting and fireball. Spells sometimes don't work and can sometimes rebound and hit yourself. You both take it in turns to figh
  • Dungeon Crawl

    2015

    Dungeon Crawl

    2015

    Role-playing (RPG)
    Commodore C64/128/MAX
    Dungeon Crawl is a simplified maze RPG game similar to rogue-like RPGs, except that in Dungeon Crawl the dungeon is always the same and not randomly generated. To make progress through the dungeon and reach the next dungeon levels, the player has to find keys to unlock doors and find buttons which opens up formerly inaccessible sections. Typical fantasy monsters roam the dungeon, often blocking your path. Killing them gives XP, which is needed to further improve your characters attack and defense values.
  • Demons of Dex

    2021

    Demons of Dex

    2021

    Role-playing (RPG)
    Commodore C64/128/MAX
    You are Eino, a member of the druids. Your master, the archdruid has become old and it is time for somebody to replace him. As a young initiate you are sent to dungeon Dex, a mysterious labyrinth home to vile monsters. You must enter the dungeon alone and defeat three demon lords within. Can you achieve enlightenment and ascend to become the next archdruid?
  • Beneath Folly

    1987

    Beneath Folly

    1987

    Puzzle Adventure
    Commodore C64/128/MAX
    The folly stands a top Folly Hill in Oxfordshire and legend has it beneath the rock is caves where The Fiend lives. His master plan is to enslave all adventure players as he finds them all stupid. You are one player and must escape the caves and outwit The Fiend to find freedom. Beneath Folly is a graphical text adventure where you can see a picture showing your surroundings as well as a text description describing them. You type in commands to solve the puzzles and find freedom.
  • A Dark Sky Over Paradise

    1989

    A Dark Sky Over Paradise

    1989

    Adventure
    Commodore C64/128/MAX
    In the future, Earth's resources have been stretched to their limit from it's ever expanding population and the future of mankind looks very bleak and hard. The governing body, FourNations have devised a plan to colonise Mars to send the overspill of man to ease the problems on Earth. The building starts well but the cost spirals out of control sending Earth into a deep recession. Years later the project is still proceeding but very slowly and you have been sent to a MoonBase for some unknown instructions that could be to do with the launch of a rocket and keep the colonisation project moving. As you are summoned to various meetings a bomb explodes and you find out that it from a terrorist group called the Mining Group who are trying to prevent the launch of the rocket. In this text adventure you have to explore various locations described by text, to find out what your mission is, find out more about the terrorist group and what their reasons are. You type in commands with the keyboard to interact with your locat
  • Elvira II: The Jaws of Cerberus

    1992

    Elvira II: The Jaws of Cerberus

    1992

    Commodore C64/128/MAX
  • Mafia

    1986

    Mafia

    1986

    Strategy Tactical
    Commodore C64/128/MAX
    During the prohibition crime prospers in Chicago. Every shop owner lives in fear of raids or blackmailing. Bank and mail robberies are more and more common. Everybody can buy fire arms, the corrupt police is no help at all. In this scenario, up to four criminals who have recently been released from prison fight for the domination of Gangland. The way to the Mafia Throne is long and hard. At the beginning, you are a nobody whom not even the shop owners take seriously. You have to do quite a few nasty odd jobs before you can even afford a car or a gun, let alone a flat and your own little gang. While the game itself mainly consists of PETSCI graphics, created with a modified charset, there are many comic-like multi colour images for the single buildings and events. The sound is not really worth mentioning, besides some FX and jingles there isn't any.
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